minor bugfixes

This commit is contained in:
cyndrdev 2021-03-09 14:24:31 +00:00
parent 660569601d
commit 4c689e0561
5 changed files with 113 additions and 11 deletions

View File

@ -163,6 +163,7 @@ MonoBehaviour:
_jumpColor: {r: 1, g: 0.95084643, b: 0, a: 0}
_boostColor: {r: 1, g: 0, b: 0.9173207, a: 0}
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@ -268,6 +269,22 @@ MonoBehaviour:
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m_ActionId: 0eb55067-1328-4b0a-9494-b427befe049a
m_ActionName: CoreMap/New action
- m_PersistentCalls:
m_Calls:
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m_TargetAssemblyTypeName: PlayerInputHandler, Assembly-CSharp
m_MethodName: Freeze
m_Mode: 0
m_Arguments:
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_ActionId: 29f1599e-fe43-47df-ad25-8e712263d0ab
m_ActionName: CoreMap/Freeze[/Keyboard/g]
m_NeverAutoSwitchControlSchemes: 1
m_DefaultControlScheme: Gamepad
m_DefaultActionMap: CoreMap
@ -288,6 +305,7 @@ MonoBehaviour:
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@ -302,8 +320,10 @@ MonoBehaviour:
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View File

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value:
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View File

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@ -2644,6 +2648,46 @@ PrefabInstance:
propertyPath: m_DefaultControlScheme
value: PCMR
objectReference: {fileID: 0}
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View File

@ -33,6 +33,6 @@ public class PlayerPowers : MonoBehaviour
{
_blink.UpdatePower( dt, _cheatBlink, grounded );
_boost.UpdatePower( dt, _cheatBoost, grounded );
_boost.UpdatePower(dt, _cheatFreeze, grounded);
_freeze.UpdatePower(dt, _cheatFreeze, grounded);
}
}

View File

@ -219,6 +219,17 @@
"action": "Freeze",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "6774e0ae-b8a1-4146-b779-01bbab6de14b",
"path": "<Gamepad>/buttonEast",
"interactions": "",
"processors": "",
"groups": "Gamepad",
"action": "Freeze",
"isComposite": false,
"isPartOfComposite": false
}
]
}