Commit Graph

127 Commits

Author SHA1 Message Date
Programmer-DField baad3163e6 Made changes as per code review. 2021-03-12 11:52:56 +00:00
Programmer-DField 1a47208d3f Added the Arrow wall functionality. The arrow will fire in a specified direction at a specified speed. The arrow will destory itself on contact with the player immediately and after a specified time when colliding with any other game object (to give the effect the arrow is stuck in the wall). If the arrow collides with the player they will die, and be respawned at the last safe position. 2021-03-04 23:31:22 +00:00
Programmer-DField b6888e891c Added artifacts from source. 2021-03-03 13:12:11 +00:00
Cat Flynn 53c5ec45d5 Merge branch 'bug/broken-respawn' into 'main'
use SO-based references for respawn position and events

Closes #49

See merge request kernel-panic/revival!25
2021-03-03 13:08:35 +00:00
Cat Flynn 0290806bbc use SO-based references for respawn position and events 2021-03-03 12:53:52 +00:00
Cat Flynn 84c67b7f11 Merge branch 'Feature/TrimSheet' into 'main'
ALPHA LEVEL

See merge request kernel-panic/revival!24
2021-03-02 21:07:43 +00:00
CharlieTinley 88fd38453b Created the ALPHA level with collisions on geometry 2021-03-02 19:33:54 +00:00
Cinder Foster-Smith 76c07b7fa1 Merge branch 'CineCamera' into 'main'
Cine camera

See merge request kernel-panic/revival!22
2021-03-02 19:19:04 +00:00
cyndrdev ad40b0195e made main use new cameras 2021-03-02 19:06:17 +00:00
cyndrdev 1e8710a926 Merge branch 'main' into CineCamera 2021-03-02 19:05:19 +00:00
cyndrdev 7551e3434e added player glue prefab 2021-03-02 19:04:38 +00:00
cyndrdev f90267dedf added cameras into seperate prefab 2021-03-02 18:59:04 +00:00
Cat Flynn f28e4e27fa bump wait time in build 2021-03-02 18:44:59 +00:00
cyndrdev ef203777ae Merge branch 'main' into CineCamera 2021-03-02 18:44:31 +00:00
Cinder Foster-Smith 83b313dc8d Merge branch 'feature/scripted-dialogue-triggers' into 'main'
add prefab for scripted dialogue trigger zone

See merge request kernel-panic/revival!20
2021-03-02 18:37:56 +00:00
Cat Flynn 3690668097 Merge branch 'artefactUI' into 'main'
Artefact UI

See merge request kernel-panic/revival!21
2021-03-02 18:35:16 +00:00
cyndrdev 1d8eff8015 fixed camera rotation issues' 2021-03-02 18:28:13 +00:00
Cat Flynn bdbbaa32a8 trigger dialogue after artefact ui is dismissed 2021-03-02 18:27:56 +00:00
Cat Flynn 0281749075 Merge branch 'main' into artefactUI 2021-03-02 18:20:23 +00:00
Novvator e79053ebb5 bug fix in InputSettings UpdateMode 2021-03-02 17:50:27 +00:00
Novvator f58f89a9ee fixed bug when timeScale = 0 2021-03-02 17:10:12 +00:00
Novvator af34631ed8 artefactUI now works 2021-03-02 16:33:31 +00:00
Cat Flynn cc28ee3c2f add prefab for scripted dialogue trigger zone 2021-03-02 13:24:18 +00:00
Programmer-DField 368b03f848 Camera now has collison detection. As well as main functionality. These are easily edited using the Cinemachine freelook options. The camera is controlled using the Cinemachine input provider and is attached to the current look controls. 2021-03-01 23:26:35 +00:00
Programmer-DField 7fee30a4bd No drastic changes. Just demo shown to the team. 2021-03-01 18:33:28 +00:00
Novvator 81ef58415a artefactUI test 2021-03-01 18:09:21 +00:00
Programmer-DField 40075087aa As before 2021-03-01 18:03:57 +00:00
Programmer-DField 169c2a4477 Now have a work around for the camera. 2021-03-01 18:03:30 +00:00
Cat Flynn baf850d5f8 Merge branch 'Feature/TrimSheet' into 'main'
Added the trim sheet to Engine with its meshes, Set up some basic lighting...

See merge request kernel-panic/revival!16
2021-03-01 17:54:13 +00:00
Cat Flynn bc22b55334 Merge branch 'feature/artefact-dialogue' into 'main'
Feature/artefact dialogue

See merge request kernel-panic/revival!11
2021-03-01 16:56:19 +00:00
Cat Flynn 14a4d3c1b8 Merge branch 'main' into feature/artefact-dialogue 2021-03-01 16:18:24 +00:00
CharlieTinley 895fe53fdd Added the trim sheet to Engine wiht its meshes, Set up some basic lighting pass, Built some of the world 2021-02-26 18:40:13 +00:00
Cat Flynn 4a504f2d7f Merge branch 'artefact_inheritance' into 'main'
Added Artefact inheritance

See merge request kernel-panic/revival!13
2021-02-26 17:32:37 +00:00
Cat Flynn 51f32cc70f Merge branch 'main' into artefact_inheritance 2021-02-26 17:17:42 +00:00
Novvator a8d79c2b10 Changes in Artefact inheritance 2021-02-25 20:12:08 +00:00
Novvator 7e06b98577 Added Artefact inheritance
PowerArtefacts now can unlock PlayerPowers
2021-02-25 14:21:35 +00:00
Cat Flynn c540e2c7cb Merge branch '33-trap-pitfall-art' into 'main'
Trap/SpikePit

Closes #33

See merge request kernel-panic/revival!12
2021-02-24 15:40:31 +00:00
Cat Flynn f2a9cf4229 Merge branch 'main' into 33-trap-pitfall-art 2021-02-24 15:33:47 +00:00
CharlieTinley cbb5825c20 Added SpikePit trap with the associated textures. Also did a small lighting change: added fog, some post processing effects etc 2021-02-24 15:21:44 +00:00
Cat Flynn e47f04fb79 trigger dialogue on artefact pickup 2021-02-23 13:05:42 +00:00
Cat Flynn 35d652bb95 unregister event on disable 2021-02-23 12:54:51 +00:00
Cat Flynn c66bf6f1f1 replicate main scene setup in dialogue dev scene 2021-02-23 09:58:49 +00:00
Cat Flynn d945aea322 add game event scriptable object 2021-02-23 09:52:04 +00:00
Cat Flynn 9ef1d12a40 ignore FMOD cache 2021-02-23 09:27:10 +00:00
Cat Flynn 5076b2b344 dont ignore banks lol 2021-02-22 17:55:00 +00:00
Cat Flynn 6b659a25c9 relative path to fmod project 2021-02-22 17:46:36 +00:00
Cinder Foster-Smith 8a96a44a64 Merge branch 'feature/dialogue-frontend' into 'main'
Feature/dialogue frontend

See merge request kernel-panic/revival!10
2021-02-22 17:13:47 +00:00
cyndrdev 6f8ed8ee6d power tweaks, scene & prefab fixes 2021-02-22 17:11:15 +00:00
Cat Flynn 60634152d3 play audio via FMOD using key from dialogue database 2021-02-22 15:29:17 +00:00
Cat Flynn d0cfd38119 add fmod project to repository 2021-02-22 15:28:31 +00:00