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35fd443bd0
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Merge branch 'fix/safe-zone-spawn-pos' into 'main'
respawn in middle of safe zone
Closes #117
See merge request kernel-panic/revival!58
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2021-03-25 19:04:48 +00:00 |
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7041d71c6f
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fix safe zone scale and appearance in builds
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2021-03-25 17:24:17 +00:00 |
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c489c8ef49
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Merge branch 'feature/menus' into 'main'
ui sounds :)
See merge request kernel-panic/revival!59
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2021-03-25 17:19:26 +00:00 |
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b26abcc081
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beta time babey
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2021-03-25 12:20:32 +00:00 |
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a841238f56
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added ui clicks
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2021-03-25 12:19:44 +00:00 |
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368cb90464
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respawn in middle of safe zone
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2021-03-25 11:58:40 +00:00 |
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242ccb6fcb
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Merge branch 'main' into feature/menus
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2021-03-25 11:27:13 +00:00 |
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01e8c30439
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Merge branch 'main' into feature/boost-puzzle-design
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2021-03-25 11:24:50 +00:00 |
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e2a4d6dd45
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fix compile errors
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2021-03-25 10:51:22 +00:00 |
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94959bcb71
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Merge branch 'main' into feature/boost-puzzle-design
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2021-03-25 10:43:47 +00:00 |
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122d0e1ff3
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implement falling platform chain
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2021-03-24 16:54:34 +00:00 |
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cfa6ac4027
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Merge branch '14-power_freeze' into 'main'
Resolve "glove: freeze"
See merge request kernel-panic/revival!47
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2021-03-24 12:54:04 +00:00 |
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1611962ae9
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messy messy merge >n<
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2021-03-24 12:45:19 +00:00 |
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317a1ea53b
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settings tweaked
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2021-03-24 11:52:01 +00:00 |
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9bcde1e028
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added music triggers
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2021-03-24 11:50:07 +00:00 |
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832449c01d
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remove editor namespace lol
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2021-03-23 15:09:19 +00:00 |
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a83cad4a2a
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create 3rd boost puzzle
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2021-03-23 15:03:18 +00:00 |
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733e3f0b59
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commited player w/ cheats enabled oopsie
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2021-03-23 11:52:33 +00:00 |
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da33cc4a4a
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updated animation controller, got new anims in-game
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2021-03-23 11:48:43 +00:00 |
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LojZa33
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9ae930df56
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Animations
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2021-03-22 23:34:02 +01:00 |
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927a1b9dd7
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create killbox prefab
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2021-03-22 16:45:42 +00:00 |
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0fdc569380
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Merge branch 'main' into feature/boost-puzzle-design
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2021-03-22 15:59:28 +00:00 |
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dd1924143f
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fixed menus not working with keeb / controller
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2021-03-22 02:20:38 +00:00 |
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91be3b97b9
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redesign arrow wall trap objects
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2021-03-18 17:25:34 +00:00 |
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af519d2ffe
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pop-in animation on platform respawn
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2021-03-17 18:37:56 +00:00 |
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9037fd264c
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animation and audio event on falling platforms
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2021-03-17 18:31:33 +00:00 |
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63ed52fe4a
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import dotween
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2021-03-17 18:12:17 +00:00 |
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292ca65bb2
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respawn fallaway floor after a few seconds in the safe zone
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2021-03-17 18:04:31 +00:00 |
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4370729700
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monochrome emission
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2021-03-17 15:24:03 +00:00 |
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f5ceac5d0d
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assign textures in orb mat, use specular workflow, assign mat to model
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2021-03-17 15:20:26 +00:00 |
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13438cd751
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re-import textures and create smoothness map
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2021-03-17 15:19:00 +00:00 |
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LojZa33
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9f25b5f426
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Orb_MAT
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2021-03-17 01:00:53 +01:00 |
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LojZa33
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27f459f068
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Merge branch 'main' of https://gitlab.badbrain.dev/kernel-panic/game into time-freezing-artefact
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2021-03-16 20:01:46 +01:00 |
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e92ae299d8
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boost puzzles 1 2 complete 3 wip
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2021-03-16 16:38:46 +00:00 |
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Novvator
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b94d9d7f32
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changes made as per code review
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2021-03-16 15:49:54 +00:00 |
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eb82f4d95d
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cursor
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2021-03-15 18:30:52 +00:00 |
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b5a3054b5f
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fixed weird subtitle issues
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2021-03-15 17:15:18 +00:00 |
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ed9be08db3
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Merge branch 'Camera2ndPass' into 'main'
Camera2nd pass
See merge request kernel-panic/revival!49
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2021-03-15 16:51:40 +00:00 |
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0712af572f
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Merge branch 'main' into Camera2ndPass
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2021-03-15 16:36:48 +00:00 |
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b57ee3dcb1
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applied changes to prefabs
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2021-03-15 16:35:38 +00:00 |
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9f352f6ffe
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Merge branch 'main' into feature/inject-prompt-artefact-ui
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2021-03-15 16:23:04 +00:00 |
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a6a8f0ee2d
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fixed dialogue font
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2021-03-15 16:21:40 +00:00 |
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9cedec4d74
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Merge branch 'feature/path-spline' into 'main'
Feature/path spline
Closes #44
See merge request kernel-panic/revival!45
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2021-03-15 16:13:41 +00:00 |
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LojZa33
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04c462d9a8
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timefreeze Orb
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2021-03-15 16:36:01 +01:00 |
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LojZa33
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42196fa144
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Merge branch 'main' of https://gitlab.badbrain.dev/kernel-panic/game into Animation_IdletoWalkLocoMotion
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2021-03-15 16:04:53 +01:00 |
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Programmer-DField
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a07f31fbf2
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Final check over before merge request.
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2021-03-15 12:56:45 +00:00 |
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Programmer-DField
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b724107be4
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Added the cursor script to the camera prefab. One problem is that the cursor needs to be visible and contained to the window in the artifiact screen. Will catch up with Cinder about this.
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2021-03-15 12:52:43 +00:00 |
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Programmer-DField
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148f153ea5
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Added a script to the scene that both hides and locks the cursor. You can now operatee the camera without this being seen on screen.
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2021-03-15 12:27:02 +00:00 |
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Programmer-DField
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d299976da2
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More fine tuning of the rigs. Enabled the Y-axis recentering.
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2021-03-15 12:15:55 +00:00 |
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Programmer-DField
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65d46f7f18
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Adjusted height of rigs to give a better view ahead, above, and below.
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2021-03-15 12:06:53 +00:00 |
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