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3D Assets
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fix myriad bugs, finish freeze env and also baz
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2021-05-17 03:29:00 +01:00 |
Animation
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doors now close when the player dies, changes in main to make it work
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2021-04-21 16:42:11 +01:00 |
Audio
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thank u becky, absolude ledge
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2021-05-18 00:07:40 +01:00 |
BLOCKOUT
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Merge branch 'main' into feature/level-design
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2021-04-27 21:16:49 +01:00 |
Character_Anim
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updated animation controller, got new anims in-game
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2021-03-23 11:48:43 +00:00 |
Data
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Merge branch 'main' into feature/audio-rework
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2021-05-17 14:48:46 +01:00 |
Editor Default Resources
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import fmod plugin
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2021-02-22 15:25:38 +00:00 |
ExampleAssets
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vastly improve lighting
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2021-04-15 17:19:54 +01:00 |
Fonts
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fix myriad bugs, finish freeze env and also baz
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2021-05-17 03:29:00 +01:00 |
Gizmos
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import fmod plugin
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2021-02-22 15:25:38 +00:00 |
Levels
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power tweaks, scene & prefab fixes
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2021-02-22 17:11:15 +00:00 |
Materials
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starting dialogue
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2021-05-17 23:32:40 +01:00 |
NuGet
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Feature/import dialogue
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2021-02-15 13:42:14 +00:00 |
PathCreator
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import pathcreator
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2021-03-12 14:33:05 +00:00 |
Physics
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glitchy courtyard
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2021-05-10 21:27:55 +01:00 |
Plugins
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redesign arrow wall trap objects
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2021-03-18 17:25:34 +00:00 |
Polybrush Data
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
PostFX
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basic player controller and input handling
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2021-01-27 11:27:56 +00:00 |
Prefabs
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fixes to forever box
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2021-05-18 01:17:09 +01:00 |
Presets
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initial commit
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2021-01-25 19:44:17 +00:00 |
Resources
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import dotween
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2021-03-17 18:12:17 +00:00 |
Scenes
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fixed music triggers
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2021-05-18 01:24:07 +01:00 |
Scripts
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starting dialogue
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2021-05-17 23:32:40 +01:00 |
Settings
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add jetpack
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2021-05-11 01:48:24 +01:00 |
Shaders
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fog innit
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2021-05-15 20:24:17 +01:00 |
Skyboxes
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added main & glitch skyboxes
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2021-05-13 17:55:21 +01:00 |
StreamingAssets
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baz first encounter audio
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2021-05-15 14:38:25 +01:00 |
TextMesh Pro
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added written artefact description
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2021-04-16 16:36:49 +01:00 |
Textures
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delete unused noise textures lole
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2021-05-10 17:05:51 +01:00 |
TutorialInfo
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initial commit
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2021-01-25 19:44:17 +00:00 |
UI
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messy messy merge >n<
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2021-03-24 12:45:19 +00:00 |
3D Assets.meta
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
Animation.meta
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
Audio.meta
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implement vo lines via programmer instrument lol
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2021-03-05 15:34:52 +00:00 |
BLOCKOUT.meta
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Created small block out of the level for the programmers to test the mechanics
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2021-02-09 15:48:42 +00:00 |
Character_Anim.meta
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Animations
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2021-03-22 23:34:02 +01:00 |
Data.meta
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Feature/import dialogue
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2021-02-15 13:42:14 +00:00 |
Editor Default Resources.meta
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import fmod plugin
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2021-02-22 15:25:38 +00:00 |
ExampleAssets.meta
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initial commit
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2021-01-25 19:44:17 +00:00 |
Fonts.meta
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gameflow
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2021-02-12 09:32:10 +00:00 |
Gizmos.meta
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import fmod plugin
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2021-02-22 15:25:38 +00:00 |
GlobalPostFX.asset
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buncha level design, prefabs and stuff
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2021-04-27 00:57:07 +01:00 |
GlobalPostFX.asset.meta
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added freeze postfx
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2021-04-16 15:31:10 +01:00 |
InputSystem.inputsettings.asset
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bug fix in InputSettings UpdateMode
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2021-03-02 17:50:27 +00:00 |
InputSystem.inputsettings.asset.meta
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package setup
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2021-01-27 07:43:40 +00:00 |
Levels.meta
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gameflow
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2021-02-12 09:32:10 +00:00 |
Materials.meta
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initial commit
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2021-01-25 19:44:17 +00:00 |
New Lighting Settings.lighting
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Added the trim sheet to Engine wiht its meshes, Set up some basic lighting pass, Built some of the world
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2021-02-26 18:40:13 +00:00 |
New Lighting Settings.lighting.meta
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Added the trim sheet to Engine wiht its meshes, Set up some basic lighting pass, Built some of the world
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2021-02-26 18:40:13 +00:00 |
New Terrain 1.asset
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
New Terrain 1.asset.meta
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
New Terrain.asset
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
New Terrain.asset.meta
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
NewShaderVariants.shadervariants
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Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome.
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2021-02-26 14:50:30 +00:00 |
NewShaderVariants.shadervariants.meta
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Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome.
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2021-02-26 14:50:30 +00:00 |
NuGet.meta
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Feature/import dialogue
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2021-02-15 13:42:14 +00:00 |
PathCreator.meta
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import pathcreator
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2021-03-12 14:33:05 +00:00 |
Physics.meta
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glitchy courtyard
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2021-05-10 21:27:55 +01:00 |
Plugins.meta
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import fmod plugin
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2021-02-22 15:25:38 +00:00 |
Polybrush Data.meta
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
PostFX.meta
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basic player controller and input handling
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2021-01-27 11:27:56 +00:00 |
Prefabs.meta
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Changed Artefact and ArtefactInventory to Scriptable objects
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2021-02-19 15:14:14 +00:00 |
Presets.meta
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initial commit
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2021-01-25 19:44:17 +00:00 |
Readme.asset
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initial commit
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2021-01-25 19:44:17 +00:00 |
Readme.asset.meta
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initial commit
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2021-01-25 19:44:17 +00:00 |
Resources.meta
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import dotween
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2021-03-17 18:12:17 +00:00 |
Scenes.meta
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initial commit
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2021-01-25 19:44:17 +00:00 |
Scripts.meta
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initial commit
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2021-01-25 19:44:17 +00:00 |
Settings.meta
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initial commit
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2021-01-25 19:44:17 +00:00 |
Shaders.meta
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Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome.
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2021-02-26 14:50:30 +00:00 |
Skyboxes.meta
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added main & glitch skyboxes
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2021-05-13 17:55:21 +01:00 |
StreamingAssets.meta
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tried to fix FMOD dialogue issue
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2021-03-05 14:11:16 +00:00 |
TextMesh Pro.meta
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package setup
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2021-01-27 07:43:40 +00:00 |
Textures.meta
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begin dialogue frontend implementation, placeholder dialogue ui
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2021-02-19 16:33:02 +00:00 |
TimeFreezePostFXProfile.asset
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added freeze postfx
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2021-04-16 15:31:10 +01:00 |
TimeFreezePostFXProfile.asset.meta
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added freeze postfx
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2021-04-16 15:31:10 +01:00 |
TutorialInfo.meta
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initial commit
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2021-01-25 19:44:17 +00:00 |
UI.meta
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gameflow
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2021-02-12 09:32:10 +00:00 |