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Programmer-DField 1a47208d3f Added the Arrow wall functionality. The arrow will fire in a specified direction at a specified speed. The arrow will destory itself on contact with the player immediately and after a specified time when colliding with any other game object (to give the effect the arrow is stuck in the wall). If the arrow collides with the player they will die, and be respawned at the last safe position.
2021-03-04 23:31:22 +00:00
ci
bump wait time in build
2021-03-02 18:44:59 +00:00
game
Added the Arrow wall functionality. The arrow will fire in a specified direction at a specified speed. The arrow will destory itself on contact with the player immediately and after a specified time when colliding with any other game object (to give the effect the arrow is stuck in the wall). If the arrow collides with the player they will die, and be respawned at the last safe position.
2021-03-04 23:31:22 +00:00
.gitattributes
add .ogg to LFS formats
2021-02-22 15:26:53 +00:00
.gitignore
initial commit
2021-01-25 19:44:17 +00:00
.gitlab-ci.yml
rename branches
2021-02-01 21:31:40 +00:00
Description
final year university game development module
876 MiB
Languages
C# 90.8%
ShaderLab 4.2%
GLSL 2.3%
Mathematica 1.1%
HLSL 1.1%
Other 0.4%
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