fixes to forever box
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70cafe66a7
commit
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@ -815,6 +815,18 @@ MonoBehaviour:
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m_StringArgument: fadeToClear
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m_BoolArgument: 0
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m_CallState: 2
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- m_Target: {fileID: 0}
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m_TargetAssemblyTypeName: UnityEngine.Behaviour, UnityEngine
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m_MethodName: set_enabled
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m_Mode: 6
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 1
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m_CallState: 2
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_onExit:
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game: {fileID: 0}
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unity:
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@ -982,6 +994,18 @@ MonoBehaviour:
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m_StringArgument: fadeToBlack
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m_BoolArgument: 0
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m_CallState: 2
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- m_Target: {fileID: 0}
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m_TargetAssemblyTypeName: UnityEngine.Behaviour, UnityEngine
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m_MethodName: set_enabled
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m_Mode: 6
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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_onExit:
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game: {fileID: 0}
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unity:
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@ -583,6 +583,17 @@ Transform:
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m_PrefabInstance: {fileID: 2586681478094348287}
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m_PrefabAsset: {fileID: 0}
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--- !u!114 &951014664 stripped
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m_Script: {fileID: 11500000, guid: e12816fc78a8ca3429be019aa4e51fdd, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!1001 &1060814303
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PrefabInstance:
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@ -3243,9 +3254,17 @@ PrefabInstance:
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value:
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value:
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