.. |
ASSETS
|
Added the trim sheet to Engine wiht its meshes, Set up some basic lighting pass, Built some of the world
|
2021-02-26 18:40:13 +00:00 |
Animation
|
Updated animations. Disabled player controller during death. Generally cleaned code.
|
2021-02-15 16:23:29 +00:00 |
BLOCKOUT
|
Created small block out of the level for the programmers to test the mechanics
|
2021-02-09 15:48:42 +00:00 |
Data
|
Merge branch 'main' into artefactUI
|
2021-03-02 18:20:23 +00:00 |
Editor Default Resources
|
import fmod plugin
|
2021-02-22 15:25:38 +00:00 |
ExampleAssets
|
initial commit
|
2021-01-25 19:44:17 +00:00 |
Fonts
|
gameflow
|
2021-02-12 09:32:10 +00:00 |
Gizmos
|
import fmod plugin
|
2021-02-22 15:25:38 +00:00 |
Levels
|
power tweaks, scene & prefab fixes
|
2021-02-22 17:11:15 +00:00 |
Materials
|
Added a safezone that reports the position of the player whenever they are within the area.
|
2021-02-15 09:44:04 +00:00 |
NuGet
|
Feature/import dialogue
|
2021-02-15 13:42:14 +00:00 |
Plugins
|
Added Artefact inheritance
|
2021-02-25 14:21:35 +00:00 |
Polybrush Data
|
Added a safezone that reports the position of the player whenever they are within the area.
|
2021-02-15 09:44:04 +00:00 |
PostFX
|
basic player controller and input handling
|
2021-01-27 11:27:56 +00:00 |
Prefabs
|
Merge branch 'feature/scripted-dialogue-triggers' into 'main'
|
2021-03-02 18:37:56 +00:00 |
Presets
|
initial commit
|
2021-01-25 19:44:17 +00:00 |
Scenes
|
Merge branch 'feature/scripted-dialogue-triggers' into 'main'
|
2021-03-02 18:37:56 +00:00 |
Scripts
|
Merge branch 'feature/scripted-dialogue-triggers' into 'main'
|
2021-03-02 18:37:56 +00:00 |
Settings
|
power tweaks, scene & prefab fixes
|
2021-02-22 17:11:15 +00:00 |
TextMesh Pro
|
basic player controller and input handling
|
2021-01-27 11:27:56 +00:00 |
Textures
|
begin dialogue frontend implementation, placeholder dialogue ui
|
2021-02-19 16:33:02 +00:00 |
TutorialInfo
|
initial commit
|
2021-01-25 19:44:17 +00:00 |
UI
|
gameflow
|
2021-02-12 09:32:10 +00:00 |
ASSETS.meta
|
Added SpikePit trap with the associated textures. Also did a small lighting change: added fog, some post processing effects etc
|
2021-02-24 15:21:44 +00:00 |
Animation.meta
|
Added a safezone that reports the position of the player whenever they are within the area.
|
2021-02-15 09:44:04 +00:00 |
BLOCKOUT.meta
|
Created small block out of the level for the programmers to test the mechanics
|
2021-02-09 15:48:42 +00:00 |
Data.meta
|
Feature/import dialogue
|
2021-02-15 13:42:14 +00:00 |
Editor Default Resources.meta
|
import fmod plugin
|
2021-02-22 15:25:38 +00:00 |
ExampleAssets.meta
|
initial commit
|
2021-01-25 19:44:17 +00:00 |
Fonts.meta
|
gameflow
|
2021-02-12 09:32:10 +00:00 |
Gizmos.meta
|
import fmod plugin
|
2021-02-22 15:25:38 +00:00 |
InputSystem.inputsettings.asset
|
bug fix in InputSettings UpdateMode
|
2021-03-02 17:50:27 +00:00 |
InputSystem.inputsettings.asset.meta
|
package setup
|
2021-01-27 07:43:40 +00:00 |
Levels.meta
|
gameflow
|
2021-02-12 09:32:10 +00:00 |
Materials.meta
|
initial commit
|
2021-01-25 19:44:17 +00:00 |
New Lighting Settings.lighting
|
Added the trim sheet to Engine wiht its meshes, Set up some basic lighting pass, Built some of the world
|
2021-02-26 18:40:13 +00:00 |
New Lighting Settings.lighting.meta
|
Added the trim sheet to Engine wiht its meshes, Set up some basic lighting pass, Built some of the world
|
2021-02-26 18:40:13 +00:00 |
New Terrain 1.asset
|
Added a safezone that reports the position of the player whenever they are within the area.
|
2021-02-15 09:44:04 +00:00 |
New Terrain 1.asset.meta
|
Added a safezone that reports the position of the player whenever they are within the area.
|
2021-02-15 09:44:04 +00:00 |
New Terrain.asset
|
Added a safezone that reports the position of the player whenever they are within the area.
|
2021-02-15 09:44:04 +00:00 |
New Terrain.asset.meta
|
Added a safezone that reports the position of the player whenever they are within the area.
|
2021-02-15 09:44:04 +00:00 |
NuGet.meta
|
Feature/import dialogue
|
2021-02-15 13:42:14 +00:00 |
Plugins.meta
|
import fmod plugin
|
2021-02-22 15:25:38 +00:00 |
Polybrush Data.meta
|
Added a safezone that reports the position of the player whenever they are within the area.
|
2021-02-15 09:44:04 +00:00 |
PostFX.meta
|
basic player controller and input handling
|
2021-01-27 11:27:56 +00:00 |
Prefabs.meta
|
Changed Artefact and ArtefactInventory to Scriptable objects
|
2021-02-19 15:14:14 +00:00 |
Presets.meta
|
initial commit
|
2021-01-25 19:44:17 +00:00 |
Readme.asset
|
initial commit
|
2021-01-25 19:44:17 +00:00 |
Readme.asset.meta
|
initial commit
|
2021-01-25 19:44:17 +00:00 |
Scenes.meta
|
initial commit
|
2021-01-25 19:44:17 +00:00 |
Scripts.meta
|
initial commit
|
2021-01-25 19:44:17 +00:00 |
Settings.meta
|
initial commit
|
2021-01-25 19:44:17 +00:00 |
TextMesh Pro.meta
|
package setup
|
2021-01-27 07:43:40 +00:00 |
Textures.meta
|
begin dialogue frontend implementation, placeholder dialogue ui
|
2021-02-19 16:33:02 +00:00 |
TutorialInfo.meta
|
initial commit
|
2021-01-25 19:44:17 +00:00 |
UI.meta
|
gameflow
|
2021-02-12 09:32:10 +00:00 |