revival/game/Assets/Scripts
cyndrdev 1611962ae9 messy messy merge >n< 2021-03-24 12:45:19 +00:00
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Artefacts power freeze now works + UI indicator 2021-03-13 02:01:20 +00:00
Audio backend for playerpref audio 2021-03-08 15:13:19 +00:00
Camera Added the cursor script to the camera prefab. One problem is that the cursor needs to be visible and contained to the window in the artifiact screen. Will catch up with Cinder about this. 2021-03-15 12:52:43 +00:00
Checkpoint respawn fallaway floor after a few seconds in the safe zone 2021-03-17 18:04:31 +00:00
Death & Respawn remove extraneous debug logs 2021-03-12 17:46:01 +00:00
Demo basic player controller and input handling 2021-01-27 11:27:56 +00:00
Dialogue platform-specific input prompt above nearby artefacts 2021-03-12 18:29:36 +00:00
Flow animation and audio event on falling platforms 2021-03-17 18:31:33 +00:00
Input platform-specific input prompt above nearby artefacts 2021-03-12 18:29:36 +00:00
Player messy messy merge >n< 2021-03-24 12:45:19 +00:00
Settings made stuff look good 2021-03-08 17:05:33 +00:00
Traps messy messy merge >n< 2021-03-24 12:45:19 +00:00
UI messy messy merge >n< 2021-03-24 12:45:19 +00:00
Util use SO-based references for respawn position and events 2021-03-03 12:53:52 +00:00
Artefacts.meta Added Artefacts - Artefact Inventory (tracking system) 2021-02-14 15:08:59 +00:00
Audio.meta added audio stuffs 2021-03-05 18:22:18 +00:00
Camera.meta basic camera controller 2021-01-27 12:06:17 +00:00
Checkpoint.meta Added a safezone that reports the position of the player whenever they are within the area. 2021-02-15 09:44:04 +00:00
Death & Respawn.meta Added a safezone that reports the position of the player whenever they are within the area. 2021-02-15 09:44:04 +00:00
Demo.meta basic player controller and input handling 2021-01-27 11:27:56 +00:00
Dialogue.meta Feature/import dialogue 2021-02-15 13:42:14 +00:00
Flow.meta gameflow 2021-02-12 09:32:10 +00:00
GraphicsSettings.cs added graphics adjustment 2021-03-08 16:26:33 +00:00
GraphicsSettings.cs.meta added graphics adjustment 2021-03-08 16:26:33 +00:00
Input.meta basic player controller and input handling 2021-01-27 11:27:56 +00:00
Player.meta basic player controller and input handling 2021-01-27 11:27:56 +00:00
Settings.meta backend for playerpref audio 2021-03-08 15:13:19 +00:00
Traps.meta Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome. 2021-02-26 14:50:30 +00:00
UI.meta Added a safezone that reports the position of the player whenever they are within the area. 2021-02-15 09:44:04 +00:00
Util.meta initial commit 2021-01-25 19:44:17 +00:00