added horizontal input serialized float
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								Assets/Input/HorizontalInput.asset
									
									
									
									
									
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								Assets/Input/HorizontalInput.asset
									
									
									
									
									
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							| @ -0,0 +1,16 @@ | ||||
| %YAML 1.1 | ||||
| %TAG !u! tag:unity3d.com,2011: | ||||
| --- !u!114 &11400000 | ||||
| MonoBehaviour: | ||||
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|   m_PrefabAsset: {fileID: 0} | ||||
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|   m_Script: {fileID: 11500000, guid: d86361ffc5ae478d9e976629c5d651bd, type: 3} | ||||
|   m_Name: HorizontalInput | ||||
|   m_EditorClassIdentifier:  | ||||
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|   _readOnly: 0 | ||||
							
								
								
									
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								Assets/Input/HorizontalInput.asset.meta
									
									
									
									
									
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								Assets/Input/HorizontalInput.asset.meta
									
									
									
									
									
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							| @ -0,0 +1,8 @@ | ||||
| fileFormatVersion: 2 | ||||
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| @ -10,6 +10,7 @@ public class MovePlayer : MonoBehaviour | ||||
|     [SerializeField] private SerialFloat speed; | ||||
|     [SerializeField] private RectOffset extents; | ||||
|     [SerializeField] private float lerpAmount = 0.95f; | ||||
|     [SerializeField] private SerialFloat horizontalInput; | ||||
|      | ||||
|     private PlayerInput _input; | ||||
|      | ||||
| @ -51,6 +52,8 @@ public class MovePlayer : MonoBehaviour | ||||
|             Mathf.Clamp(_transform.localPosition.x, extents.left, extents.right), | ||||
|             _yPos, | ||||
|             _zPos); | ||||
|          | ||||
|         horizontalInput.Value = _currentInput.x; | ||||
|     } | ||||
| 
 | ||||
|     private void DoMove(InputAction.CallbackContext context) | ||||
|  | ||||
| @ -152,7 +152,7 @@ Transform: | ||||
|   m_Children: | ||||
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| --- !u!1 &84273093 | ||||
| GameObject: | ||||
| @ -206,7 +206,7 @@ Transform: | ||||
|   m_LocalScale: {x: 1, y: 1, z: 1} | ||||
|   m_Children: [] | ||||
|   m_Father: {fileID: 0} | ||||
|   m_RootOrder: 6 | ||||
|   m_RootOrder: 4 | ||||
|   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||
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| GameObject: | ||||
| @ -233,12 +233,12 @@ Transform: | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_GameObject: {fileID: 186457103} | ||||
|   m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} | ||||
|   m_LocalRotation: {x: -0, y: 1, z: -0, w: 0} | ||||
|   m_LocalPosition: {x: 0, y: -2, z: 30} | ||||
|   m_LocalScale: {x: 1, y: 1, z: 1} | ||||
|   m_Children: [] | ||||
|   m_Father: {fileID: 0} | ||||
|   m_RootOrder: 2 | ||||
|   m_RootOrder: 7 | ||||
|   m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} | ||||
| --- !u!114 &186457105 | ||||
| MonoBehaviour: | ||||
| @ -519,7 +519,7 @@ PrefabInstance: | ||||
|       objectReference: {fileID: 0} | ||||
|     - target: {fileID: 3397488660859550701, guid: 1f82f952c53fc7449a0091cf29ba3def, type: 3} | ||||
|       propertyPath: m_RootOrder | ||||
|       value: 4 | ||||
|       value: 2 | ||||
|       objectReference: {fileID: 0} | ||||
|     - target: {fileID: 3397488660859550701, guid: 1f82f952c53fc7449a0091cf29ba3def, type: 3} | ||||
|       propertyPath: m_LocalPosition.x | ||||
| @ -698,6 +698,7 @@ MonoBehaviour: | ||||
|     m_Top: 4 | ||||
|     m_Bottom: -4 | ||||
|   lerpAmount: 0.95 | ||||
|   horizontalInput: {fileID: 11400000, guid: 7371e84b7c82f4631a96ac1c00b55fa0, type: 2} | ||||
| --- !u!114 &1173812010 | ||||
| MonoBehaviour: | ||||
|   m_ObjectHideFlags: 0 | ||||
| @ -801,12 +802,12 @@ Transform: | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_GameObject: {fileID: 1215971662} | ||||
|   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} | ||||
|   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} | ||||
|   m_LocalPosition: {x: 0, y: -2, z: 30} | ||||
|   m_LocalScale: {x: 1, y: 1, z: 1} | ||||
|   m_Children: [] | ||||
|   m_Father: {fileID: 0} | ||||
|   m_RootOrder: 3 | ||||
|   m_RootOrder: 8 | ||||
|   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||
| --- !u!1 &1222495242 | ||||
| GameObject: | ||||
| @ -896,7 +897,7 @@ Transform: | ||||
|   m_LocalScale: {x: 1, y: 1, z: 1} | ||||
|   m_Children: [] | ||||
|   m_Father: {fileID: 0} | ||||
|   m_RootOrder: 5 | ||||
|   m_RootOrder: 3 | ||||
|   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||
| --- !u!114 &1250063710 | ||||
| MonoBehaviour: | ||||
| @ -1008,7 +1009,7 @@ Transform: | ||||
|   m_LocalScale: {x: 1, y: 1, z: 1} | ||||
|   m_Children: [] | ||||
|   m_Father: {fileID: 0} | ||||
|   m_RootOrder: 7 | ||||
|   m_RootOrder: 5 | ||||
|   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||
| --- !u!1 &1581716069 | ||||
| GameObject: | ||||
|  | ||||
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