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										 |  |  | #include "colour.h"
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										 |  |  | #include "camera.h"
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										 |  |  | #include "material.h"
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										 |  |  | #include "image.h"
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										 |  |  | #include "world.h"
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										 |  |  | #include <iostream>
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										 |  |  | #include <string.h>
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							|  |  |  | #include <unistd.h>
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							|  |  |  | #include <sys/types.h>
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							|  |  |  | #include <sys/socket.h>
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							|  |  |  | #include <netinet/in.h>
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										 |  |  | // file descriptor of the socket we're listening for connections on
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							|  |  |  | //
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							|  |  |  | // returns fd for the client connection
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							|  |  |  | int accept_client(int sockfd) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     int newsockfd; | 
					
						
							|  |  |  |     struct sockaddr_in cli_addr; | 
					
						
							|  |  |  |     socklen_t clilen = sizeof(cli_addr); | 
					
						
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							|  |  |  |     newsockfd = accept(sockfd, (struct sockaddr*)&cli_addr, &clilen); | 
					
						
							|  |  |  |     if (newsockfd < 0) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         error("ERROR accepting client"); | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     return newsockfd; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | int wait_for_client(int& sockfd) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     int newsockfd; | 
					
						
							|  |  |  |     struct sockaddr_in serv_addr; | 
					
						
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							|  |  |  |     // open socket and await connection from client
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							|  |  |  |     sockfd = socket(AF_INET, SOCK_STREAM, 0); | 
					
						
							|  |  |  |     if (sockfd < 0) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         error("ERROR creating socket"); | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     bzero((char*)&serv_addr, sizeof(serv_addr)); | 
					
						
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							|  |  |  |     // we successfully created the socket, configure it for binding
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							|  |  |  |     serv_addr.sin_family = AF_INET; | 
					
						
							|  |  |  |     serv_addr.sin_addr.s_addr = INADDR_ANY; | 
					
						
							|  |  |  |     serv_addr.sin_port = htons(64999);  // convert number from host to network byte order
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										 |  |  |     // this is a bit of developer QoL so we can iterate more quickly
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							|  |  |  |     // TODO: make it possible to disable this debug/release build configuration
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							|  |  |  |     const int enable = 1; | 
					
						
							|  |  |  |     if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &enable, sizeof(int)) < 0) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         error("ERROR setsockopt(SO_REUSEADDR) failed"); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEPORT, &enable, sizeof(int)) < 0) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         error("ERROR setsockopt(SO_REUSEPORT) failed"); | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  |     // bind the socket
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							|  |  |  |     if (bind(sockfd, (struct sockaddr*)&serv_addr, sizeof(serv_addr)) < 0) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         error("ERROR binding socket"); | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     // successfully bound socket, start listening for connections
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							|  |  |  |     listen(sockfd, 5); | 
					
						
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										 |  |  |     newsockfd = accept_client(sockfd); | 
					
						
							|  |  |  |     return newsockfd; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void send_message(int sock, const char* message) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     int written = write(sock, message, strlen(message)); | 
					
						
							|  |  |  |     if (written < 0) | 
					
						
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										 |  |  |     { | 
					
						
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										 |  |  |         error("ERROR sending message to the client"); | 
					
						
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										 |  |  |     } | 
					
						
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										 |  |  |     printf("SEND %s\n", message); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void send_image_dimensions(int sock, unsigned int width, unsigned int height) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     // https://linux.die.net/man/3/htons
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							|  |  |  |     width = htonl(width); | 
					
						
							|  |  |  |     height = htonl(height); | 
					
						
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							|  |  |  |     int written = write(sock, &width, sizeof(uint32_t)); | 
					
						
							|  |  |  |     if (written < 0) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         error("ERROR writing width"); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     written = write(sock, &height, sizeof(uint32_t)); | 
					
						
							|  |  |  |     if (written < 0) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         error("ERROR writing height"); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void render(camera& cam, const world& world, int client_sock) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  |     for (int j = HEIGHT - 1; j >= 0; --j) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         std::cerr << "\rScanlines remaining: " << j << ' ' << std::flush; | 
					
						
							|  |  |  |         for (int i = 0; i < WIDTH; ++i) | 
					
						
							|  |  |  |         { | 
					
						
							|  |  |  |             colour pixel_colour(0,0,0); | 
					
						
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							|  |  |  |             for (int s = 0; s < SAMPLES_PER_PIXEL; ++s) | 
					
						
							|  |  |  |             { | 
					
						
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										 |  |  |                 auto u = (i + math::random_double()) / (WIDTH-1); | 
					
						
							|  |  |  |                 auto v = (j + math::random_double()) / (HEIGHT-1); | 
					
						
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										 |  |  |                 ray r = cam.get_ray(u, v); | 
					
						
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										 |  |  |                 pixel_colour += trace(world, r, MAX_DEPTH); | 
					
						
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										 |  |  |             } | 
					
						
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							|  |  |  |             // TODO: we should instead write our output to some buffer in memory
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							|  |  |  |             // to decouple our ultimate output from our rendering
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							|  |  |  |             //write_colour_to_stream(std::cout, pixel_colour, SAMPLES_PER_PIXEL);
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							|  |  |  |             write_colour_to_socket(client_sock, pixel_colour, SAMPLES_PER_PIXEL); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | int main() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     int sockfd; | 
					
						
							|  |  |  |     int newsockfd = wait_for_client(sockfd); | 
					
						
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							|  |  |  |     printf("got a connection!\n"); | 
					
						
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										 |  |  |     send_image_dimensions(newsockfd, WIDTH, HEIGHT); | 
					
						
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										 |  |  |     //std::cout << "P3\n" << WIDTH << ' ' << HEIGHT << "\n255\n";
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										 |  |  |     auto dist_to_target = 10.0; | 
					
						
							|  |  |  |     auto dist_to_focus = dist_to_target + 1.0; | 
					
						
							|  |  |  |     auto cam_y = 1.0; | 
					
						
							|  |  |  |     point3 lookfrom(0,cam_y,-dist_to_target); | 
					
						
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										 |  |  |     point3 lookat(0,0,0); | 
					
						
							|  |  |  |     vec3 vup(0,1,0); | 
					
						
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										 |  |  |     auto aperture = 0.5; | 
					
						
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										 |  |  |     camera cam(lookfrom, lookat, vup, 47, ASPECT_RATIO, aperture, dist_to_focus); | 
					
						
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										 |  |  |     const world* world = world::close_glass_sphere(); | 
					
						
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							|  |  |  |     render(cam, *world, newsockfd); | 
					
						
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										 |  |  |     // close client socket
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							|  |  |  |     close(newsockfd); | 
					
						
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							|  |  |  |     printf("closed client connection\n"); | 
					
						
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							|  |  |  |     // close listening socket
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							|  |  |  |     close(sockfd); | 
					
						
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							|  |  |  |     printf("closed listening socket\n"); | 
					
						
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							|  |  |  |     printf("done!\n"); | 
					
						
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							|  |  |  |     return 0; | 
					
						
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										 |  |  | } | 
					
						
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