|  | ee9718e9e3 | NakatomiGameInstance Save updates | 2024-05-27 20:33:24 +01:00 |  | 
			
				
					|  | 3ea7bc2dc4 | Create new SaveObject in NewGameButtonOnClicked | 2024-05-27 20:33:08 +01:00 |  | 
			
				
					|  | 6a494261d7 | Add SaveGameButton OnClick functionality | 2024-05-27 20:32:37 +01:00 |  | 
			
				
					|  | 6e822f88b0 | Save Game on LevelKeyPickup Overlap | 2024-05-27 20:30:37 +01:00 |  | 
			
				
					|  | 2e554be13a | Add SaveGameEntry OnClick functionality | 2024-05-27 20:30:23 +01:00 |  | 
			
				
					|  | a90d50afd7 | add semicolon | 2024-05-27 17:42:42 +01:00 |  | 
			
				
					|  | ca8756334a | Populate SaveGameScrollBox with SaveGameEntries on NativeConstruct | 2024-05-27 17:33:54 +01:00 |  | 
			
				
					|  | 15fdc538e5 | Create SaveGameEntryUserWidget | 2024-05-27 01:03:55 +01:00 |  | 
			
				
					|  | d248c90780 | Add LoadGameWidget functionality to MainMenuUIWidget | 2024-05-23 23:27:38 +01:00 |  | 
			
				
					|  | 0a302a8efa | Create LoadGameUserWidget | 2024-05-23 23:27:23 +01:00 |  | 
			
				
					|  | 82d2c21721 | Refactor OptionsUI functionality into NakatomiInteractiveWidget | 2024-05-23 23:27:13 +01:00 |  | 
			
				
					|  | c941024ecf | Add Save functions to NakatomiGameInstance | 2024-05-21 22:07:26 +01:00 |  | 
			
				
					|  | a3120e27f3 | Create NakatomiSaveGame class | 2024-05-21 22:06:57 +01:00 |  | 
			
				
					|  | e475a6a365 | Create NakatomiSaveFileInfo struct | 2024-05-21 22:06:47 +01:00 |  | 
			
				
					|  | b4faa6ce0c | Update BuildSettingsVersion to V5 | 2024-05-21 22:02:12 +01:00 |  | 
			
				
					|  | 7c0d00a4a5 | Use WeaponPickupTemplate when spawning WeaponPickup | 2024-05-20 19:33:49 +01:00 |  | 
			
				
					|  | d200298ea6 | Create WeaponPickupUserWidget | 2024-05-17 17:34:45 +01:00 |  | 
			
				
					|  | 6417470a92 | Update project to UE5.4 | 2024-05-14 00:27:02 +01:00 |  | 
			
				
					|  | e97ed90ffd | Replace SkeletalMesh with SkeletalMeshComponent | 2024-05-10 18:03:22 +01:00 |  | 
			
				
					|  | 126a9e116a | Fix weapon switching | 2024-05-02 22:39:34 +01:00 |  | 
			
				
					|  | e50d8701fd | Add Quit Button functionality | 2024-05-02 01:22:31 +01:00 |  | 
			
				
					|  | 63b3ec0819 | Fix Level Switching Crash | 2024-04-23 23:30:48 +01:00 |  | 
			
				
					|  | 98cadd5952 | Make FUNCTIONS in LevelManager BlueprintCallable | 2024-04-19 19:30:18 +01:00 |  | 
			
				
					|  | a25f08b832 | Replace health number with symbols | 2024-04-11 00:34:24 +01:00 |  | 
			
				
					|  | 0e6ac1fc2f | Disable DebugLines for shots | 2024-04-10 01:31:48 +01:00 |  | 
			
				
					|  | c0d57dac8e | Check for Player in OnOverlapBegin on ALevelKeyPickup | 2024-04-10 01:28:51 +01:00 |  | 
			
				
					|  | 35a8247bf6 | Add WeaponSpreadModifier to EnemyCharacters | 2024-04-09 21:20:35 +01:00 |  | 
			
				
					|  | ab85d8990b | Force 16:9 in windowed mode and remove 4k option | 2024-04-04 23:33:02 +01:00 |  | 
			
				
					|  | 9cdb60ac81 | Disbale check for Command Line Overrides when applying settings | 2024-04-04 23:25:56 +01:00 |  | 
			
				
					|  | bad9a639d9 | Disable resolution button when fullscreen is ticked | 2024-04-04 23:16:18 +01:00 |  | 
			
				
					|  | cf41b2e456 | Update OptionsMenu widget delegates | 2024-04-04 01:36:02 +01:00 |  | 
			
				
					|  | 86cf69bec5 | Update PauseMenu widget delegates | 2024-04-04 01:35:47 +01:00 |  | 
			
				
					|  | 3bd680ca16 | Add OnClicked Sound Functionality | 2024-04-03 23:59:29 +01:00 |  | 
			
				
					|  | 2981ca4f79 | Add Unhovered Sound Stuff | 2024-04-03 23:24:33 +01:00 |  | 
			
				
					|  | 71889f9578 | Move Generic Hovered functionality to InteractiveWidget class | 2024-04-03 22:58:09 +01:00 |  | 
			
				
					|  | 4c795a3a27 | Create parent InteractiveWidget for UserWidgets | 2024-04-03 22:49:34 +01:00 |  | 
			
				
					|  | a86c56fccb | Add MenuMain hover text functionality | 2024-04-03 22:38:11 +01:00 |  | 
			
				
					|  | 2fb940610c | Add OnHovered Sound2D in PauseMenuUIWidget | 2024-04-03 00:24:11 +01:00 |  | 
			
				
					|  | 16efcc8fd7 | Add OnHovered Sound2D in OptionsUIWidget | 2024-04-03 00:15:59 +01:00 |  | 
			
				
					|  | 4a74fc1007 | Add UFUNCTION to play Sound2D when button is hovered in UMainMenuUIWidget | 2024-04-03 00:01:00 +01:00 |  | 
			
				
					|  | abf02796a6 | Fix bug with bullet hit detectionn | 2024-03-22 20:12:18 +00:00 |  | 
			
				
					|  | 78ce84936c | Remove unused NextGameLevel variable | 2024-03-12 20:32:01 +00:00 |  | 
			
				
					|  | 95aa4285e3 | Move NextLevel referene to LevelEndTriggerVolume | 2024-03-12 20:12:20 +00:00 |  | 
			
				
					|  | 1b32434d98 | Fix static mesh inhabiting the incorrect position | 2024-03-12 19:56:17 +00:00 |  | 
			
				
					|  | e2e32e0092 | Reparent LevelKeyPickup to StaticMeshPickup | 2024-03-12 17:46:07 +00:00 |  | 
			
				
					|  | d87a31ab61 | Reparent HealthPickup to StaticMeshPickup | 2024-03-12 17:45:45 +00:00 |  | 
			
				
					|  | b7bb5c6673 | Create StaticMeshPickup | 2024-03-12 17:45:08 +00:00 |  | 
			
				
					|  | 9dc2fff2ed | Checfk if all keys have been collected in LevelEndTriggerVolume | 2024-03-11 22:09:42 +00:00 |  | 
			
				
					|  | cffef34d9b | IncrementCollectedLevelKeys instead of InitialLevelKeys | 2024-03-11 21:14:13 +00:00 |  | 
			
				
					|  | 532bcc7e66 | Create LevelKeyPickup | 2024-03-11 21:01:50 +00:00 |  |