shoot and spawn in time with music
Before Width: | Height: | Size: 130 B After Width: | Height: | Size: 34 KiB |
|
@ -26,10 +26,11 @@ Material:
|
|||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 2000
|
||||
m_CustomRenderQueue: 3000
|
||||
stringTagMap:
|
||||
RenderType: Opaque
|
||||
disabledShaderPasses: []
|
||||
RenderType: Transparent
|
||||
disabledShaderPasses:
|
||||
- SHADOWCASTER
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
|
@ -99,7 +100,7 @@ Material:
|
|||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlend: 10
|
||||
- _EnvironmentReflections: 1
|
||||
- _GlossMapScale: 0
|
||||
- _Glossiness: 0
|
||||
|
@ -113,10 +114,10 @@ Material:
|
|||
- _Smoothness: 0.5
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _Surface: 0
|
||||
- _SrcBlend: 5
|
||||
- _Surface: 1
|
||||
- _WorkflowMode: 1
|
||||
- _ZWrite: 1
|
||||
- _ZWrite: 0
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 0.8396226, g: 0.09109115, b: 0.09109115, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
|
|
Before Width: | Height: | Size: 129 B After Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 129 B After Width: | Height: | Size: 4.3 KiB |
Before Width: | Height: | Size: 129 B After Width: | Height: | Size: 4.3 KiB |
Before Width: | Height: | Size: 130 B After Width: | Height: | Size: 22 KiB |
|
@ -32,7 +32,7 @@ MonoBehaviour:
|
|||
m_EditorClassIdentifier:
|
||||
Path: Assets/FMOD/Desktop/Master.bank
|
||||
Name: Master
|
||||
lastModified: 637454772435834869
|
||||
lastModified: 637455188020000000
|
||||
LoadResult: 0
|
||||
FileSizes: []
|
||||
Exists: 1
|
||||
|
@ -81,7 +81,7 @@ MonoBehaviour:
|
|||
- {fileID: -5408626126966111271}
|
||||
StringsBanks:
|
||||
- {fileID: 6606792957875447575}
|
||||
stringsBankWriteTime: 637454772435864900
|
||||
stringsBankWriteTime: 637455188020000000
|
||||
cacheVersion: 4
|
||||
--- !u!114 &6606792957875447575
|
||||
MonoBehaviour:
|
||||
|
@ -97,7 +97,7 @@ MonoBehaviour:
|
|||
m_EditorClassIdentifier:
|
||||
Path: Assets/FMOD/Desktop/Master.strings.bank
|
||||
Name: Master.strings
|
||||
lastModified: 637454772435864900
|
||||
lastModified: 637455188020000000
|
||||
LoadResult: 0
|
||||
FileSizes:
|
||||
- Name:
|
||||
|
|
|
@ -14,7 +14,7 @@ GameObject:
|
|||
- component: {fileID: 233269787904781725}
|
||||
- component: {fileID: 2766037370157449026}
|
||||
- component: {fileID: 2122656558574222561}
|
||||
- component: {fileID: 5433566675603670693}
|
||||
- component: {fileID: 499203000553078885}
|
||||
m_Layer: 7
|
||||
m_Name: Enemy
|
||||
m_TagString: Untagged
|
||||
|
@ -123,7 +123,7 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 5b2c8b098025f4e2f997759b5c00fef7, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!114 &5433566675603670693
|
||||
--- !u!114 &499203000553078885
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
|
@ -135,5 +135,6 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 331122d8907f44ed9b0f8f2337d176b9, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
delayMin: 3.4
|
||||
delayMax: 3.6
|
||||
beatsBeforeMove: 160
|
||||
scaleAmount: 1.5
|
||||
numBeatsAfterScale: 0
|
||||
|
|
|
@ -132,8 +132,8 @@ GameObject:
|
|||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 186457104}
|
||||
- component: {fileID: 186457106}
|
||||
- component: {fileID: 186457105}
|
||||
- component: {fileID: 186457106}
|
||||
m_Layer: 0
|
||||
m_Name: EnemySpawner
|
||||
m_TagString: Untagged
|
||||
|
@ -153,7 +153,7 @@ Transform:
|
|||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 5
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
|
||||
--- !u!114 &186457105
|
||||
MonoBehaviour:
|
||||
|
@ -186,9 +186,17 @@ MonoBehaviour:
|
|||
m_GameObject: {fileID: 186457103}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1e7507b4cab524d08a774a399662b3ad, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 4f8399031f014bee928b07d26fe8ee4c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
pauseOnBeat: 160
|
||||
pauseLengthInBeats: 72
|
||||
beatOffset: 16
|
||||
--- !u!20 &502054319 stripped
|
||||
Camera:
|
||||
m_CorrespondingSourceObject: {fileID: 3397488660173986648, guid: 1f82f952c53fc7449a0091cf29ba3def, type: 3}
|
||||
m_PrefabInstance: {fileID: 1077224733}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &660289115
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -314,7 +322,7 @@ RectTransform:
|
|||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1942400137}
|
||||
m_RootOrder: 2
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
|
@ -349,7 +357,7 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
pool: {fileID: 710724062}
|
||||
cam: {fileID: 1421772844}
|
||||
cam: {fileID: 502054319}
|
||||
--- !u!1 &763784687
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -424,140 +432,6 @@ Transform:
|
|||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &859797326
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 859797327}
|
||||
- component: {fileID: 859797329}
|
||||
- component: {fileID: 859797328}
|
||||
m_Layer: 5
|
||||
m_Name: Text (TMP)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &859797327
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 859797326}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1942400137}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 197.5}
|
||||
m_SizeDelta: {x: 0, y: -395}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &859797328
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 859797326}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_text: my font is better than your font
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: 0f0f54895994248b0bf34c4b4d27beef, type: 2}
|
||||
m_sharedMaterial: {fileID: -3347474280721358513, guid: 0f0f54895994248b0bf34c4b4d27beef, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
m_fontMaterials: []
|
||||
m_fontColor32:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_enableVertexGradient: 0
|
||||
m_colorMode: 3
|
||||
m_fontColorGradient:
|
||||
topLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
topRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_fontColorGradientPreset: {fileID: 0}
|
||||
m_spriteAsset: {fileID: 0}
|
||||
m_tintAllSprites: 0
|
||||
m_StyleSheet: {fileID: 0}
|
||||
m_TextStyleHashCode: -1183493901
|
||||
m_overrideHtmlColors: 0
|
||||
m_faceColor:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontSize: 55.9
|
||||
m_fontSizeBase: 55.9
|
||||
m_fontWeight: 400
|
||||
m_enableAutoSizing: 0
|
||||
m_fontSizeMin: 18
|
||||
m_fontSizeMax: 72
|
||||
m_fontStyle: 16
|
||||
m_HorizontalAlignment: 2
|
||||
m_VerticalAlignment: 8192
|
||||
m_textAlignment: 65535
|
||||
m_characterSpacing: 0
|
||||
m_wordSpacing: 0
|
||||
m_lineSpacing: 0
|
||||
m_lineSpacingMax: 0
|
||||
m_paragraphSpacing: 0
|
||||
m_charWidthMaxAdj: 0
|
||||
m_enableWordWrapping: 1
|
||||
m_wordWrappingRatios: 0.4
|
||||
m_overflowMode: 0
|
||||
m_linkedTextComponent: {fileID: 0}
|
||||
parentLinkedComponent: {fileID: 0}
|
||||
m_enableKerning: 1
|
||||
m_enableExtraPadding: 0
|
||||
checkPaddingRequired: 0
|
||||
m_isRichText: 1
|
||||
m_parseCtrlCharacters: 1
|
||||
m_isOrthographic: 1
|
||||
m_isCullingEnabled: 0
|
||||
m_horizontalMapping: 0
|
||||
m_verticalMapping: 0
|
||||
m_uvLineOffset: 0
|
||||
m_geometrySortingOrder: 0
|
||||
m_IsTextObjectScaleStatic: 0
|
||||
m_VertexBufferAutoSizeReduction: 1
|
||||
m_useMaxVisibleDescender: 1
|
||||
m_pageToDisplay: 1
|
||||
m_margin: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_isUsingLegacyAnimationComponent: 0
|
||||
m_isVolumetricText: 0
|
||||
m_hasFontAssetChanged: 0
|
||||
m_baseMaterial: {fileID: 0}
|
||||
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
|
||||
--- !u!222 &859797329
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 859797326}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1001 &1077224733
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -569,13 +443,17 @@ PrefabInstance:
|
|||
propertyPath: m_IsActive
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3397488660842926093, guid: 1f82f952c53fc7449a0091cf29ba3def, type: 3}
|
||||
propertyPath: m_LocalScale.x
|
||||
value: 1847.5209
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3397488660859550700, guid: 1f82f952c53fc7449a0091cf29ba3def, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Rendering
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3397488660859550701, guid: 1f82f952c53fc7449a0091cf29ba3def, type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 7
|
||||
value: 6
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3397488660859550701, guid: 1f82f952c53fc7449a0091cf29ba3def, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
|
@ -719,7 +597,7 @@ Transform:
|
|||
- {fileID: 1639649351}
|
||||
- {fileID: 1222495243}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 3
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1173812009
|
||||
MonoBehaviour:
|
||||
|
@ -751,7 +629,7 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: ee402da2b1ce44634affa14c193a5d3b, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
cam: {fileID: 1421772844}
|
||||
cam: {fileID: 502054319}
|
||||
distance: 30
|
||||
lookAt: {fileID: 660289116}
|
||||
--- !u!114 &1173812011
|
||||
|
@ -775,7 +653,7 @@ MonoBehaviour:
|
|||
OnBulletCollide:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
delayBetweenTargets: 0.05
|
||||
numTargets: 4
|
||||
--- !u!114 &1173812012
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -800,12 +678,10 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 3d3bf172892f141e5a18148a06f708cb, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
cam: {fileID: 1421772844}
|
||||
cam: {fileID: 502054319}
|
||||
cursor: {fileID: 660289116}
|
||||
maxTargets: 100
|
||||
targetTime: 1
|
||||
targetSize: 1
|
||||
delay: 2
|
||||
collideWith:
|
||||
serializedVersion: 2
|
||||
m_Bits: 128
|
||||
|
@ -851,6 +727,9 @@ MonoBehaviour:
|
|||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
shootOnBeat: 160
|
||||
noTargetLengthInBeats: 72
|
||||
beatOffset: 16
|
||||
--- !u!1 &1215971662
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -891,11 +770,11 @@ Transform:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1215971662}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalPosition: {x: 0, y: -2, z: 30}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 6
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1222495242
|
||||
GameObject:
|
||||
|
@ -927,6 +806,77 @@ Transform:
|
|||
m_Father: {fileID: 1173812008}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1250063706
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1250063708}
|
||||
- component: {fileID: 1250063707}
|
||||
m_Layer: 0
|
||||
m_Name: Audio
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &1250063707
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1250063706}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 30d54cd9cbc0b4024b4c5af11532f553, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
bpm: 180
|
||||
OnBeat:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 186457106}
|
||||
m_TargetAssemblyTypeName: BeatSpawner, Assembly-CSharp
|
||||
m_MethodName: OnBeat
|
||||
m_Mode: 0
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
- m_Target: {fileID: 1173812013}
|
||||
m_TargetAssemblyTypeName: TargetLockOn, Assembly-CSharp
|
||||
m_MethodName: OnBeat
|
||||
m_Mode: 0
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
--- !u!4 &1250063708
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1250063706}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 7
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1395215960
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -956,7 +906,7 @@ Transform:
|
|||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 4
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1395215962
|
||||
MonoBehaviour:
|
||||
|
@ -973,122 +923,6 @@ MonoBehaviour:
|
|||
numObjects: 3000
|
||||
prefab: {fileID: 1738226812227614580, guid: e084e082567284f79a41423c4fe1adab, type: 3}
|
||||
numToSpawnPerFrame: 10
|
||||
--- !u!1 &1421772842
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1421772845}
|
||||
- component: {fileID: 1421772844}
|
||||
- component: {fileID: 1421772843}
|
||||
- component: {fileID: 1421772847}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!81 &1421772843
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1421772842}
|
||||
m_Enabled: 1
|
||||
--- !u!20 &1421772844
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1421772842}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 2
|
||||
m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
|
||||
m_projectionMatrixMode: 1
|
||||
m_GateFitMode: 2
|
||||
m_FOVAxisMode: 0
|
||||
m_SensorSize: {x: 36, y: 24}
|
||||
m_LensShift: {x: 0, y: 0}
|
||||
m_FocalLength: 50
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
near clip plane: 0.3
|
||||
far clip plane: 1000
|
||||
field of view: 60
|
||||
orthographic: 0
|
||||
orthographic size: 5
|
||||
m_Depth: -1
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPath: -1
|
||||
m_TargetTexture: {fileID: 0}
|
||||
m_TargetDisplay: 0
|
||||
m_TargetEye: 3
|
||||
m_HDR: 1
|
||||
m_AllowMSAA: 1
|
||||
m_AllowDynamicResolution: 0
|
||||
m_ForceIntoRT: 0
|
||||
m_OcclusionCulling: 1
|
||||
m_StereoConvergence: 10
|
||||
m_StereoSeparation: 0.022
|
||||
--- !u!4 &1421772845
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1421772842}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1421772847
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1421772842}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_RenderShadows: 1
|
||||
m_RequiresDepthTextureOption: 2
|
||||
m_RequiresOpaqueTextureOption: 2
|
||||
m_CameraType: 0
|
||||
m_Cameras: []
|
||||
m_RendererIndex: -1
|
||||
m_VolumeLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 1
|
||||
m_VolumeTrigger: {fileID: 0}
|
||||
m_RenderPostProcessing: 0
|
||||
m_Antialiasing: 0
|
||||
m_AntialiasingQuality: 2
|
||||
m_StopNaN: 0
|
||||
m_Dithering: 0
|
||||
m_ClearDepth: 1
|
||||
m_AllowXRRendering: 1
|
||||
m_RequiresDepthTexture: 0
|
||||
m_RequiresColorTexture: 0
|
||||
m_Version: 2
|
||||
--- !u!1 &1639649350
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -1276,7 +1110,6 @@ RectTransform:
|
|||
m_LocalScale: {x: 0, y: 0, z: 0}
|
||||
m_Children:
|
||||
- {fileID: 660289116}
|
||||
- {fileID: 859797327}
|
||||
- {fileID: 710724061}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
|
|
|
@ -0,0 +1,35 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class AudioBeatManager : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private float bpm;
|
||||
public float TimeBetweenBeats => _bps * Time.deltaTime;
|
||||
|
||||
private float _bps;
|
||||
private int _currentBeat = 0;
|
||||
private float _timer;
|
||||
|
||||
public IntEvent OnBeat;
|
||||
public event Action<int> OnBeatEvent;
|
||||
private void Awake()
|
||||
{
|
||||
_bps = bpm / 60f;
|
||||
_timer = 0;
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
_timer += Time.deltaTime;
|
||||
if (_timer >= TimeBetweenBeats)
|
||||
{
|
||||
_timer = 0;
|
||||
++_currentBeat;
|
||||
OnBeat?.Invoke(_currentBeat);
|
||||
OnBeatEvent?.Invoke(_currentBeat);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 30d54cd9cbc0b4024b4c5af11532f553
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,7 @@
|
|||
using UnityEngine;
|
||||
|
||||
[CreateAssetMenu]
|
||||
public abstract class BaseBulletBehaviour : ScriptableObject
|
||||
{
|
||||
public abstract void DoBehaviour(Transform bullet, float size, Vector3 pos);
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 8f703513405a4df3a54c31bda56dafe0
|
||||
timeCreated: 1609933720
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
public class BeatSpawner : ShootInputBase
|
||||
{
|
||||
[SerializeField] private int pauseOnBeat;
|
||||
[SerializeField] private int pauseLengthInBeats;
|
||||
[SerializeField] private int beatOffset;
|
||||
|
||||
private AudioBeatManager _audio;
|
||||
|
||||
private bool _shoot;
|
||||
private bool _isPaused = false;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_audio = FindObjectOfType<AudioBeatManager>();
|
||||
}
|
||||
|
||||
public void OnBeat(int beat)
|
||||
{
|
||||
if ((beat + beatOffset) % pauseOnBeat == 0)
|
||||
_isPaused = true;
|
||||
|
||||
if ((beat + beatOffset + pauseLengthInBeats) % pauseOnBeat == 0)
|
||||
_isPaused = false;
|
||||
|
||||
_shoot = !_isPaused;
|
||||
}
|
||||
|
||||
public override bool IsShooting()
|
||||
{
|
||||
if (!_shoot) return false;
|
||||
|
||||
_shoot = false;
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 4f8399031f014bee928b07d26fe8ee4c
|
||||
timeCreated: 1609940672
|
|
@ -0,0 +1,14 @@
|
|||
using DG.Tweening;
|
||||
using UnityEngine;
|
||||
|
||||
[CreateAssetMenu]
|
||||
public class BulletScaleBehaviour : BaseBulletBehaviour
|
||||
{
|
||||
[SerializeField] private float scaleTime = 0.5f;
|
||||
[SerializeField] private Ease scaleEase = Ease.OutQuint;
|
||||
public override void DoBehaviour(Transform bullet, float size, Vector3 pos)
|
||||
{
|
||||
bullet.localScale = Vector3.zero;
|
||||
bullet.DOScale(Vector3.one * size, scaleTime).SetEase(scaleEase);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 8d6fb9bb806b4efcbd8aefb293811842
|
||||
timeCreated: 1609934177
|
|
@ -6,14 +6,20 @@ using Weapons.Scripts;
|
|||
public class DisableOnDeath : MonoBehaviour
|
||||
{
|
||||
private EntityHealth _health;
|
||||
private Renderer _renderer;
|
||||
private Color _color;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_health = GetComponent<EntityHealth>();
|
||||
_renderer = GetComponentInChildren<Renderer>();
|
||||
_color = _renderer.material.color;
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
_health.Die += Die;
|
||||
_renderer.material.color = _color;
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
|
@ -25,7 +31,9 @@ public class DisableOnDeath : MonoBehaviour
|
|||
{
|
||||
var oldName = gameObject.name;
|
||||
gameObject.name = "disabled";
|
||||
transform.DOScale(Vector3.zero, 0.33f).SetEase(Ease.InBack).OnComplete(() =>
|
||||
_renderer.material.DOColor(Color.white, 0.1f);
|
||||
_renderer.material.DOFade(0, 0.2f).SetDelay(0.3f);
|
||||
transform.DOScale(Vector3.one * 1.5f, 0.5f).SetEase(Ease.OutQuint).OnComplete(() =>
|
||||
{
|
||||
gameObject.name = oldName;
|
||||
gameObject.SetActive(false);
|
||||
|
|
|
@ -0,0 +1,23 @@
|
|||
using System;
|
||||
using DG.Tweening;
|
||||
using UnityEngine;
|
||||
|
||||
[CreateAssetMenu]
|
||||
public class EnemyAppearBehaviour : BaseBulletBehaviour
|
||||
{
|
||||
[SerializeField] private float zPos = 50f;
|
||||
[SerializeField] private float moveInDuration = 0.5f;
|
||||
[SerializeField] private float scaleUpDuration = 0.3f;
|
||||
[SerializeField] private float scaleUpDelay = 0.2f;
|
||||
[SerializeField] private float moveOutPos = -15f;
|
||||
[SerializeField] private float moveOutDuration = 2f;
|
||||
|
||||
public override void DoBehaviour(Transform bullet, float size, Vector3 pos)
|
||||
{
|
||||
bullet.localScale = Vector3.zero;
|
||||
bullet.localPosition = new Vector3(pos.x, pos.y, zPos);
|
||||
DOTween.Sequence()
|
||||
.Append(bullet.DOMove(pos, moveInDuration).SetEase(Ease.OutQuint))
|
||||
.Insert(scaleUpDelay, bullet.DOScale(Vector3.one * size, scaleUpDuration).SetEase(Ease.OutQuint));
|
||||
}
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 30cbf16431f04e4fbc6c1de5330ec41c
|
||||
timeCreated: 1609934222
|
|
@ -14,8 +14,7 @@ public class FireAtTargets : MonoBehaviour
|
|||
|
||||
[SerializeField] private UnityEvent OnFire;
|
||||
[SerializeField] private Vector3Event OnBulletCollide;
|
||||
|
||||
[SerializeField] private float delayBetweenTargets;
|
||||
[SerializeField] private int numTargets = 4;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
|
@ -48,13 +47,14 @@ public class FireAtTargets : MonoBehaviour
|
|||
private IEnumerator FireIE(List<Transform> targets)
|
||||
{
|
||||
var currentTargets = new List<Transform>(targets);
|
||||
foreach (var target in currentTargets)
|
||||
for (var i = 0; i < currentTargets.Count; i++)
|
||||
{
|
||||
bulletPos.LookAt(target);
|
||||
bulletPos.LookAt(currentTargets[i]);
|
||||
if (weapon.Fire(bulletPool, bulletPos))
|
||||
OnFire?.Invoke();
|
||||
|
||||
yield return delayBetweenTargets;
|
||||
|
||||
if (i % numTargets == 0)
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -7,10 +7,36 @@ using Random = UnityEngine.Random;
|
|||
|
||||
public class MoveAfterDelay : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private float delayMin;
|
||||
[SerializeField] private float delayMax;
|
||||
[SerializeField] private int beatsBeforeMove = 16;
|
||||
[SerializeField] private float scaleAmount = 1.5f;
|
||||
[SerializeField] private int numBeatsAfterScale = 4;
|
||||
|
||||
private static AudioBeatManager _audio;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
if (_audio == null)
|
||||
_audio = FindObjectOfType<AudioBeatManager>();
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
transform.DOMoveZ(-15, 2.0f).SetEase(Ease.InQuint).SetDelay(Random.Range(delayMin, delayMax));
|
||||
_audio.OnBeatEvent += AudioOnBeat;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
_audio.OnBeatEvent -= AudioOnBeat;
|
||||
}
|
||||
|
||||
private void AudioOnBeat(int beat)
|
||||
{
|
||||
if (beat % beatsBeforeMove != 0) return;
|
||||
|
||||
DOTween.Sequence()
|
||||
.Append(transform.DOScale(Vector3.one * scaleAmount, _audio.TimeBetweenBeats*16).SetEase(Ease.InQuint))
|
||||
.Append(transform.DOScale(Vector3.one, _audio.TimeBetweenBeats*16).SetEase(Ease.OutQuint))
|
||||
.Append(transform.DOMoveZ(-30, 1.0f).SetEase(Ease.InOutQuint).SetDelay(_audio.TimeBetweenBeats * numBeatsAfterScale))
|
||||
.Play();
|
||||
}
|
||||
}
|
|
@ -1,5 +1,3 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
|
@ -11,44 +9,49 @@ public class TargetLockOn : MonoBehaviour
|
|||
|
||||
[SerializeField] private int maxTargets;
|
||||
|
||||
[SerializeField] private float targetTime;
|
||||
|
||||
[SerializeField] private float targetSize;
|
||||
|
||||
[SerializeField] private float delay;
|
||||
|
||||
[SerializeField] private LayerMask collideWith;
|
||||
|
||||
[SerializeField] private TransformEvent OnTargetFound;
|
||||
[SerializeField] private TransformListEvent OnTargetLock;
|
||||
|
||||
[SerializeField] private int shootOnBeat;
|
||||
[SerializeField] private int noTargetLengthInBeats;
|
||||
[SerializeField] private float beatOffset;
|
||||
|
||||
private float _targetCountdown;
|
||||
private List<Transform> _targets;
|
||||
|
||||
private bool _canTarget = true;
|
||||
|
||||
private RaycastHit[] _colliders = new RaycastHit[128];
|
||||
|
||||
private AudioBeatManager _audio;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_targets = new List<Transform>(maxTargets);
|
||||
_audio = FindObjectOfType<AudioBeatManager>();
|
||||
}
|
||||
|
||||
public void OnBeat(int beat)
|
||||
{
|
||||
if ((beat + beatOffset) % shootOnBeat == 0)
|
||||
{
|
||||
OnTargetLock?.Invoke(_targets);
|
||||
_targets.Clear();
|
||||
_canTarget = false;
|
||||
}
|
||||
|
||||
if ((beat + beatOffset + noTargetLengthInBeats) % shootOnBeat == 0)
|
||||
_canTarget = true;
|
||||
}
|
||||
|
||||
|
||||
private void FixedUpdate()
|
||||
{
|
||||
if (!_canTarget) return;
|
||||
|
||||
_targetCountdown -= Time.deltaTime;
|
||||
|
||||
if (_targetCountdown <= 0)
|
||||
{
|
||||
_targetCountdown = targetTime;
|
||||
OnTargetLock?.Invoke(_targets);
|
||||
_targets.Clear();
|
||||
_canTarget = false;
|
||||
WaitUtils.Wait(delay, true, () => _canTarget = true);
|
||||
}
|
||||
|
||||
var ray = cam.ScreenPointToRay(cursor.position + Vector3.forward);
|
||||
var numHits = Physics.SphereCastNonAlloc(ray, targetSize, _colliders, 50, collideWith, QueryTriggerInteraction.Collide);
|
||||
|
||||
|
@ -64,4 +67,4 @@ public class TargetLockOn : MonoBehaviour
|
|||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -52,6 +52,8 @@ public class Weapon : ScriptableObject
|
|||
[SerializeField] private float accuracy;
|
||||
[SerializeField] private SpawnZone zone;
|
||||
[SerializeField] private bool manualFire;
|
||||
[SerializeField] private BaseBulletBehaviour behaviour;
|
||||
[SerializeField] private bool useDeltaTime;
|
||||
|
||||
private List<Bullet> _bullets;
|
||||
private List<Transform> _bulletTransforms;
|
||||
|
@ -73,7 +75,7 @@ public class Weapon : ScriptableObject
|
|||
_job = new BulletMoveJob();
|
||||
_bullets = new List<Bullet>();
|
||||
_bulletTransforms = new List<Transform>();
|
||||
_currentCooldown = fireRate;
|
||||
_currentCooldown = fireRate * Time.deltaTime;
|
||||
}
|
||||
|
||||
public void Update()
|
||||
|
@ -163,7 +165,7 @@ public class Weapon : ScriptableObject
|
|||
|
||||
if (!manualFire)
|
||||
{
|
||||
if (_currentCooldown < fireRate) return false;
|
||||
if (_currentCooldown > fireRate * (useDeltaTime ? Time.deltaTime : 1)) return false;
|
||||
_currentCooldown = 0;
|
||||
}
|
||||
|
||||
|
@ -196,9 +198,8 @@ public class Weapon : ScriptableObject
|
|||
|
||||
// point the bullet in the right direction
|
||||
bullet.forward = new Vector3(dir.x, dir.y);
|
||||
bullet.transform.localScale = Vector3.zero;
|
||||
bullet.transform.DOScale(Vector3.one * bulletSize.EvaluateMinMaxCurve(), 0.33f).SetEase(Ease.OutQuint);
|
||||
|
||||
bullet.transform.localScale = Vector3.one * bulletSize.EvaluateMinMaxCurve();
|
||||
behaviour.DoBehaviour(bullet, bulletSize.EvaluateMinMaxCurve(), bullet.position);
|
||||
if (zone.SpawnDir != SpawnDir.Spherised)
|
||||
{
|
||||
var y = bullet.eulerAngles.y;
|
||||
|
@ -219,8 +220,6 @@ public class Weapon : ScriptableObject
|
|||
Idx = idx
|
||||
});
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -12,7 +12,7 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 2bc932693ed0a470d9cf39b1c3168afb, type: 3}
|
||||
m_Name: Enemy
|
||||
m_EditorClassIdentifier:
|
||||
fireRate: 6
|
||||
fireRate: 3
|
||||
bulletSpeed:
|
||||
m_Mode: 0
|
||||
m_CurveMultiplier: 1
|
||||
|
@ -108,15 +108,17 @@ MonoBehaviour:
|
|||
zone:
|
||||
numToSpawn: 1
|
||||
offset: {x: 0, y: 0}
|
||||
spawnType: 2
|
||||
spawnType: 0
|
||||
spawnDir: 0
|
||||
width: 0
|
||||
height: 0
|
||||
surfaceOnly: 1
|
||||
evenDistribution: 1
|
||||
surfaceOnly: 0
|
||||
evenDistribution: 0
|
||||
numSides: 5
|
||||
numPerSide: 80
|
||||
radius: 18
|
||||
radius: 15
|
||||
arc: 360
|
||||
composite: []
|
||||
manualFire: 0
|
||||
manualFire: 1
|
||||
behaviour: {fileID: 11400000, guid: bb1cb2a77c68c42d4900953d18b23a49, type: 2}
|
||||
useDeltaTime: 0
|
||||
|
|
|
@ -0,0 +1,20 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 30cbf16431f04e4fbc6c1de5330ec41c, type: 3}
|
||||
m_Name: EnemyAppear
|
||||
m_EditorClassIdentifier:
|
||||
zPos: 50
|
||||
moveInDuration: 0.5
|
||||
scaleUpDuration: 0.3
|
||||
scaleUpDelay: 0.2
|
||||
moveOutPos: -15
|
||||
moveOutDuration: 2
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: bb1cb2a77c68c42d4900953d18b23a49
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,16 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 8d6fb9bb806b4efcbd8aefb293811842, type: 3}
|
||||
m_Name: PlayerBulletScale
|
||||
m_EditorClassIdentifier:
|
||||
scaleTime: 0.5
|
||||
scaleEase: 15
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 20de5bc0e86bc4037a85f6c46356a227
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -120,3 +120,4 @@ MonoBehaviour:
|
|||
arc: 360
|
||||
composite: []
|
||||
manualFire: 1
|
||||
behaviour: {fileID: 11400000, guid: 20de5bc0e86bc4037a85f6c46356a227, type: 2}
|
||||
|
|