Cat Flynn
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091b078713
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Merge branch 'feature/menus' into 'main'
Feature/menus
See merge request kernel-panic/revival!37
|
2021-03-09 13:51:50 +00:00 |
cyndrdev
|
30df2a4b71
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branding™️
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2021-03-08 17:34:51 +00:00 |
cyndrdev
|
da08bdd574
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oopsie
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2021-03-08 17:19:14 +00:00 |
cyndrdev
|
faa05ad1a8
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final pretties
|
2021-03-08 17:18:43 +00:00 |
cyndrdev
|
24be02e384
|
made stuff look good
|
2021-03-08 17:05:33 +00:00 |
cyndrdev
|
aa9526268c
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added graphics adjustment
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2021-03-08 16:26:33 +00:00 |
cyndrdev
|
1d06cf5fb4
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backend for playerpref audio
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2021-03-08 15:13:19 +00:00 |
Novvator
|
660569601d
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first implementation of freeze
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2021-03-08 14:16:20 +00:00 |
Cat Flynn
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2b3a950208
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add readme
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2021-03-05 22:54:47 +00:00 |
Cinder Foster-Smith
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08c1efb0ae
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Merge branch 'feature/audio-integration' into 'main'
Feature/audio integration
See merge request kernel-panic/revival!36
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2021-03-05 19:47:45 +00:00 |
cyndrdev
|
50685f7d43
|
merged main properly
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2021-03-05 19:33:23 +00:00 |
cyndrdev
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c86d67031d
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Merge branch 'main' into feature/audio-integration
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2021-03-05 19:23:42 +00:00 |
cyndrdev
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563f1f0cbf
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boot flow stuff
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2021-03-05 18:40:20 +00:00 |
Cat Flynn
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9cfa17fb1e
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Merge branch 'Animation_IdletoWalkLocoMotion' into 'main'
Animation idleto walk loco motion
See merge request kernel-panic/revival!35
|
2021-03-05 18:23:40 +00:00 |
cyndrdev
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34352d95ab
|
added audio stuffs
|
2021-03-05 18:22:18 +00:00 |
Cat Flynn
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dd98fd5c40
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speed up walk anim
|
2021-03-05 18:08:55 +00:00 |
Cat Flynn
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6e8f8c313f
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update player in main scene
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2021-03-05 18:06:37 +00:00 |
Cat Flynn
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4d971c8170
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Merge branch 'main' into Animation_IdletoWalkLocoMotion
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2021-03-05 18:01:07 +00:00 |
Cat Flynn
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143b3c2a7e
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update player prefab
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2021-03-05 18:00:50 +00:00 |
Cat Flynn
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dba218cc7e
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delete script
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2021-03-05 17:50:10 +00:00 |
LojZa33
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e81cab42e0
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no message
|
2021-03-05 18:44:27 +01:00 |
cyndrdev
|
4ca7a5b91b
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Merge branch 'main' into feature/audio-integration
|
2021-03-05 17:19:17 +00:00 |
cyndrdev
|
de3cfe7449
|
tweaked VO settings
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2021-03-05 17:17:58 +00:00 |
Cinder Foster-Smith
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f628ac8aa1
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Merge branch 'feature/falling-floor-trap-integration' into 'main'
falling floor traps integration
Closes #66
See merge request kernel-panic/revival!33
|
2021-03-05 16:59:29 +00:00 |
Cat Flynn
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ec8648b67c
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Merge branch 'main' into feature/falling-floor-trap-integration
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2021-03-05 16:36:03 +00:00 |
Cat Flynn
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43a01934bc
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update trap prefab
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2021-03-05 16:32:21 +00:00 |
Cat Flynn
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e016e2b122
|
clean up trap floor prefab
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2021-03-05 16:24:50 +00:00 |
Cinder Foster-Smith
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154d809540
|
Merge branch 'feature/audio-integration' into 'main'
Feature/audio integration
Closes #56
See merge request kernel-panic/revival!32
|
2021-03-05 15:48:36 +00:00 |
Cat Flynn
|
687762b59e
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Merge branch 'feature/menus' into 'main'
Feature/menus
See merge request kernel-panic/revival!31
|
2021-03-05 15:45:02 +00:00 |
Cat Flynn
|
afdf5ce87b
|
Merge branch 'main' into feature/audio-integration
|
2021-03-05 15:39:03 +00:00 |
Cat Flynn
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f5262cda2c
|
implement vo lines via programmer instrument lol
|
2021-03-05 15:34:52 +00:00 |
Cinder Foster-Smith
|
f31bea874a
|
Merge branch 'bug/artefact-interaction' into 'main'
Bug/artefact interaction
Closes #65
See merge request kernel-panic/revival!30
|
2021-03-05 15:34:08 +00:00 |
cyndrdev
|
a5b2f863fe
|
finalised main menu
|
2021-03-05 15:29:20 +00:00 |
cyndrdev
|
69e68e4879
|
Merge branch 'main' into feature/menus
|
2021-03-05 14:16:58 +00:00 |
cyndrdev
|
87e5249578
|
tried to fix FMOD dialogue issue
|
2021-03-05 14:11:16 +00:00 |
cyndrdev
|
6a1a99d59b
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Merge branch 'main' into feature/audio-integration
|
2021-03-05 13:42:27 +00:00 |
cyndrdev
|
377a13fb4c
|
meta shenanigans
|
2021-03-05 13:42:06 +00:00 |
cyndrdev
|
f20fe247a7
|
added VO FMOD events
|
2021-03-05 13:34:45 +00:00 |
Cat Flynn
|
6100035289
|
banks weren't tracked?
|
2021-03-05 13:26:45 +00:00 |
Cat Flynn
|
1aee232cb6
|
artefact registration, register event listeners after awake event
|
2021-03-05 13:26:15 +00:00 |
cyndrdev
|
b164558076
|
added temporary VO lines
|
2021-03-05 13:02:07 +00:00 |
Cat Flynn
|
b64e4e30af
|
update fmod meta file apparently
|
2021-03-05 12:52:40 +00:00 |
Cat Flynn
|
1978a691d1
|
development build on ci
|
2021-03-05 12:52:28 +00:00 |
Cat Flynn
|
27e512a780
|
delete unused script
|
2021-03-05 12:49:44 +00:00 |
Cinder Foster-Smith
|
5e63fc8154
|
Merge branch 'Traps' into 'main'
Traps
See merge request kernel-panic/revival!19
|
2021-03-05 12:17:25 +00:00 |
cyndrdev
|
98a9003556
|
Merge branch 'main' into Traps
|
2021-03-05 12:06:35 +00:00 |
Cinder Foster-Smith
|
ba60e1e567
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Merge branch 'Feature/alpha-level-design' into 'main'
Feature/alpha level design
Closes #54
See merge request kernel-panic/revival!27
|
2021-03-05 12:00:22 +00:00 |
Cat Flynn
|
a2003fa4a0
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Merge branch 'main' into Anims_Idle+Walk
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2021-03-05 11:32:43 +00:00 |
Programmer-DField
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1a47208d3f
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Added the Arrow wall functionality. The arrow will fire in a specified direction at a specified speed. The arrow will destory itself on contact with the player immediately and after a specified time when colliding with any other game object (to give the effect the arrow is stuck in the wall). If the arrow collides with the player they will die, and be respawned at the last safe position.
|
2021-03-04 23:31:22 +00:00 |
LojZa33
|
e0a80e3103
|
Animations Idle Walk(to be fixed)
|
2021-03-04 23:11:28 +01:00 |