power tweaks, scene & prefab fixes
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0839767d25
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@ -123,179 +123,3 @@ NavMeshSettings:
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debug:
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m_Flags: 0
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--- !u!1 &1356031911
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--- !u!81 &1356031912
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--- !u!20 &1356031913
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--- !u!4 &1356031914
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m_GameObject: {fileID: 1356031911}
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--- !u!1 &2070758094
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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- component: {fileID: 2070758096}
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- component: {fileID: 2070758095}
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--- !u!108 &2070758095
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Light:
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2070758094}
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m_Strength: 1
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m_Bias: 0.05
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m_NormalBias: 0.4
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e00: 1
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e01: 0
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e02: 0
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e31: 0
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e33: 1
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m_CullingMask:
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serializedVersion: 2
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m_Bits: 4294967295
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m_RenderingLayerMask: 1
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m_Lightmapping: 4
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m_LightShadowCasterMode: 0
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m_AreaSize: {x: 1, y: 1}
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m_BounceIntensity: 1
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m_ColorTemperature: 6570
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m_UseColorTemperature: 0
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m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
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m_UseViewFrustumForShadowCasterCull: 1
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m_ShadowRadius: 0
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m_ShadowAngle: 0
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--- !u!4 &2070758096
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2070758094}
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m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
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m_LocalPosition: {x: 0, y: 3, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
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@ -297,8 +297,8 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 0e73a47345d899f4ca1e5e08683c2b82, type: 3}
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m_EditorClassIdentifier:
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--- !u!114 &3320306143821152633
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@ -876,13 +876,5 @@ PrefabInstance:
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propertyPath: m_Name
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value: Player
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- target: {fileID: 13726837176080779, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
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- target: {fileID: 13726837176080779, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
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value: 1
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objectReference: {fileID: 0}
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m_SourcePrefab: {fileID: 100100000, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
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@ -16,15 +16,15 @@ MonoBehaviour:
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_upGravity: 15
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_downGravity: 40
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_baseMovementForce: 50
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_jumpHeight: 1.5
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_coyoteTime: 0.15
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_boostForce: 45
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_boostTime: 0.75
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_blinkDistance: 10
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_blinkVelocity: 10
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_boostDragCoefficient: 30
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_airDragCoefficient: 20
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_stillDragCoefficient: 20
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_blinkDistance: 2
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_blinkVelocity: 50
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_dragCoefficient: 7
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_boostDragCoefficient: 15
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_airDragCoefficient: 7
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_stillDragCoefficient: 15
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@ -14,4 +14,4 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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_regenerateTime: 0.5
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