revival/game/Assets
Cat Flynn 7c243432d3 assign player references in scene 2021-05-18 00:28:05 +01:00
..
3D Assets Merge branch 'main' into feature/final-level-design 2021-05-17 23:45:39 +01:00
Animation doors now close when the player dies, changes in main to make it work 2021-04-21 16:42:11 +01:00
Audio baz first encounter audio 2021-05-15 14:38:25 +01:00
BLOCKOUT Merge branch 'main' into feature/level-design 2021-04-27 21:16:49 +01:00
Character_Anim updated animation controller, got new anims in-game 2021-03-23 11:48:43 +00:00
Data bunch of final level design 2021-05-17 23:37:20 +01:00
Editor Default Resources import fmod plugin 2021-02-22 15:25:38 +00:00
ExampleAssets vastly improve lighting 2021-04-15 17:19:54 +01:00
Fonts fix myriad bugs, finish freeze env and also baz 2021-05-17 03:29:00 +01:00
Gizmos import fmod plugin 2021-02-22 15:25:38 +00:00
Levels power tweaks, scene & prefab fixes 2021-02-22 17:11:15 +00:00
Materials bunch of final level design 2021-05-17 23:37:20 +01:00
NuGet Feature/import dialogue 2021-02-15 13:42:14 +00:00
PathCreator import pathcreator 2021-03-12 14:33:05 +00:00
Physics glitchy courtyard 2021-05-10 21:27:55 +01:00
Plugins redesign arrow wall trap objects 2021-03-18 17:25:34 +00:00
Polybrush Data Added a safezone that reports the position of the player whenever they are within the area. 2021-02-15 09:44:04 +00:00
PostFX basic player controller and input handling 2021-01-27 11:27:56 +00:00
Prefabs Merge branch 'main' into feature/final-level-design 2021-05-17 23:45:39 +01:00
Presets initial commit 2021-01-25 19:44:17 +00:00
Resources import dotween 2021-03-17 18:12:17 +00:00
Scenes assign player references in scene 2021-05-18 00:28:05 +01:00
Scripts Merge branch 'main' into feature/final-level-design 2021-05-17 23:45:39 +01:00
Settings add jetpack 2021-05-11 01:48:24 +01:00
Shaders fog innit 2021-05-15 20:24:17 +01:00
Skyboxes added main & glitch skyboxes 2021-05-13 17:55:21 +01:00
StreamingAssets baz first encounter audio 2021-05-15 14:38:25 +01:00
TextMesh Pro added written artefact description 2021-04-16 16:36:49 +01:00
Textures delete unused noise textures lole 2021-05-10 17:05:51 +01:00
TutorialInfo initial commit 2021-01-25 19:44:17 +00:00
UI messy messy merge >n< 2021-03-24 12:45:19 +00:00
3D Assets.meta Created the ALPHA level with collisions on geometry 2021-03-02 19:33:54 +00:00
Animation.meta Added a safezone that reports the position of the player whenever they are within the area. 2021-02-15 09:44:04 +00:00
Audio.meta implement vo lines via programmer instrument lol 2021-03-05 15:34:52 +00:00
BLOCKOUT.meta Created small block out of the level for the programmers to test the mechanics 2021-02-09 15:48:42 +00:00
Character_Anim.meta Animations 2021-03-22 23:34:02 +01:00
Data.meta Feature/import dialogue 2021-02-15 13:42:14 +00:00
Editor Default Resources.meta import fmod plugin 2021-02-22 15:25:38 +00:00
ExampleAssets.meta initial commit 2021-01-25 19:44:17 +00:00
Fonts.meta gameflow 2021-02-12 09:32:10 +00:00
Gizmos.meta import fmod plugin 2021-02-22 15:25:38 +00:00
GlobalPostFX.asset buncha level design, prefabs and stuff 2021-04-27 00:57:07 +01:00
GlobalPostFX.asset.meta added freeze postfx 2021-04-16 15:31:10 +01:00
InputSystem.inputsettings.asset bug fix in InputSettings UpdateMode 2021-03-02 17:50:27 +00:00
InputSystem.inputsettings.asset.meta package setup 2021-01-27 07:43:40 +00:00
Levels.meta gameflow 2021-02-12 09:32:10 +00:00
Materials.meta initial commit 2021-01-25 19:44:17 +00:00
New Lighting Settings.lighting Added the trim sheet to Engine wiht its meshes, Set up some basic lighting pass, Built some of the world 2021-02-26 18:40:13 +00:00
New Lighting Settings.lighting.meta Added the trim sheet to Engine wiht its meshes, Set up some basic lighting pass, Built some of the world 2021-02-26 18:40:13 +00:00
New Terrain 1.asset Added a safezone that reports the position of the player whenever they are within the area. 2021-02-15 09:44:04 +00:00
New Terrain 1.asset.meta Added a safezone that reports the position of the player whenever they are within the area. 2021-02-15 09:44:04 +00:00
New Terrain.asset Added a safezone that reports the position of the player whenever they are within the area. 2021-02-15 09:44:04 +00:00
New Terrain.asset.meta Added a safezone that reports the position of the player whenever they are within the area. 2021-02-15 09:44:04 +00:00
NewShaderVariants.shadervariants Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome. 2021-02-26 14:50:30 +00:00
NewShaderVariants.shadervariants.meta Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome. 2021-02-26 14:50:30 +00:00
NuGet.meta Feature/import dialogue 2021-02-15 13:42:14 +00:00
PathCreator.meta import pathcreator 2021-03-12 14:33:05 +00:00
Physics.meta glitchy courtyard 2021-05-10 21:27:55 +01:00
Plugins.meta import fmod plugin 2021-02-22 15:25:38 +00:00
Polybrush Data.meta Added a safezone that reports the position of the player whenever they are within the area. 2021-02-15 09:44:04 +00:00
PostFX.meta basic player controller and input handling 2021-01-27 11:27:56 +00:00
Prefabs.meta Changed Artefact and ArtefactInventory to Scriptable objects 2021-02-19 15:14:14 +00:00
Presets.meta initial commit 2021-01-25 19:44:17 +00:00
Readme.asset initial commit 2021-01-25 19:44:17 +00:00
Readme.asset.meta initial commit 2021-01-25 19:44:17 +00:00
Resources.meta import dotween 2021-03-17 18:12:17 +00:00
Scenes.meta initial commit 2021-01-25 19:44:17 +00:00
Scripts.meta initial commit 2021-01-25 19:44:17 +00:00
Settings.meta initial commit 2021-01-25 19:44:17 +00:00
Shaders.meta Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome. 2021-02-26 14:50:30 +00:00
Skyboxes.meta added main & glitch skyboxes 2021-05-13 17:55:21 +01:00
StreamingAssets.meta tried to fix FMOD dialogue issue 2021-03-05 14:11:16 +00:00
TextMesh Pro.meta package setup 2021-01-27 07:43:40 +00:00
Textures.meta begin dialogue frontend implementation, placeholder dialogue ui 2021-02-19 16:33:02 +00:00
TimeFreezePostFXProfile.asset added freeze postfx 2021-04-16 15:31:10 +01:00
TimeFreezePostFXProfile.asset.meta added freeze postfx 2021-04-16 15:31:10 +01:00
TutorialInfo.meta initial commit 2021-01-25 19:44:17 +00:00
UI.meta gameflow 2021-02-12 09:32:10 +00:00

Readme.asset.meta

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