Interior Maps #13

Merged
kayomn merged 30 commits from interior-maps into main 2023-02-01 01:16:16 +01:00

30 Commits

Author SHA1 Message Date
kayomn 6bf34c13c5 Fix naming convention inconsistency 2023-02-01 00:12:11 +00:00
kayomn 8d014d69a9 Fix InteriorMap not hiding its multi-mesh instances when hidden 2023-02-01 00:11:14 +00:00
kayomn 821c1ac8c4 Amend code review comments 2023-02-01 00:05:48 +00:00
kayomn 3af575298d Fix glitchy interior map editor behaviors 2023-01-31 23:24:40 +00:00
kayomn 08bcb54daa Rename 'Interior' to 'InteriorMap' 2023-01-31 22:48:12 +00:00
kayomn ccb44fe118 Fix crash in map editor 2023-01-31 22:43:21 +00:00
kayomn 10148638e9 Rename 'exterior' to 'terrain' in map editor UI 2023-01-31 22:36:06 +00:00
kayomn 4ca2cf2511 Remove testing mesh from map editor 2023-01-31 22:34:23 +00:00
kayomn b0a76f5fd3 Rename TileGrid to Interior 2023-01-31 22:33:14 +00:00
kayomn 647ac60ce7 Fix tile grid alignment issues 2023-01-31 22:29:30 +00:00
kayomn 176b18866f Add fill rect tool to interior map editor 2023-01-31 00:07:44 +00:00
kayomn a9f7437d01 Add logic to right-click delete tiles 2023-01-28 00:13:49 +00:00
kayomn 300f1db0d5 Add support for tile orientation in map editor 2023-01-27 23:52:10 +00:00
kayomn a175b22377 Replace placeholder meshes with tiles for interior map editing 2023-01-27 22:44:28 +00:00
kayomn 1ccb0400dc Rename tile menu options to be clearer 2023-01-27 20:34:39 +00:00
kayomn e2ccaa469e Add clear tiles button to map editor 2023-01-27 20:20:24 +00:00
kayomn 4963f7b355 Add basic functionality for plotting meshes of interiors 2023-01-27 19:36:54 +00:00
kayomn f6e3408d0e Make map edit activation signal more flexible 2023-01-27 15:57:16 +00:00
kayomn 499cfe84ef Clean up MeshGrid logic 2023-01-27 15:49:56 +00:00
kayomn 42c3a53b24 Refactor code quality and squash bugs in MeshGrid 2023-01-27 14:15:59 +00:00
kayomn f87cc4f996 Remove debug print 2023-01-26 00:08:37 +00:00
kayomn fbe4213c7f Remove dependency on ItemSelection 2023-01-26 00:08:06 +00:00
kayomn 725ab3c55d Modify WorkerPrompt to use signals over awaitable functions 2023-01-25 23:55:18 +00:00
kayomn eb20329586 Remove testing cube from map editor 2023-01-25 23:48:13 +00:00
kayomn 9dd28af524 Fix regression in terrain visibility 2023-01-25 23:47:37 +00:00
kayomn f3f837f31b Rename Frame rate: 144.638397
Frame rate: 144.000000
Frame rate: 144.000000
Frame rate: 144.000000
Frame rate: 144.000000
Frame rate: 144.000000
Frame rate: 144.000000
Frame rate: 144.000000 to  and  to  in UI and code
2023-01-25 23:42:50 +00:00
kayomn 7a8225240b Add support for building menu to toolbar 2023-01-25 23:39:10 +00:00
kayomn 0d11abfe23 Add support for multi-context control overrides to player controller 2023-01-25 23:36:53 +00:00
kayomn 7526e60037 Work around parser regression in latest Godot 4 beta 2023-01-25 23:35:36 +00:00
kayomn 9636d23dd0 Refactor map editor UI to support interior maps 2023-01-24 23:26:17 +00:00