link courtyard to final level with glitch tunnel teleport
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||||
propertyPath: m_FollowOffset.z
|
||||
value: -0.8
|
||||
value: -0.7366835
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||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4676633833077728950, guid: 8a918f60d084fbe468bf3b2c0a14fb52, type: 3}
|
||||
propertyPath: m_Heading.m_Definition
|
||||
|
@ -3539,6 +3615,10 @@ PrefabInstance:
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|||
propertyPath: m_LocalEulerAnglesHint.z
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||||
value: 0
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||||
objectReference: {fileID: 0}
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||||
- target: {fileID: 4315951153809010242, guid: d987369afb8f44a438b8c4893ec49608, type: 3}
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||||
propertyPath: _out
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||||
value:
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||||
objectReference: {fileID: 1381161072}
|
||||
- target: {fileID: 5794738083842193439, guid: d987369afb8f44a438b8c4893ec49608, type: 3}
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||||
propertyPath: m_IsActive
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||||
value: 1
|
||||
|
|
Loading…
Reference in New Issue