|  | eda57b9234 | fix myriad bugs, finish freeze env and also baz | 2021-05-17 03:29:00 +01:00 |  | 
			
				
					|  | 67eab1c2ba | fix safe zones and boulder | 2021-05-16 23:18:06 +01:00 |  | 
			
				
					|  | b683d7cc1b | remove editor namespace | 2021-05-16 20:09:29 +01:00 |  | 
			
				
					|  | 4395681868 | make freeze levels fully playable | 2021-05-16 20:00:39 +01:00 |  | 
			
				
					|  | b4a331a63b | fix boulder trap | 2021-05-16 17:08:35 +01:00 |  | 
			
				
					|  | 290d6db641 | Merge branch 'main' into feature/freeze-level-design | 2021-05-16 01:31:19 +01:00 |  | 
			
				
					|  | abd72f4121 | more level design | 2021-05-16 01:22:50 +01:00 |  | 
			
				
					|  | ad648a9868 | Merge branch 'feature/final-level-design' into 'main' Feature/final level design
Closes #136
See merge request kernel-panic/revival!88 | 2021-05-15 17:37:54 +00:00 |  | 
			
				
					|  | 645f57d7a6 | re-added baz dialogue | 2021-05-15 18:00:56 +01:00 |  | 
			
				
					|  | c82db097c6 | fixed weird delay glitches | 2021-05-15 15:08:58 +01:00 |  | 
			
				
					|  | 03ae8b781b | mostly freeze puzzle design | 2021-05-15 14:39:53 +01:00 |  | 
			
				
					|  | 132103140e | fix falling floor | 2021-05-15 14:39:22 +01:00 |  | 
			
				
					|  | a84bcd089a | baz first encounter audio | 2021-05-15 14:38:25 +01:00 |  | 
			
				
					|  | a5869fc16c | added unseen event triggers | 2021-05-14 20:38:03 +01:00 |  | 
			
				
					|  | 51c0dc008d | Merge branch 'main' into feature/final-level-design | 2021-05-14 19:39:33 +01:00 |  | 
			
				
					|  | 220ae7b8d2 | fixed all triggers | 2021-05-12 20:10:58 +01:00 |  | 
			
				
					|  | 76084c5740 | Merge branch 'main' into feature/courtyard-glitch | 2021-05-12 02:14:16 +01:00 |  | 
			
				
					|  | a5941e52e0 | fuck namespaces hee hoo | 2021-05-11 22:38:28 +01:00 |  | 
			
				
					|  | f93548787b | Merge branch 'main' into feature/teleport | 2021-05-11 18:15:31 +01:00 |  | 
			
				
					|  | cbe71cdcea | add jetpack | 2021-05-11 01:48:24 +01:00 |  | 
			
				
					|  | 44ca53b755 | add teleporter | 2021-05-10 23:29:49 +01:00 |  | 
			
				
					|  | aaff82b0d1 | Merge branch 'main' into feature/teleport | 2021-05-10 22:50:57 +01:00 |  | 
			
				
					|  | 6fb2e6ae8c | glitchy courtyard | 2021-05-10 21:27:55 +01:00 |  | 
			
				
					|  | 3302a9adb0 | Merge branch 'main' into feature/level-design | 2021-05-10 15:12:45 +01:00 |  | 
			
				
					|  | ca454bb258 | complete boost level sequence | 2021-05-01 02:01:57 +01:00 |  | 
			
				
					|  | 1eab207201 | wip | 2021-04-28 19:26:24 +01:00 |  | 
			
				
					|  | 5590a93171 | start work on tunnel teleport | 2021-04-28 15:58:11 +01:00 |  | 
			
				
					|  | 4fdeabc7f0 | buncha level design, prefabs and stuff | 2021-04-27 00:57:07 +01:00 |  | 
			
				
					|  | 3fc21c21a0 | import arrow flurry | 2021-04-26 20:33:57 +01:00 |  | 
			
				
					|  | 9c8ff85cf1 | bunch of glitchy stuff, temple prefab | 2021-04-25 23:44:43 +01:00 |  | 
			
				
					|  | 3344196f49 | camera pass and start temple prefab | 2021-04-25 05:16:35 +01:00 |  | 
			
				
					|  | b192263344 | add vertex floatiness uwu | 2021-04-25 00:59:37 +01:00 |  | 
			
				
					|  | b91e97984f | bunch of glitchy graphics stuff idk | 2021-04-24 02:06:03 +01:00 |  | 
			
				
					| 
							
							
								 Novvator | 71a3b48a78 | doors now close when the player dies, changes in main to make it work | 2021-04-21 16:42:11 +01:00 |  | 
			
				
					|  | 120e7574d0 | add gloves lol | 2021-04-16 19:31:49 +01:00 |  | 
			
				
					|  | 9912ed67db | Merge branch 'feature/freeze-vfx' into 'main' made freeze have some neat sfx & vfx
See merge request kernel-panic/revival!69 | 2021-04-16 16:47:57 +00:00 |  | 
			
				
					|  | 338868d041 | Merge branch 'main' into feature/menus | 2021-04-16 16:39:06 +01:00 |  | 
			
				
					|  | 9bb1b4e9df | added artefact description writing | 2021-04-16 16:26:42 +01:00 |  | 
			
				
					|  | a669c02858 | triggers for freeze sfx & vfx | 2021-04-16 15:43:19 +01:00 |  | 
			
				
					|  | 3bc0b48c74 | Merge branch 'main' into 95-freeze-sequence | 2021-04-16 14:23:37 +01:00 |  | 
			
				
					|  | e75681c0b3 | Merge branch 'main' into 95-freeze-sequence | 2021-04-16 14:18:35 +01:00 |  | 
			
				
					|  | 116b1140df | added implementation for freeze first use dialogue | 2021-04-16 14:06:52 +01:00 |  | 
			
				
					|  | e9bcb45b41 | fixed bug #127 | 2021-04-16 13:15:54 +01:00 |  | 
			
				
					|  | c96036b304 | Merge branch 'main' into feature/boost-level-integration | 2021-04-16 12:26:47 +01:00 |  | 
			
				
					| 
							
							
								 Novvator | 8af98dc169 | Merge branch 'feature/boost-level-integration' of https://gitlab.badbrain.dev/kernel-panic/game into 95-freeze-sequence | 2021-04-15 21:47:45 +01:00 |  | 
			
				
					| 
							
							
								 Novvator | 44935911a5 | finalized the freeze levels and made a small change to the RollingBoulder | 2021-04-15 20:31:09 +01:00 |  | 
			
				
					|  | 5cdd4e376f | improve camera controls | 2021-04-15 19:32:09 +01:00 |  | 
			
				
					|  | e7e4bbde07 | Merge branch '115-secret-door-pressure-plate' into 'main' Added pressure plate and secret door prefab
See merge request kernel-panic/revival!64 | 2021-04-15 14:21:17 +00:00 |  | 
			
				
					|  | 85fe992fa1 | use events to link plate and door also removed unnecessary prefabs and moved animations to animation
folder | 2021-04-15 15:11:02 +01:00 |  | 
			
				
					|  | 717fd1c428 | integrate boost level design | 2021-04-15 14:44:06 +01:00 |  |