Commit Graph

299 Commits

Author SHA1 Message Date
baz a183445aba Create LevelManager 2024-03-11 20:01:56 +00:00
baz 7d8015acf0 Play animation when Updating Health 2024-03-10 23:07:33 +00:00
baz 5e0433905f Rotate Healthbar to face Player Camera in Tick 2024-03-09 03:52:14 +00:00
baz a43ec2c068 Add getter for player CameraComponent 2024-03-09 03:51:34 +00:00
baz fdfa37a346 UpdateHealthbar on BindOwner 2024-03-09 03:51:16 +00:00
baz e30e644b58 Add Healthbar to EnemyCharacter 2024-03-08 02:33:40 +00:00
baz ed3747037c Spawn ParticleSystem OnHit NakatomiCharacter 2024-03-07 17:16:15 +00:00
baz e1ae4f60a8 Add OnDamagedHitNiagaraSystem to NakatomiCharacter 2024-03-07 17:02:20 +00:00
baz 76fb2475d2 Use NiagaraSystem to spawn Particle Effects on bullet impact 2024-03-07 02:10:11 +00:00
baz cda5b81484 Change UParticleSystem usage to UNiagaraSystem 2024-03-07 02:09:36 +00:00
baz 2470daa098 Add Niagara to build dependency modules 2024-03-07 02:09:04 +00:00
baz baf54dd6f5 Fix minor bugs 2024-03-06 02:04:57 +00:00
baz c474aa4405 Disable playing on damaged animation montage
This is intentional, I want to disable this until I find a better way to blend them in with the animation blueprint as well as slowing movement when hit.
2024-03-05 17:02:16 +00:00
baz 3c69fc2289 Move OnDamagedAnimationMontages to NakatomiCharacter 2024-03-05 17:00:53 +00:00
baz 0ec7f89c57 Add speed check to allow firing when movement speed is low enough while sprint key is held 2024-03-05 16:02:05 +00:00
baz 91f2befa71 Disallow Sprinting and Aiming Downsights at the same time 2024-03-05 15:32:32 +00:00
baz 0d463d1ba2 Bind OnDeath and OnDamaged in BeginPlay on character 2024-03-04 19:25:53 +00:00
baz a2186205cc Update DemolitionWorker with new BehaviorTrees 2024-02-29 20:01:41 +00:00
baz 2e39be6354 Refine Ranged Enemy functionality and hide on low health 2024-02-29 17:29:23 +00:00
baz 8be9a8269e Add Weapon Cooldown Decorator 2024-02-29 17:29:22 +00:00
baz 412e3f1fc4 Misc Enemy Updates 2024-02-29 17:29:21 +00:00
baz eb9178f4e3 Add IsWithinRange Decorator 2024-02-29 17:29:21 +00:00
baz 265561dffb Add new Sprint enemy movement speed 2024-02-29 17:29:21 +00:00
baz 429cf58627 Make hearing and damaged perception events 2024-02-29 17:29:20 +00:00
baz 763706ac5c Add new Perception Senses 2024-02-29 17:29:20 +00:00
baz 5b90d26bc6 Create AI State Enum 2024-02-29 17:29:20 +00:00
baz c6c92ed296 Create Has Patrol Route Decorator 2024-02-29 17:29:20 +00:00
baz 2f9cc901e2 Create Set Movement Speed Task 2024-02-29 17:29:20 +00:00
baz beb18734b1 Add default GetSplinePointAtWorld function 2024-02-29 17:29:19 +00:00
baz 3d16e8e24a Add CurrentPatrolRoute reference to EnemyCharacter 2024-02-29 17:29:19 +00:00
baz 0fd27b6745 Create Move Along Patrol Route task 2024-02-29 17:29:19 +00:00
baz 7cb89a7d2c Create PatrolRoute 2024-02-29 17:29:18 +00:00
baz 4d214f9883 Create Clear Focus Task 2024-02-29 17:29:18 +00:00
baz 03d5b80a0b Create Clear Focus Task 2024-02-08 18:30:39 +00:00
baz 408954c96d Create Set Focus Task 2024-02-08 18:30:33 +00:00
baz 6072f824ce Remove the ability to Fire when Sprinting 2024-02-07 17:08:32 +00:00
baz e26b66b7aa Play Fire animation during OnFire 2024-02-05 22:35:28 +00:00
baz 2b5670fa9a Make Manequin Animation Blueprint generic 2024-02-05 21:36:44 +00:00
baz 8edb845d0a Fix spelling mistake 2024-02-04 19:27:51 +00:00
baz 3134e269f7 Play Hit Animation Montage when OnDamaged is called 2024-02-04 19:20:16 +00:00
baz c1afc827e0 Disallow Dashing and Sliding while Throwing 2024-02-01 20:35:55 +00:00
baz 4930aff6c2 Remove ability to throw while throwing animation is playing 2024-02-01 20:30:42 +00:00
baz aef9f87dbf Add Throw Explosive Animation Notifier 2024-02-01 20:08:18 +00:00
baz eaa81f4478 Add Throw Weapon Animation Notifier 2024-02-01 20:08:00 +00:00
baz deabd0b223 Play Throw AnimMontage when throwing 2024-02-01 01:00:47 +00:00
baz 957867ecd4 Play Dash AnimMontage when Dashing 2024-02-01 00:53:32 +00:00
baz 957da3946a Create GetCrouched method in PlayerCharacter 2024-02-01 00:53:01 +00:00
baz 01699f4529 Add ADS animations 2024-01-25 00:01:29 +00:00
baz d3ba88cb3a Add sprinting animation 2024-01-24 17:20:26 +00:00
baz 4c4799b10a Add AnimStarterPack to Project 2024-01-24 17:03:26 +00:00
baz 33b1376a8f Fix spelling mistake 2024-01-17 03:05:56 +00:00
baz c8d1c9c6e9 Cleanup Includes in PlayerCharacter 2024-01-17 03:00:38 +00:00
baz 1986bd2092 Implement basic dash in NakatomiCMC 2024-01-17 02:17:17 +00:00
baz 368575b715 Move cmc to if statement 2024-01-16 20:51:38 +00:00
baz d758272d9d Reimplement Aim Down Sights movement modifiers 2024-01-16 19:44:23 +00:00
baz ed84a592ef Set WantToSlide status in Enter and Exit Slide functions in movement component 2024-01-12 15:57:12 +00:00
baz 9bb3225542 Change Slide to work with Slide Input Action 2024-01-12 15:53:23 +00:00
baz bf45b09cd7 Add Slide Input Action 2024-01-12 15:30:55 +00:00
baz 293358737c Add initial custom slide movement implementation 2024-01-11 19:21:15 +00:00
baz 2cdb97b7ab Add NakatomiCharacter and NakatomiCMC to Nakatomi.h 2024-01-11 19:20:41 +00:00
baz 283b536242 Add Crouch functionality 2024-01-04 20:31:44 +00:00
baz 08fbe9dbe1 Assign NakatomiCMC in BeginPlay and add getter 2024-01-04 20:31:33 +00:00
baz ab3f624ade Use NakatomiCMC to set Walk and Sprint speed
I am temporarily breaking ADS movement, this will be fixed in subsequent commits
2024-01-04 15:53:24 +00:00
baz af8d8364a4 Add Sprint functionality to NakatomiCMC 2024-01-04 15:51:03 +00:00
baz 01aeecf953 Replace default CharacterMovementComponent with NakatomiCMC 2024-01-04 15:50:15 +00:00
baz 56aa855a7c Create NakatomiCMC 2024-01-04 15:49:09 +00:00
baz 48bb8f9ef6 Create LevelEndTriggerVolume 2023-12-13 21:45:05 +00:00
baz ee42aabc2a Temporarily move level reloading on death from Destroyed to OnDeath 2023-12-13 21:44:42 +00:00
baz 27120d731a Lock mouse to screen when showing Main Menu UI or Options Menu UI 2023-12-05 22:41:58 +00:00
baz 1f6d729d73 Add functionality to open a UWorld when clicking New Game button in main menu 2023-11-14 23:16:10 +00:00
baz 085fd8ea46 Show options menu when pressing options button in main menu 2023-11-14 22:53:32 +00:00
baz 427131ae3a Update EngingIncludeOrderVersion 2023-11-12 21:25:21 +00:00
baz 345ea88d79 Fix compilation issues 2023-11-12 21:24:03 +00:00
baz 357e4fdf5e Create MainMenuGameModeBase 2023-11-09 22:14:45 +00:00
baz f87ec61ddb Add variables and functions to MainMenuUIWidget 2023-11-09 22:14:15 +00:00
baz 83178d863b Create MainMenuUIWidget 2023-10-31 23:05:29 +00:00
baz 775df93d55 Remove TODO comment in Pickup 2023-10-24 22:58:41 +01:00
baz e001931bb6 Create TaskCreateLineOfSight 2023-10-24 22:56:47 +01:00
baz 6cae297c3a Add extra checking in TaskInWithinRange 2023-10-22 22:13:35 +01:00
baz bab1f8acd6 Set SelfActor in Blackboard 2023-10-22 22:13:13 +01:00
baz 969ecbebc8 Create TaskIsWithinRange 2023-10-19 22:53:09 +01:00
baz bc0138251a Remove TODO comment 2023-10-15 20:03:14 +01:00
baz b234045698 Remove assigning of spawned Throwable 2023-10-15 20:00:56 +01:00
baz ca617a8a3c Spawn Particle System at Impact Point on a static object 2023-10-15 20:00:34 +01:00
baz b4fb8f7761 Spawn DecalActor when static object is Hit 2023-10-12 23:03:59 +01:00
baz 589592927f Add Decal Actor to Weapons 2023-10-12 23:03:43 +01:00
baz 12c8d7b6f0 Add FrameRate Limit to Options Menu 2023-10-11 22:00:33 +01:00
baz 23af466085 Add methods to set and remove options menu from viewport 2023-10-09 23:29:25 +01:00
baz 122c3998fd Add new setting options and remove manual apply settings button 2023-10-08 22:27:59 +01:00
baz 2115c4456c Create OptionsUIWidget 2023-10-06 23:14:26 +01:00
baz 483add816a Add Options Menu to viewport on OptionsButton Clicked 2023-10-06 23:13:52 +01:00
baz dc0ed36573 Modify current weapon checking in ThrowWeaponCallback 2023-10-05 22:04:28 +01:00
baz da1fcc15bd Add Basic Pause functionality 2023-10-03 22:52:28 +01:00
baz 149de8788f Create PauseUIWidget 2023-10-01 23:51:53 +01:00
baz 29b06222a5 Add Pause Menu Widget to Player Character 2023-09-25 23:00:56 +01:00
baz 322b872042 Add Pause Player Input Action 2023-09-25 23:00:32 +01:00
baz 12db67439f Add logic to throw weapon once weapon ammo is depleted 2023-09-23 21:10:15 +01:00
baz 6c0e0fe395 Make Throwable Explode() on impact 2023-09-21 21:10:01 +01:00
baz d3e775758d Add functionality to ThrowThrowable 2023-09-20 01:57:37 +01:00
baz 19d452be5c Update UPROPERTY values for ImpulseForce and ImpulseAngle 2023-09-20 01:56:56 +01:00