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								 Dom Harris | 7310855118 | enemy position moved | 2021-01-11 10:09:36 +00:00 |  | 
			
				
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								 Dom Harris | 672b5c36fd | menu | 2021-01-11 10:01:41 +00:00 |  | 
			
				
					|  | e2371b336c | re-assign accessbility options | 2021-01-11 09:11:50 +00:00 |  | 
			
				
					|  | 09398abfa7 | create new materials | 2021-01-11 09:01:13 +00:00 |  | 
			
				
					|  | 76ef777a8a | delete old materials | 2021-01-11 09:00:55 +00:00 |  | 
			
				
					|  | d9ab84bf16 | update spawn patterns | 2021-01-11 05:13:57 +00:00 |  | 
			
				
					|  | 829f8612c4 | shader/material tweaks | 2021-01-11 04:36:35 +00:00 |  | 
			
				
					|  | 73d3a6bfc2 | correctly position enemies and obstacles in a cubic funnel | 2021-01-11 02:13:08 +00:00 |  | 
			
				
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								 Dom Harris | 047dda4139 | Merge branch 'main' of https://gitlab.badbrain.dev/bloom-bois-2021/lucidity into main | 2021-01-10 18:03:22 +00:00 |  | 
			
				
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								 Dom Harris | 4d680f68ac | cubes | 2021-01-10 18:03:10 +00:00 |  | 
			
				
					|  | 832a2f69d7 | Merge branch 'main' into fix-materials | 2021-01-10 17:59:04 +00:00 |  | 
			
				
					|  | 061fc57898 | update accessibility setup in scene | 2021-01-10 17:57:08 +00:00 |  | 
			
				
					|  | 12cd800356 | tunnel stuff | 2021-01-10 17:54:04 +00:00 |  | 
			
				
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								 Dom Harris | 74f27e1dbc | obstacle spawner shit | 2021-01-10 17:41:15 +00:00 |  | 
			
				
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								 Dom Harris | 60f39951a5 | fixed stupid wraparound issue | 2021-01-10 17:34:30 +00:00 |  | 
			
				
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								 Dom Harris | 99e949cd9b | score? Scoregit push --set-upstream origin score-n-shit | 2021-01-10 17:15:58 +00:00 |  | 
			
				
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								 Dom Harris | 01607da25e | Boppin score UI | 2021-01-10 16:51:34 +00:00 |  | 
			
				
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								 Dom Harris | c9f00f2f03 | fixa the bullet spawning and make it Cool and Fun™️ | 2021-01-10 15:20:28 +00:00 |  | 
			
				
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								 Dom Harris | f67ff54403 | no more spin | 2021-01-10 14:56:55 +00:00 |  | 
			
				
					|  | 781a3773a1 | Merge branch 'fix-bullets' into main | 2021-01-10 14:32:26 +00:00 |  | 
			
				
					|  | 7eca13d48f | fix warnings in bullet shader | 2021-01-10 14:32:12 +00:00 |  | 
			
				
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								 Dom Harris | e40a284343 | fixed index out of range exception | 2021-01-10 14:25:03 +00:00 |  | 
			
				
					|  | 1df2866dcf | unity dumb | 2021-01-10 06:00:10 +00:00 |  | 
			
				
					|  | b0804f2181 | tube | 2021-01-10 05:55:45 +00:00 |  | 
			
				
					|  | 8ae6993dab | add subtractive ground | 2021-01-09 18:45:52 +00:00 |  | 
			
				
					|  | cc2150a88e | add camera shake | 2021-01-09 18:18:55 +00:00 |  | 
			
				
					|  | af752bdb68 | convert ship to prefab | 2021-01-09 17:43:50 +00:00 |  | 
			
				
					|  | 3eab5bfde7 | Merge branch 'main' into enemy-graphics | 2021-01-09 17:42:19 +00:00 |  | 
			
				
					|  | e4fcf297b6 | pulse enemy graphics in time with music | 2021-01-09 17:29:48 +00:00 |  | 
			
				
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								 Dom Harris | 1fb39d43fe | some things ig, not entirely sure what | 2021-01-09 17:09:19 +00:00 |  | 
			
				
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								 Dom Harris | 3ee23e6164 | added horizontal input serialized float | 2021-01-09 16:52:16 +00:00 |  | 
			
				
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								 Dom Harris | 09c763043d | made it feel like a game <3 | 2021-01-09 16:18:29 +00:00 |  | 
			
				
					|  | 8040a999be | update enemy graphics | 2021-01-09 16:08:57 +00:00 |  | 
			
				
					|  | f98f80c57f | fix materials | 2021-01-09 05:47:15 +00:00 |  | 
			
				
					|  | 7e59898820 | start ship graphics | 2021-01-09 05:34:22 +00:00 |  | 
			
				
					|  | e02b3b49bd | implement accessibility options | 2021-01-09 05:32:47 +00:00 |  | 
			
				
					|  | 7db7866a1d | ignore fmod cache file | 2021-01-09 03:13:05 +00:00 |  | 
			
				
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								 Dom Harris | 3df705dfe5 | fixed audio sync issues | 2021-01-07 10:05:19 +00:00 |  | 
			
				
					|  | eb7826c7c7 | add ship, camera shake and 2nd fractal | 2021-01-07 05:44:42 +00:00 |  | 
			
				
					|  | 1dddafdb3a | re-add banks | 2021-01-07 02:04:09 +00:00 |  | 
			
				
					|  | 916b72ef39 | add banks to lfs | 2021-01-07 02:03:18 +00:00 |  | 
			
				
					|  | 2654d6bfbb | fractal audio | 2021-01-07 02:00:17 +00:00 |  | 
			
				
					|  | e1efc7954a | Assets/Plugins/Demigiant/DOTween/Editor/Imgs/Header.jpg: convert to Git LFS | 2021-01-06 22:56:30 +00:00 |  | 
			
				
					|  | c6e9b2fb63 | Assets/Plugins/Demigiant/DOTween/Editor/Imgs/Footer_dark.png: convert to Git LFS | 2021-01-06 22:54:50 +00:00 |  | 
			
				
					|  | 32e2300209 | Assets/Plugins/Demigiant/DOTween/Editor/Imgs/Footer.png: convert to Git LFS | 2021-01-06 22:54:41 +00:00 |  | 
			
				
					|  | 85998179b9 | Assets/Plugins/Demigiant/DOTween/Editor/Imgs/DOTweenIcon.png: convert to Git LFS | 2021-01-06 22:54:20 +00:00 |  | 
			
				
					|  | cff62325cf | Assets/Plugins/Demigiant/DOTween/Editor/DOTweenEditor.dll: convert to Git LFS | 2021-01-06 22:53:32 +00:00 |  | 
			
				
					|  | 1d7177f3ce | Assets/Plugins/Demigiant/DOTween/DOTween.dll: convert to Git LFS | 2021-01-06 22:52:40 +00:00 |  | 
			
				
					|  | df3def3dcf | Assets/Images/crosshairs64.png: convert to Git LFS | 2021-01-06 22:36:35 +00:00 |  | 
			
				
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								 Dom Harris | 41879dad57 | shoot and spawn in time with music | 2021-01-06 15:10:11 +00:00 |  |