.. |
Accessibility
|
fixed index out of range exception
|
2021-01-10 14:25:03 +00:00 |
Audio
|
unity dumb
|
2021-01-10 06:00:10 +00:00 |
Data
|
tube
|
2021-01-10 05:55:45 +00:00 |
Editor Default Resources
|
Cai added fmod
|
2021-01-05 21:07:32 +00:00 |
FMOD
|
re-add banks
|
2021-01-07 02:04:09 +00:00 |
Fonts
|
shooty shooty multithreaded mode
|
2021-01-05 12:10:20 +00:00 |
Gizmos
|
Cai added fmod
|
2021-01-05 21:07:32 +00:00 |
Images
|
Assets/Images/crosshairs64.png: convert to Git LFS
|
2021-01-06 22:36:35 +00:00 |
Input
|
tube
|
2021-01-10 05:55:45 +00:00 |
Materials
|
unity dumb
|
2021-01-10 06:00:10 +00:00 |
Models
|
update enemy graphics
|
2021-01-09 16:08:57 +00:00 |
Player
|
fixed index out of range exception
|
2021-01-10 14:25:03 +00:00 |
Plugins
|
implement accessibility options
|
2021-01-09 05:32:47 +00:00 |
Prefabs
|
tube
|
2021-01-10 05:55:45 +00:00 |
Presets
|
initial commit
|
2021-01-04 13:47:11 +00:00 |
Render Textures
|
add fractal tunnel
|
2021-01-05 19:51:34 +00:00 |
Resources
|
initial setup
|
2021-01-04 15:19:09 +00:00 |
Scenes
|
unity dumb
|
2021-01-10 06:00:10 +00:00 |
Scripts
|
fixed index out of range exception
|
2021-01-10 14:25:03 +00:00 |
Settings
|
implement accessibility options
|
2021-01-09 05:32:47 +00:00 |
Shaders
|
tube
|
2021-01-10 05:55:45 +00:00 |
StreamingAssets
|
re-add banks
|
2021-01-07 02:04:09 +00:00 |
TextMesh Pro
|
uh but again
|
2021-01-05 17:39:15 +00:00 |
Textures
|
add ship, camera shake and 2nd fractal
|
2021-01-07 05:44:42 +00:00 |
Utils
|
fixed an oopsy daisy in the object pool
|
2021-01-05 12:19:52 +00:00 |
Weapons
|
made it feel like a game <3
|
2021-01-09 16:18:29 +00:00 |
.DS_Store
|
shoot and spawn in time with music
|
2021-01-06 15:10:11 +00:00 |
Accessibility.meta
|
implement accessibility options
|
2021-01-09 05:32:47 +00:00 |
Audio.meta
|
implement accessibility options
|
2021-01-09 05:32:47 +00:00 |
Data.meta
|
add camera shake
|
2021-01-09 18:18:55 +00:00 |
Editor Default Resources.meta
|
Cai added fmod
|
2021-01-05 21:07:32 +00:00 |
FMOD.meta
|
Cai added fmod
|
2021-01-05 21:07:32 +00:00 |
Fonts.meta
|
initial setup
|
2021-01-04 15:19:09 +00:00 |
Gizmos.meta
|
Cai added fmod
|
2021-01-05 21:07:32 +00:00 |
Images.meta
|
added some temporary crosshairs from opengameart, plus a little bit of movement tweaking
|
2021-01-04 17:07:57 +00:00 |
Input.meta
|
initial setup
|
2021-01-04 15:19:09 +00:00 |
Materials.meta
|
initial commit
|
2021-01-04 13:47:11 +00:00 |
Models.meta
|
add ship, camera shake and 2nd fractal
|
2021-01-07 05:44:42 +00:00 |
Player.meta
|
first pass player movement
|
2021-01-04 16:49:48 +00:00 |
Plugins.meta
|
initial setup
|
2021-01-04 15:19:09 +00:00 |
Prefabs.meta
|
shooty shooty multithreaded mode
|
2021-01-05 12:10:20 +00:00 |
Presets.meta
|
initial commit
|
2021-01-04 13:47:11 +00:00 |
Render Textures.meta
|
add fractal tunnel
|
2021-01-05 19:51:34 +00:00 |
Resources.meta
|
initial setup
|
2021-01-04 15:19:09 +00:00 |
Scenes.meta
|
initial commit
|
2021-01-04 13:47:11 +00:00 |
Scripts.meta
|
initial commit
|
2021-01-04 13:47:11 +00:00 |
Settings.meta
|
initial commit
|
2021-01-04 13:47:11 +00:00 |
Shaders.meta
|
add fractal tunnel
|
2021-01-05 19:51:34 +00:00 |
StreamingAssets.meta
|
Cai added fmod
|
2021-01-05 21:07:32 +00:00 |
TextMesh Pro.meta
|
shooty shooty multithreaded mode
|
2021-01-05 12:10:20 +00:00 |
Textures.meta
|
add fractal tunnel
|
2021-01-05 19:51:34 +00:00 |
TunnelController.cs
|
tube
|
2021-01-10 05:55:45 +00:00 |
TunnelController.cs.meta
|
tube
|
2021-01-10 05:55:45 +00:00 |
Utils.meta
|
first pass player movement
|
2021-01-04 16:49:48 +00:00 |
Weapons.meta
|
shooty shooty multithreaded mode
|
2021-01-05 12:10:20 +00:00 |