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ASSETS
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Added SpikePit trap with the associated textures. Also did a small lighting change: added fog, some post processing effects etc
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2021-02-24 15:21:44 +00:00 |
Animation
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Updated animations. Disabled player controller during death. Generally cleaned code.
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2021-02-15 16:23:29 +00:00 |
BLOCKOUT
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Created small block out of the level for the programmers to test the mechanics
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2021-02-09 15:48:42 +00:00 |
Data
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play audio via FMOD using key from dialogue database
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2021-02-22 15:29:17 +00:00 |
Editor Default Resources
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import fmod plugin
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2021-02-22 15:25:38 +00:00 |
ExampleAssets
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initial commit
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2021-01-25 19:44:17 +00:00 |
Fonts
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gameflow
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2021-02-12 09:32:10 +00:00 |
Gizmos
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import fmod plugin
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2021-02-22 15:25:38 +00:00 |
Levels
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power tweaks, scene & prefab fixes
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2021-02-22 17:11:15 +00:00 |
Materials
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
NuGet
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Feature/import dialogue
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2021-02-15 13:42:14 +00:00 |
Plugins
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Added Artefact inheritance
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2021-02-25 14:21:35 +00:00 |
Polybrush Data
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
PostFX
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basic player controller and input handling
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2021-01-27 11:27:56 +00:00 |
Prefabs
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Changes in Artefact inheritance
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2021-02-25 20:12:08 +00:00 |
Presets
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initial commit
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2021-01-25 19:44:17 +00:00 |
Scenes
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artefactUI now works
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2021-03-02 16:33:31 +00:00 |
Scripts
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fixed bug when timeScale = 0
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2021-03-02 17:10:12 +00:00 |
Settings
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power tweaks, scene & prefab fixes
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2021-02-22 17:11:15 +00:00 |
TextMesh Pro
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basic player controller and input handling
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2021-01-27 11:27:56 +00:00 |
Textures
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begin dialogue frontend implementation, placeholder dialogue ui
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2021-02-19 16:33:02 +00:00 |
TutorialInfo
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initial commit
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2021-01-25 19:44:17 +00:00 |
UI
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gameflow
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2021-02-12 09:32:10 +00:00 |
ASSETS.meta
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Added SpikePit trap with the associated textures. Also did a small lighting change: added fog, some post processing effects etc
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2021-02-24 15:21:44 +00:00 |
Animation.meta
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
BLOCKOUT.meta
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Created small block out of the level for the programmers to test the mechanics
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2021-02-09 15:48:42 +00:00 |
Data.meta
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Feature/import dialogue
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2021-02-15 13:42:14 +00:00 |
Editor Default Resources.meta
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import fmod plugin
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2021-02-22 15:25:38 +00:00 |
ExampleAssets.meta
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initial commit
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2021-01-25 19:44:17 +00:00 |
Fonts.meta
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gameflow
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2021-02-12 09:32:10 +00:00 |
Gizmos.meta
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import fmod plugin
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2021-02-22 15:25:38 +00:00 |
InputSystem.inputsettings.asset
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fixed bug when timeScale = 0
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2021-03-02 17:10:12 +00:00 |
InputSystem.inputsettings.asset.meta
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package setup
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2021-01-27 07:43:40 +00:00 |
Levels.meta
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gameflow
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2021-02-12 09:32:10 +00:00 |
Materials.meta
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initial commit
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2021-01-25 19:44:17 +00:00 |
New Terrain 1.asset
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
New Terrain 1.asset.meta
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
New Terrain.asset
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
New Terrain.asset.meta
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
NuGet.meta
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Feature/import dialogue
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2021-02-15 13:42:14 +00:00 |
Plugins.meta
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import fmod plugin
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2021-02-22 15:25:38 +00:00 |
Polybrush Data.meta
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
PostFX.meta
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basic player controller and input handling
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2021-01-27 11:27:56 +00:00 |
Prefabs.meta
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Changed Artefact and ArtefactInventory to Scriptable objects
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2021-02-19 15:14:14 +00:00 |
Presets.meta
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initial commit
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2021-01-25 19:44:17 +00:00 |
Readme.asset
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initial commit
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2021-01-25 19:44:17 +00:00 |
Readme.asset.meta
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initial commit
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2021-01-25 19:44:17 +00:00 |
Scenes.meta
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initial commit
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2021-01-25 19:44:17 +00:00 |
Scripts.meta
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initial commit
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2021-01-25 19:44:17 +00:00 |
Settings.meta
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initial commit
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2021-01-25 19:44:17 +00:00 |
TextMesh Pro.meta
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package setup
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2021-01-27 07:43:40 +00:00 |
Textures.meta
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begin dialogue frontend implementation, placeholder dialogue ui
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2021-02-19 16:33:02 +00:00 |
TutorialInfo.meta
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initial commit
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2021-01-25 19:44:17 +00:00 |
UI.meta
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gameflow
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2021-02-12 09:32:10 +00:00 |