revival/game/Assets/Scripts
cyndrdev 6b94446ffa freeze levels 2021-05-18 16:27:41 +01:00
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Animation glitchy courtyard 2021-05-10 21:27:55 +01:00
Artefacts baz first encounter audio 2021-05-15 14:38:25 +01:00
Audio added plate sounds 2021-05-17 17:29:18 +01:00
Camera improve camera controls 2021-04-15 19:32:09 +01:00
Character add jetpack 2021-05-11 01:48:24 +01:00
Checkpoint respawn in middle of safe zone 2021-03-25 11:58:40 +00:00
Death & Respawn remove extraneous debug logs 2021-03-12 17:46:01 +00:00
Debug camera pass and start temple prefab 2021-04-25 05:16:35 +01:00
Demo
Dialogue freeze levels 2021-05-18 16:27:41 +01:00
Flow fix skybox ambient light issues 2021-05-18 14:19:23 +01:00
Input platform-specific input prompt above nearby artefacts 2021-03-12 18:29:36 +00:00
Player more sound updates wooooo 2021-05-17 17:02:55 +01:00
PressurePlate Merge branch 'main' into feature/audio-rework 2021-05-18 12:22:52 +01:00
Rendering bunch of glitchy stuff, temple prefab 2021-04-25 23:44:43 +01:00
Settings made stuff look good 2021-03-08 17:05:33 +00:00
Traps more sound updates wooooo 2021-05-17 17:02:55 +01:00
UI added ui clicks 2021-03-25 12:19:44 +00:00
Util fix myriad bugs, finish freeze env and also baz 2021-05-17 03:29:00 +01:00
Animation.meta glitchy courtyard 2021-05-10 21:27:55 +01:00
Artefacts.meta
Audio.meta added audio stuffs 2021-03-05 18:22:18 +00:00
Camera.meta
Character.meta add gloves lol 2021-04-16 19:31:49 +01:00
Checkpoint.meta Added a safezone that reports the position of the player whenever they are within the area. 2021-02-15 09:44:04 +00:00
Death & Respawn.meta Added a safezone that reports the position of the player whenever they are within the area. 2021-02-15 09:44:04 +00:00
Debug.meta camera pass and start temple prefab 2021-04-25 05:16:35 +01:00
Demo.meta
Dialogue.meta Feature/import dialogue 2021-02-15 13:42:14 +00:00
Flow.meta
Input.meta
Player.meta
PressurePlate.meta Added pressure plate and secret door prefab 2021-04-11 23:17:49 +01:00
Rendering.meta bunch of glitchy graphics stuff idk 2021-04-24 02:06:03 +01:00
Settings.meta backend for playerpref audio 2021-03-08 15:13:19 +00:00
Traps.meta Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome. 2021-02-26 14:50:30 +00:00
UI.meta Added a safezone that reports the position of the player whenever they are within the area. 2021-02-15 09:44:04 +00:00
Util.meta