fix skybox ambient light issues
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cf2029095e
commit
976a8b52df
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@ -9,7 +9,7 @@ LightingSettings:
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@ -26,7 +26,7 @@ RenderSettings:
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@ -37,8 +37,8 @@ RenderSettings:
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--- !u!157 &3
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@ -760,99 +760,6 @@ Light:
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allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 8192
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Windows Store Apps
|
||||
maxTextureSize: 8192
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 3762778583210d94abbaa6a689b4a300
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -26,7 +26,7 @@ RenderSettings:
|
|||
m_AmbientIntensity: 1
|
||||
m_AmbientMode: 0
|
||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_SkyboxMaterial: {fileID: 2100000, guid: 00813f190fa709741a622efe8ad62871, type: 2}
|
||||
m_HaloStrength: 0.5
|
||||
m_FlareStrength: 1
|
||||
m_FlareFadeSpeed: 3
|
||||
|
@ -37,8 +37,8 @@ RenderSettings:
|
|||
m_ReflectionBounces: 1
|
||||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 0}
|
||||
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_Sun: {fileID: 1340467634}
|
||||
m_IndirectSpecularColor: {r: 0.5659695, g: 0.62747365, b: 0.64595413, a: 1}
|
||||
m_UseRadianceAmbientProbe: 0
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
|
@ -97,7 +97,7 @@ LightmapSettings:
|
|||
m_ExportTrainingData: 0
|
||||
m_TrainingDataDestination: TrainingData
|
||||
m_LightProbeSampleCountMultiplier: 4
|
||||
m_LightingDataAsset: {fileID: 0}
|
||||
m_LightingDataAsset: {fileID: 112000000, guid: ce5efbcf6fd9f334d809ea3b4f1cab90, type: 2}
|
||||
m_LightingSettings: {fileID: 0}
|
||||
--- !u!196 &4
|
||||
NavMeshSettings:
|
||||
|
@ -1501,7 +1501,7 @@ Camera:
|
|||
m_GameObject: {fileID: 1216022001}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 2
|
||||
m_ClearFlags: 1
|
||||
m_BackGroundColor: {r: 0.2924528, g: 0.2924528, b: 0.2924528, a: 0}
|
||||
m_projectionMatrixMode: 1
|
||||
m_GateFitMode: 2
|
||||
|
|
Binary file not shown.
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: ce5efbcf6fd9f334d809ea3b4f1cab90
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 112000000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Binary file not shown.
|
@ -1,5 +1,5 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 78dde9881eade0c419213c390c536d44
|
||||
guid: 4a8cb8b687b752f40b65e837476c96b1
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
|
@ -21,19 +21,19 @@ TextureImporter:
|
|||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 1
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
cubemapConvolution: 1
|
||||
seamlessCubemap: 1
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 3
|
||||
filterMode: 2
|
||||
aniso: 0
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
|
@ -49,11 +49,11 @@ TextureImporter:
|
|||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 0
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 6
|
||||
textureShape: 1
|
||||
textureType: 0
|
||||
textureShape: 2
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
|
@ -69,7 +69,7 @@ TextureImporter:
|
|||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
compressionQuality: 100
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
|
@ -278,6 +278,8 @@ public class Bootstrap : MonoBehaviour
|
|||
|
||||
while ( _activeScene.LoadComplete == false )
|
||||
yield return null;
|
||||
|
||||
SceneManager.SetActiveScene(SceneManager.GetSceneByName(_activeSceneName));
|
||||
|
||||
// sync
|
||||
_loadState = LoadState.Sync;
|
||||
|
|
Loading…
Reference in New Issue