cyndrdev
|
c281d7e371
|
collision fixes, lighting improvements
|
2021-05-13 13:35:55 +01:00 |
cyndrdev
|
220ae7b8d2
|
fixed all triggers
|
2021-05-12 20:10:58 +01:00 |
cyndrdev
|
23b7c07c03
|
mergey boi
|
2021-05-12 19:08:41 +01:00 |
Cat Flynn
|
247723cbda
|
reposition player and add collider to entrance
|
2021-05-12 18:45:56 +01:00 |
cyndrdev
|
53d74ff0bc
|
Merge branch 'main' into feature/blink-rework
|
2021-05-12 18:36:11 +01:00 |
cyndrdev
|
882b83cb70
|
main integration
|
2021-05-12 18:32:31 +01:00 |
cyndrdev
|
68b8f0be19
|
blink rework
|
2021-05-12 18:26:46 +01:00 |
cyndrdev
|
d7f4686316
|
blink gauntlet design
|
2021-05-12 16:56:54 +01:00 |
Cat Flynn
|
88135bac17
|
Merge branch 'main' into fix/arrow-trap-scale
|
2021-05-12 13:46:27 +01:00 |
Cat Flynn
|
2d45f1fc6e
|
link courtyard to final level with glitch tunnel teleport
|
2021-05-12 03:30:41 +01:00 |
Cat Flynn
|
76084c5740
|
Merge branch 'main' into feature/courtyard-glitch
|
2021-05-12 02:14:16 +01:00 |
Cat Flynn
|
f93548787b
|
Merge branch 'main' into feature/teleport
|
2021-05-11 18:15:31 +01:00 |
cyndrdev
|
31e96f7261
|
basic rework
|
2021-05-11 17:55:23 +01:00 |
Cat Flynn
|
3caf16655f
|
add more sensible arrow mesh
|
2021-05-11 17:55:01 +01:00 |
Cat Flynn
|
cbe71cdcea
|
add jetpack
|
2021-05-11 01:48:24 +01:00 |
Cat Flynn
|
44ca53b755
|
add teleporter
|
2021-05-10 23:29:49 +01:00 |
Cat Flynn
|
aaff82b0d1
|
Merge branch 'main' into feature/teleport
|
2021-05-10 22:50:57 +01:00 |
Cat Flynn
|
9dc3b26516
|
Merge branch 'main' into feature/courtyard-glitch
|
2021-05-10 21:28:32 +01:00 |
Cat Flynn
|
6fb2e6ae8c
|
glitchy courtyard
|
2021-05-10 21:27:55 +01:00 |
Cat Flynn
|
763bd202c4
|
Merge branch 'feature/blink-rework' into 'main'
sorted environment node into prefabs
See merge request kernel-panic/revival!82
|
2021-05-10 19:25:52 +00:00 |
Cat Flynn
|
1637f9b038
|
Merge branch '119-final-level' into 'main'
Resolve "level design: all together now"
Closes #119
See merge request kernel-panic/revival!79
|
2021-05-10 16:29:03 +00:00 |
cyndrdev
|
4ac0da2c08
|
sorted environment node into prefabs
|
2021-05-10 17:16:56 +01:00 |
Cat Flynn
|
c18e1937d2
|
adjust some prefabs
|
2021-05-10 12:55:00 +01:00 |
Cat Flynn
|
e2c410410a
|
test build lighting
|
2021-05-10 11:23:54 +01:00 |
Novvator
|
609e25b158
|
added prefab of the final level
|
2021-05-09 13:56:25 +01:00 |
Cat Flynn
|
ca454bb258
|
complete boost level sequence
|
2021-05-01 02:01:57 +01:00 |
Cat Flynn
|
93861ef0a4
|
apply trim to boost gauntlet
|
2021-04-29 02:24:00 +01:00 |
Cat Flynn
|
94d6c95998
|
wip
|
2021-04-28 21:37:39 +01:00 |
Cat Flynn
|
1eab207201
|
wip
|
2021-04-28 19:26:24 +01:00 |
Cat Flynn
|
5590a93171
|
start work on tunnel teleport
|
2021-04-28 15:58:11 +01:00 |
Cat Flynn
|
780df95b8a
|
lighting experiments
|
2021-04-28 00:50:24 +01:00 |
Cat Flynn
|
3cd4fdb0fe
|
design second boost level
|
2021-04-28 00:27:47 +01:00 |
Cat Flynn
|
a7ada25aa1
|
give baz a drink and improve cameras
|
2021-04-27 22:41:30 +01:00 |
Novvator
|
4285e6b518
|
wip
|
2021-04-27 21:31:20 +01:00 |
Cat Flynn
|
77d43c1c00
|
Merge branch 'main' into feature/level-design
|
2021-04-27 21:10:23 +01:00 |
Cat Flynn
|
e6100db30f
|
Merge branch 'main' into feature/trim2
|
2021-04-27 20:44:34 +01:00 |
Cat Flynn
|
0464502d56
|
environment prefabs in preparation for merge
|
2021-04-27 20:36:29 +01:00 |
CharlieTinley
|
aac16946d1
|
Trim 2 assets, with materials and lighting changes
|
2021-04-27 13:02:36 +01:00 |
Cat Flynn
|
913c4d2231
|
import baz and disable dir lights in freeze rooms
|
2021-04-27 03:39:14 +01:00 |
Cat Flynn
|
4fdeabc7f0
|
buncha level design, prefabs and stuff
|
2021-04-27 00:57:07 +01:00 |
Cat Flynn
|
51437264fc
|
wip
|
2021-04-26 19:12:54 +01:00 |
Cat Flynn
|
0d6854cf0c
|
create more environment prefabs
|
2021-04-26 17:32:35 +01:00 |
Cat Flynn
|
5201402bce
|
Merge branch 'main' into feature/glitch
|
2021-04-25 23:52:51 +01:00 |
Cat Flynn
|
9c8ff85cf1
|
bunch of glitchy stuff, temple prefab
|
2021-04-25 23:44:43 +01:00 |
Novvator
|
f91b7918b3
|
moved char to starting position
|
2021-04-25 20:08:52 +01:00 |
Cat Flynn
|
3344196f49
|
camera pass and start temple prefab
|
2021-04-25 05:16:35 +01:00 |
Cat Flynn
|
b192263344
|
add vertex floatiness uwu
|
2021-04-25 00:59:37 +01:00 |
Cat Flynn
|
b91e97984f
|
bunch of glitchy graphics stuff idk
|
2021-04-24 02:06:03 +01:00 |
Novvator
|
71a3b48a78
|
doors now close when the player dies, changes in main to make it work
|
2021-04-21 16:42:11 +01:00 |
Cat Flynn
|
3a2296e1bf
|
remove trap from opening courtyard and add floor
|
2021-04-16 20:42:10 +01:00 |
Cat Flynn
|
bff72788e6
|
make puzzle more forgiving
|
2021-04-16 20:28:21 +01:00 |
Cat Flynn
|
9d9de550e1
|
tune bloom and match controls to prompt
|
2021-04-16 20:19:19 +01:00 |
Cat Flynn
|
7c7ca3c48c
|
artefact control prefabs
|
2021-04-16 19:55:34 +01:00 |
Cat Flynn
|
120e7574d0
|
add gloves lol
|
2021-04-16 19:31:49 +01:00 |
cyndrdev
|
338868d041
|
Merge branch 'main' into feature/menus
|
2021-04-16 16:39:06 +01:00 |
cyndrdev
|
9bb1b4e9df
|
added artefact description writing
|
2021-04-16 16:26:42 +01:00 |
Cat Flynn
|
c3312b7d93
|
disable cheats on player
|
2021-04-16 15:03:50 +01:00 |
Cat Flynn
|
6ef4923b3d
|
make freeze 3 playable without boost
|
2021-04-16 15:00:37 +01:00 |
Cat Flynn
|
6cb0d90ee8
|
remove random walkway intersecting level
|
2021-04-16 14:18:19 +01:00 |
cyndrdev
|
cf8d58690d
|
added new freeze voice lines
|
2021-04-16 14:00:46 +01:00 |
Cat Flynn
|
0708d9fd40
|
create freeze artefact and move dialogue trigger
|
2021-04-16 13:16:11 +01:00 |
cyndrdev
|
c96036b304
|
Merge branch 'main' into feature/boost-level-integration
|
2021-04-16 12:26:47 +01:00 |
cyndrdev
|
13ca75f3d3
|
applied cam changes to prefab
|
2021-04-16 12:17:15 +01:00 |
Novvator
|
f2644a1a39
|
changed player to his original starting position
|
2021-04-16 01:00:06 +01:00 |
Novvator
|
45e5d4cbe3
|
small change
|
2021-04-16 00:58:16 +01:00 |
Novvator
|
7fec70745b
|
added freeze levels in main
|
2021-04-16 00:57:25 +01:00 |
Novvator
|
8af98dc169
|
Merge branch 'feature/boost-level-integration' of https://gitlab.badbrain.dev/kernel-panic/game into 95-freeze-sequence
|
2021-04-15 21:47:45 +01:00 |
Novvator
|
44935911a5
|
finalized the freeze levels and made a small change to the RollingBoulder
|
2021-04-15 20:31:09 +01:00 |
Cat Flynn
|
77ce74c45a
|
matrginally improve courtyard collision geometry
|
2021-04-15 19:36:53 +01:00 |
Cat Flynn
|
5cdd4e376f
|
improve camera controls
|
2021-04-15 19:32:09 +01:00 |
Cat Flynn
|
2bdfa81a7a
|
vastly improve lighting
|
2021-04-15 17:19:54 +01:00 |
Cat Flynn
|
e7e4bbde07
|
Merge branch '115-secret-door-pressure-plate' into 'main'
Added pressure plate and secret door prefab
See merge request kernel-panic/revival!64
|
2021-04-15 14:21:17 +00:00 |
Cat Flynn
|
85fe992fa1
|
use events to link plate and door
also removed unnecessary prefabs and moved animations to animation
folder
|
2021-04-15 15:11:02 +01:00 |
Cat Flynn
|
717fd1c428
|
integrate boost level design
|
2021-04-15 14:44:06 +01:00 |
Novvator
|
577070a551
|
added PressurePlate test scene
|
2021-04-15 00:43:20 +01:00 |
cyndrdev
|
07c89104f9
|
fixed time freeze not working
|
2021-04-13 15:33:59 +01:00 |
Cinder Foster-Smith
|
fffb50a6a2
|
Merge branch 'RollingBoulder' into 'main'
Rolling boulder
See merge request kernel-panic/revival!52
|
2021-03-25 19:19:26 +00:00 |
Cinder Foster-Smith
|
35fd443bd0
|
Merge branch 'fix/safe-zone-spawn-pos' into 'main'
respawn in middle of safe zone
Closes #117
See merge request kernel-panic/revival!58
|
2021-03-25 19:04:48 +00:00 |
cyndrdev
|
1e5022e3e8
|
Merge branch 'main' into RollingBoulder
|
2021-03-25 19:00:32 +00:00 |
cyndrdev
|
6e74da102c
|
minor fixes
|
2021-03-25 19:00:13 +00:00 |
Cat Flynn
|
7041d71c6f
|
fix safe zone scale and appearance in builds
|
2021-03-25 17:24:17 +00:00 |
Cat Flynn
|
c489c8ef49
|
Merge branch 'feature/menus' into 'main'
ui sounds :)
See merge request kernel-panic/revival!59
|
2021-03-25 17:19:26 +00:00 |
cyndrdev
|
b26abcc081
|
beta time babey
|
2021-03-25 12:20:32 +00:00 |
cyndrdev
|
a841238f56
|
added ui clicks
|
2021-03-25 12:19:44 +00:00 |
cyndrdev
|
242ccb6fcb
|
Merge branch 'main' into feature/menus
|
2021-03-25 11:27:13 +00:00 |
Cat Flynn
|
01e8c30439
|
Merge branch 'main' into feature/boost-puzzle-design
|
2021-03-25 11:24:50 +00:00 |
Cat Flynn
|
94959bcb71
|
Merge branch 'main' into feature/boost-puzzle-design
|
2021-03-25 10:43:47 +00:00 |
Cat Flynn
|
122d0e1ff3
|
implement falling platform chain
|
2021-03-24 16:54:34 +00:00 |
cyndrdev
|
317a1ea53b
|
settings tweaked
|
2021-03-24 11:52:01 +00:00 |
cyndrdev
|
9bcde1e028
|
added music triggers
|
2021-03-24 11:50:07 +00:00 |
Cat Flynn
|
a83cad4a2a
|
create 3rd boost puzzle
|
2021-03-23 15:03:18 +00:00 |
cyndrdev
|
733e3f0b59
|
commited player w/ cheats enabled oopsie
|
2021-03-23 11:52:33 +00:00 |
cyndrdev
|
da33cc4a4a
|
updated animation controller, got new anims in-game
|
2021-03-23 11:48:43 +00:00 |
Cat Flynn
|
927a1b9dd7
|
create killbox prefab
|
2021-03-22 16:45:42 +00:00 |
cyndrdev
|
dd1924143f
|
fixed menus not working with keeb / controller
|
2021-03-22 02:20:38 +00:00 |
Cat Flynn
|
e92ae299d8
|
boost puzzles 1 2 complete 3 wip
|
2021-03-16 16:38:46 +00:00 |
cyndrdev
|
eb82f4d95d
|
cursor
|
2021-03-15 18:30:52 +00:00 |
cyndrdev
|
b5a3054b5f
|
fixed weird subtitle issues
|
2021-03-15 17:15:18 +00:00 |
cyndrdev
|
0712af572f
|
Merge branch 'main' into Camera2ndPass
|
2021-03-15 16:36:48 +00:00 |
cyndrdev
|
b57ee3dcb1
|
applied changes to prefabs
|
2021-03-15 16:35:38 +00:00 |