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122d0e1ff3
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implement falling platform chain
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2021-03-24 16:54:34 +00:00 |
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cfa6ac4027
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Merge branch '14-power_freeze' into 'main'
Resolve "glove: freeze"
See merge request kernel-panic/revival!47
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2021-03-24 12:54:04 +00:00 |
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1611962ae9
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messy messy merge >n<
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2021-03-24 12:45:19 +00:00 |
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317a1ea53b
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settings tweaked
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2021-03-24 11:52:01 +00:00 |
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9bcde1e028
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added music triggers
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2021-03-24 11:50:07 +00:00 |
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733e3f0b59
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commited player w/ cheats enabled oopsie
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2021-03-23 11:52:33 +00:00 |
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da33cc4a4a
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updated animation controller, got new anims in-game
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2021-03-23 11:48:43 +00:00 |
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91be3b97b9
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redesign arrow wall trap objects
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2021-03-18 17:25:34 +00:00 |
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9037fd264c
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animation and audio event on falling platforms
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2021-03-17 18:31:33 +00:00 |
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292ca65bb2
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respawn fallaway floor after a few seconds in the safe zone
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2021-03-17 18:04:31 +00:00 |
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Novvator
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b94d9d7f32
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changes made as per code review
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2021-03-16 15:49:54 +00:00 |
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b5a3054b5f
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fixed weird subtitle issues
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2021-03-15 17:15:18 +00:00 |
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ed9be08db3
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Merge branch 'Camera2ndPass' into 'main'
Camera2nd pass
See merge request kernel-panic/revival!49
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2021-03-15 16:51:40 +00:00 |
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0712af572f
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Merge branch 'main' into Camera2ndPass
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2021-03-15 16:36:48 +00:00 |
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b57ee3dcb1
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applied changes to prefabs
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2021-03-15 16:35:38 +00:00 |
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9f352f6ffe
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Merge branch 'main' into feature/inject-prompt-artefact-ui
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2021-03-15 16:23:04 +00:00 |
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a6a8f0ee2d
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fixed dialogue font
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2021-03-15 16:21:40 +00:00 |
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9cedec4d74
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Merge branch 'feature/path-spline' into 'main'
Feature/path spline
Closes #44
See merge request kernel-panic/revival!45
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2021-03-15 16:13:41 +00:00 |
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Programmer-DField
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b724107be4
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Added the cursor script to the camera prefab. One problem is that the cursor needs to be visible and contained to the window in the artifiact screen. Will catch up with Cinder about this.
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2021-03-15 12:52:43 +00:00 |
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b8a2e67a33
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platform-specific input prompt above nearby artefacts
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2021-03-12 18:29:36 +00:00 |
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a9dfbbc99d
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Merge branch 'main' into ArrowWall
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2021-03-12 17:41:34 +00:00 |
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3c4f28844f
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basic world space artefact interaction prompt
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2021-03-12 17:15:27 +00:00 |
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6baf92ea9a
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add spline walkway prefab
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2021-03-12 15:38:23 +00:00 |
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Programmer-DField
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baad3163e6
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Made changes as per code review.
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2021-03-12 11:52:56 +00:00 |
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ba3d232088
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made button bois pretty
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2021-03-12 00:39:08 +00:00 |
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e1b5fc214a
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Merge branch 'main' into feature/dialogue-inject-prompts
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2021-03-11 20:44:31 +00:00 |
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7d5c493bcd
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inject input prompt sprites into dialogue
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2021-03-11 20:25:16 +00:00 |
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ecd6bab441
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juiced artefact unlock screen
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2021-03-11 19:34:32 +00:00 |
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720d3cc325
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artefact preview
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2021-03-11 15:50:19 +00:00 |
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4883623740
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made artefact preview work
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2021-03-11 13:31:35 +00:00 |
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43f5a68d45
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artefact ui overhaul
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2021-03-11 13:12:19 +00:00 |
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a76d00efa9
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fixed scaling issues
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2021-03-11 12:15:05 +00:00 |
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a28207bbcd
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added fade boi
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2021-03-11 12:02:34 +00:00 |
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9c4a16ec55
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dialogue juice
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2021-03-11 11:48:17 +00:00 |
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d5de30107f
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reset falling floor trap position on player respawn
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2021-03-10 18:26:33 +00:00 |
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762bbf6486
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wip
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2021-03-10 17:41:09 +00:00 |
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4c689e0561
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minor bugfixes
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2021-03-09 14:24:31 +00:00 |
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faa05ad1a8
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final pretties
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2021-03-08 17:18:43 +00:00 |
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24be02e384
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made stuff look good
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2021-03-08 17:05:33 +00:00 |
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1d06cf5fb4
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backend for playerpref audio
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2021-03-08 15:13:19 +00:00 |
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4d971c8170
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Merge branch 'main' into Animation_IdletoWalkLocoMotion
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2021-03-05 18:01:07 +00:00 |
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143b3c2a7e
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update player prefab
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2021-03-05 18:00:50 +00:00 |
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ec8648b67c
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Merge branch 'main' into feature/falling-floor-trap-integration
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2021-03-05 16:36:03 +00:00 |
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43a01934bc
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update trap prefab
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2021-03-05 16:32:21 +00:00 |
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e016e2b122
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clean up trap floor prefab
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2021-03-05 16:24:50 +00:00 |
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687762b59e
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Merge branch 'feature/menus' into 'main'
Feature/menus
See merge request kernel-panic/revival!31
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2021-03-05 15:45:02 +00:00 |
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a5b2f863fe
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finalised main menu
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2021-03-05 15:29:20 +00:00 |
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69e68e4879
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Merge branch 'main' into feature/menus
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2021-03-05 14:16:58 +00:00 |
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98a9003556
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Merge branch 'main' into Traps
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2021-03-05 12:06:35 +00:00 |
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427ca62821
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place artefacts and add dialogue triggers
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2021-03-04 18:53:12 +00:00 |
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