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e7e4bbde07
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Merge branch '115-secret-door-pressure-plate' into 'main'
Added pressure plate and secret door prefab
See merge request kernel-panic/revival!64
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2021-04-15 14:21:17 +00:00 |
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85fe992fa1
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use events to link plate and door
also removed unnecessary prefabs and moved animations to animation
folder
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2021-04-15 15:11:02 +01:00 |
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abde0ea9af
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Merge branch '97-rolling-boulders-freeze' into 'main'
rolling boulders now obey to freeze
Closes #97
See merge request kernel-panic/revival!62
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2021-04-13 15:03:47 +00:00 |
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db7c86e790
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Merge branch 'main' into 97-rolling-boulders-freeze
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2021-04-13 15:52:02 +01:00 |
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8ef7a1d88b
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Merge branch 'main' into 98-arrow-wall-freeze
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2021-04-13 15:46:22 +01:00 |
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07c89104f9
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fixed time freeze not working
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2021-04-13 15:33:59 +01:00 |
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Novvator
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586fa97d56
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Added pressure plate and secret door prefab
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2021-04-11 23:17:49 +01:00 |
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Novvator
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0e96d83445
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rolling boulders now obey to freeze
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2021-04-06 15:29:41 +01:00 |
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Novvator
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203b2e9c82
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arrow wall obeys to the freeze ability
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2021-04-06 14:25:53 +01:00 |
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fffb50a6a2
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Merge branch 'RollingBoulder' into 'main'
Rolling boulder
See merge request kernel-panic/revival!52
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2021-03-25 19:19:26 +00:00 |
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35fd443bd0
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Merge branch 'fix/safe-zone-spawn-pos' into 'main'
respawn in middle of safe zone
Closes #117
See merge request kernel-panic/revival!58
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2021-03-25 19:04:48 +00:00 |
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1e5022e3e8
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Merge branch 'main' into RollingBoulder
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2021-03-25 19:00:32 +00:00 |
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6e74da102c
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minor fixes
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2021-03-25 19:00:13 +00:00 |
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c489c8ef49
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Merge branch 'feature/menus' into 'main'
ui sounds :)
See merge request kernel-panic/revival!59
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2021-03-25 17:19:26 +00:00 |
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a841238f56
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added ui clicks
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2021-03-25 12:19:44 +00:00 |
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368cb90464
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respawn in middle of safe zone
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2021-03-25 11:58:40 +00:00 |
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242ccb6fcb
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Merge branch 'main' into feature/menus
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2021-03-25 11:27:13 +00:00 |
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01e8c30439
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Merge branch 'main' into feature/boost-puzzle-design
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2021-03-25 11:24:50 +00:00 |
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50955a19d0
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Merge branch 'main' into RollingBoulder
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2021-03-25 11:15:17 +00:00 |
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e2a4d6dd45
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fix compile errors
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2021-03-25 10:51:22 +00:00 |
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94959bcb71
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Merge branch 'main' into feature/boost-puzzle-design
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2021-03-25 10:43:47 +00:00 |
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122d0e1ff3
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implement falling platform chain
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2021-03-24 16:54:34 +00:00 |
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cfa6ac4027
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Merge branch '14-power_freeze' into 'main'
Resolve "glove: freeze"
See merge request kernel-panic/revival!47
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2021-03-24 12:54:04 +00:00 |
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1611962ae9
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messy messy merge >n<
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2021-03-24 12:45:19 +00:00 |
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9bcde1e028
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added music triggers
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2021-03-24 11:50:07 +00:00 |
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832449c01d
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remove editor namespace lol
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2021-03-23 15:09:19 +00:00 |
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a83cad4a2a
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create 3rd boost puzzle
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2021-03-23 15:03:18 +00:00 |
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da33cc4a4a
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updated animation controller, got new anims in-game
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2021-03-23 11:48:43 +00:00 |
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927a1b9dd7
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create killbox prefab
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2021-03-22 16:45:42 +00:00 |
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dd1924143f
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fixed menus not working with keeb / controller
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2021-03-22 02:20:38 +00:00 |
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91be3b97b9
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redesign arrow wall trap objects
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2021-03-18 17:25:34 +00:00 |
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Programmer-DField
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914f7e584b
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Further cleaning of code in both scripts.
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2021-03-18 12:48:09 +00:00 |
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Programmer-DField
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b0b5c09c54
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Cleaned up the script so it now works independant of gravity. Added a second Mover script that controls the speed and direction the boulder moves once triggered. Added a target to the prefab as this is the point at which the boulder moves towards.
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2021-03-18 12:34:08 +00:00 |
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af519d2ffe
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pop-in animation on platform respawn
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2021-03-17 18:37:56 +00:00 |
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9037fd264c
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animation and audio event on falling platforms
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2021-03-17 18:31:33 +00:00 |
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292ca65bb2
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respawn fallaway floor after a few seconds in the safe zone
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2021-03-17 18:04:31 +00:00 |
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Novvator
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b94d9d7f32
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changes made as per code review
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2021-03-16 15:49:54 +00:00 |
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ed9be08db3
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Merge branch 'Camera2ndPass' into 'main'
Camera2nd pass
See merge request kernel-panic/revival!49
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2021-03-15 16:51:40 +00:00 |
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0712af572f
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Merge branch 'main' into Camera2ndPass
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2021-03-15 16:36:48 +00:00 |
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9f352f6ffe
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Merge branch 'main' into feature/inject-prompt-artefact-ui
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2021-03-15 16:23:04 +00:00 |
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Programmer-DField
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b724107be4
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Added the cursor script to the camera prefab. One problem is that the cursor needs to be visible and contained to the window in the artifiact screen. Will catch up with Cinder about this.
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2021-03-15 12:52:43 +00:00 |
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Novvator
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873c0908ef
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power freeze now works + UI indicator
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2021-03-13 02:01:20 +00:00 |
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b8a2e67a33
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platform-specific input prompt above nearby artefacts
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2021-03-12 18:29:36 +00:00 |
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9baddf74a1
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remove extraneous debug logs
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2021-03-12 17:46:01 +00:00 |
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a9dfbbc99d
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Merge branch 'main' into ArrowWall
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2021-03-12 17:41:34 +00:00 |
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3c4f28844f
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basic world space artefact interaction prompt
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2021-03-12 17:15:27 +00:00 |
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Programmer-DField
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7c56c0defa
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Changes made as suggested in code review (part2)
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2021-03-12 15:58:18 +00:00 |
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Programmer-DField
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baad3163e6
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Made changes as per code review.
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2021-03-12 11:52:56 +00:00 |
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e1b5fc214a
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Merge branch 'main' into feature/dialogue-inject-prompts
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2021-03-11 20:44:31 +00:00 |
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7d5c493bcd
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inject input prompt sprites into dialogue
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2021-03-11 20:25:16 +00:00 |
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