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427ca62821
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place artefacts and add dialogue triggers
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2021-03-04 18:53:12 +00:00 |
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fe1e69fa94
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add safe and kill planes
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2021-03-04 16:55:29 +00:00 |
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CharlieTinley
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45ec2145ef
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minor bug fixes
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2021-03-03 21:36:35 +00:00 |
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e772598beb
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add level geometry to main scene
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2021-03-03 20:29:55 +00:00 |
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Novvator
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faf6c30b3e
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small fixes
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2021-03-03 16:45:09 +00:00 |
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0290806bbc
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use SO-based references for respawn position and events
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2021-03-03 12:53:52 +00:00 |
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84c67b7f11
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Merge branch 'Feature/TrimSheet' into 'main'
ALPHA LEVEL
See merge request kernel-panic/revival!24
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2021-03-02 21:07:43 +00:00 |
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CharlieTinley
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88fd38453b
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |
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ad40b0195e
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made main use new cameras
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2021-03-02 19:06:17 +00:00 |
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1e8710a926
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Merge branch 'main' into CineCamera
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2021-03-02 19:05:19 +00:00 |
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7551e3434e
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added player glue prefab
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2021-03-02 19:04:38 +00:00 |
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f90267dedf
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added cameras into seperate prefab
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2021-03-02 18:59:04 +00:00 |
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ef203777ae
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Merge branch 'main' into CineCamera
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2021-03-02 18:44:31 +00:00 |
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83b313dc8d
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Merge branch 'feature/scripted-dialogue-triggers' into 'main'
add prefab for scripted dialogue trigger zone
See merge request kernel-panic/revival!20
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2021-03-02 18:37:56 +00:00 |
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1d8eff8015
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fixed camera rotation issues'
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2021-03-02 18:28:13 +00:00 |
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bdbbaa32a8
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trigger dialogue after artefact ui is dismissed
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2021-03-02 18:27:56 +00:00 |
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0281749075
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Merge branch 'main' into artefactUI
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2021-03-02 18:20:23 +00:00 |
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Novvator
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e79053ebb5
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bug fix in InputSettings UpdateMode
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2021-03-02 17:50:27 +00:00 |
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Novvator
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f58f89a9ee
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fixed bug when timeScale = 0
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2021-03-02 17:10:12 +00:00 |
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Novvator
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af34631ed8
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artefactUI now works
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2021-03-02 16:33:31 +00:00 |
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cc28ee3c2f
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add prefab for scripted dialogue trigger zone
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2021-03-02 13:24:18 +00:00 |
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Programmer-DField
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368b03f848
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Camera now has collison detection. As well as main functionality. These are easily edited using the Cinemachine freelook options. The camera is controlled using the Cinemachine input provider and is attached to the current look controls.
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2021-03-01 23:26:35 +00:00 |
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Programmer-DField
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7fee30a4bd
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No drastic changes. Just demo shown to the team.
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2021-03-01 18:33:28 +00:00 |
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Novvator
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81ef58415a
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artefactUI test
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2021-03-01 18:09:21 +00:00 |
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Programmer-DField
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40075087aa
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As before
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2021-03-01 18:03:57 +00:00 |
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Programmer-DField
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169c2a4477
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Now have a work around for the camera.
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2021-03-01 18:03:30 +00:00 |
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baf850d5f8
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Merge branch 'Feature/TrimSheet' into 'main'
Added the trim sheet to Engine with its meshes, Set up some basic lighting...
See merge request kernel-panic/revival!16
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2021-03-01 17:54:13 +00:00 |
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14a4d3c1b8
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Merge branch 'main' into feature/artefact-dialogue
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2021-03-01 16:18:24 +00:00 |
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CharlieTinley
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895fe53fdd
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Added the trim sheet to Engine wiht its meshes, Set up some basic lighting pass, Built some of the world
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2021-02-26 18:40:13 +00:00 |
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51f32cc70f
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Merge branch 'main' into artefact_inheritance
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2021-02-26 17:17:42 +00:00 |
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Novvator
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a8d79c2b10
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Changes in Artefact inheritance
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2021-02-25 20:12:08 +00:00 |
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Novvator
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7e06b98577
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Added Artefact inheritance
PowerArtefacts now can unlock PlayerPowers
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2021-02-25 14:21:35 +00:00 |
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f2a9cf4229
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Merge branch 'main' into 33-trap-pitfall-art
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2021-02-24 15:33:47 +00:00 |
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CharlieTinley
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cbb5825c20
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Added SpikePit trap with the associated textures. Also did a small lighting change: added fog, some post processing effects etc
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2021-02-24 15:21:44 +00:00 |
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e47f04fb79
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trigger dialogue on artefact pickup
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2021-02-23 13:05:42 +00:00 |
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35d652bb95
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unregister event on disable
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2021-02-23 12:54:51 +00:00 |
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c66bf6f1f1
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replicate main scene setup in dialogue dev scene
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2021-02-23 09:58:49 +00:00 |
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d945aea322
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add game event scriptable object
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2021-02-23 09:52:04 +00:00 |
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9ef1d12a40
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ignore FMOD cache
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2021-02-23 09:27:10 +00:00 |
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6b659a25c9
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relative path to fmod project
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2021-02-22 17:46:36 +00:00 |
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8a96a44a64
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Merge branch 'feature/dialogue-frontend' into 'main'
Feature/dialogue frontend
See merge request kernel-panic/revival!10
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2021-02-22 17:13:47 +00:00 |
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6f8ed8ee6d
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power tweaks, scene & prefab fixes
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2021-02-22 17:11:15 +00:00 |
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60634152d3
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play audio via FMOD using key from dialogue database
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2021-02-22 15:29:17 +00:00 |
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0839767d25
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Merge branch 'feature/checkpoints' into 'main'
Checkpoints
See merge request kernel-panic/revival!9
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2021-02-22 15:26:00 +00:00 |
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f8f037203c
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import fmod plugin
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2021-02-22 15:25:38 +00:00 |
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955972e4a3
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Merge branch 'main' into feature/dialogue-frontend
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2021-02-22 10:33:36 +00:00 |
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1fe3bbd79d
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Merge branch 'main' into artefacts_list
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2021-02-22 09:01:33 +00:00 |
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Novvator
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f5cc5a4f14
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Added nearbyArtefactID SerialInt
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2021-02-19 20:38:45 +00:00 |
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5d79c1b637
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begin dialogue frontend implementation, placeholder dialogue ui
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2021-02-19 16:33:02 +00:00 |
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ddce06585f
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use custom .data instead of raw csv file in dialogue db
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2021-02-19 16:26:15 +00:00 |
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