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kayomn f6e3408d0e Make map edit activation signal more flexible 2023-01-27 15:57:16 +00:00
map_editor Refactor code quality and squash bugs in MeshGrid 2023-01-27 14:15:59 +00:00
terrain Add support for building menu to toolbar 2023-01-25 23:39:10 +00:00
user_interface Remove dependency on ItemSelection 2023-01-26 00:08:06 +00:00
.gitattributes Initial commit 2023-01-10 01:36:09 +00:00
.gitignore Initial commit 2023-01-10 01:36:09 +00:00
black.png Tidy up code and file structure 2023-01-18 17:15:41 +00:00
black.png.import Tidy up code and file structure 2023-01-18 17:15:41 +00:00
export_presets.cfg Initial commit 2023-01-10 01:36:09 +00:00
icon.png Initial commit 2023-01-10 01:36:09 +00:00
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immortal.ttf Initial commit 2023-01-10 01:36:09 +00:00
immortal.ttf.import Initial commit 2023-01-10 01:36:09 +00:00
local_player.scn Add support for building menu to toolbar 2023-01-25 23:39:10 +00:00
map_editor.scn Make map edit activation signal more flexible 2023-01-27 15:57:16 +00:00
mesh_grid.gd Clean up MeshGrid logic 2023-01-27 15:49:56 +00:00
player_controller.gd Add support for multi-context control overrides to player controller 2023-01-25 23:36:53 +00:00
project.godot Refactor code quality and squash bugs in MeshGrid 2023-01-27 14:15:59 +00:00
settings.gd Initial commit 2023-01-10 01:36:09 +00:00