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Accessibility
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pulse enemy graphics in time with music
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2021-01-09 17:29:48 +00:00 |
Audio
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add subtractive ground
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2021-01-09 18:45:52 +00:00 |
Data
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add camera shake
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2021-01-09 18:18:55 +00:00 |
Editor Default Resources
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Cai added fmod
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2021-01-05 21:07:32 +00:00 |
FMOD
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re-add banks
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2021-01-07 02:04:09 +00:00 |
Fonts
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shooty shooty multithreaded mode
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2021-01-05 12:10:20 +00:00 |
Gizmos
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Cai added fmod
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2021-01-05 21:07:32 +00:00 |
Images
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Assets/Images/crosshairs64.png: convert to Git LFS
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2021-01-06 22:36:35 +00:00 |
Input
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added horizontal input serialized float
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2021-01-09 16:52:16 +00:00 |
Materials
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add subtractive ground
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2021-01-09 18:45:52 +00:00 |
Models
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update enemy graphics
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2021-01-09 16:08:57 +00:00 |
Player
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added horizontal input serialized float
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2021-01-09 16:52:16 +00:00 |
Plugins
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implement accessibility options
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2021-01-09 05:32:47 +00:00 |
Prefabs
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add camera shake
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2021-01-09 18:18:55 +00:00 |
Presets
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initial commit
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2021-01-04 13:47:11 +00:00 |
Render Textures
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add fractal tunnel
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2021-01-05 19:51:34 +00:00 |
Resources
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initial setup
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2021-01-04 15:19:09 +00:00 |
Scenes
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add subtractive ground
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2021-01-09 18:45:52 +00:00 |
Scripts
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add subtractive ground
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2021-01-09 18:45:52 +00:00 |
Settings
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implement accessibility options
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2021-01-09 05:32:47 +00:00 |
Shaders
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add subtractive ground
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2021-01-09 18:45:52 +00:00 |
StreamingAssets
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re-add banks
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2021-01-07 02:04:09 +00:00 |
TextMesh Pro
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uh but again
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2021-01-05 17:39:15 +00:00 |
Textures
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add ship, camera shake and 2nd fractal
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2021-01-07 05:44:42 +00:00 |
Utils
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fixed an oopsy daisy in the object pool
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2021-01-05 12:19:52 +00:00 |
Weapons
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made it feel like a game <3
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2021-01-09 16:18:29 +00:00 |
.DS_Store
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shoot and spawn in time with music
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2021-01-06 15:10:11 +00:00 |
Accessibility.meta
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implement accessibility options
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2021-01-09 05:32:47 +00:00 |
Audio.meta
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implement accessibility options
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2021-01-09 05:32:47 +00:00 |
CameraShake.cs
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add camera shake
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2021-01-09 18:18:55 +00:00 |
CameraShake.cs.meta
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add camera shake
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2021-01-09 18:18:55 +00:00 |
Data.meta
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add camera shake
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2021-01-09 18:18:55 +00:00 |
Editor Default Resources.meta
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Cai added fmod
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2021-01-05 21:07:32 +00:00 |
FMOD.meta
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Cai added fmod
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2021-01-05 21:07:32 +00:00 |
Fonts.meta
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initial setup
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2021-01-04 15:19:09 +00:00 |
Gizmos.meta
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Cai added fmod
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2021-01-05 21:07:32 +00:00 |
Images.meta
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added some temporary crosshairs from opengameart, plus a little bit of movement tweaking
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2021-01-04 17:07:57 +00:00 |
Input.meta
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initial setup
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2021-01-04 15:19:09 +00:00 |
Materials.meta
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initial commit
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2021-01-04 13:47:11 +00:00 |
Models.meta
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add ship, camera shake and 2nd fractal
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2021-01-07 05:44:42 +00:00 |
Player.meta
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first pass player movement
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2021-01-04 16:49:48 +00:00 |
Plugins.meta
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initial setup
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2021-01-04 15:19:09 +00:00 |
Prefabs.meta
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shooty shooty multithreaded mode
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2021-01-05 12:10:20 +00:00 |
Presets.meta
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initial commit
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2021-01-04 13:47:11 +00:00 |
Render Textures.meta
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add fractal tunnel
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2021-01-05 19:51:34 +00:00 |
Resources.meta
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initial setup
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2021-01-04 15:19:09 +00:00 |
Scenes.meta
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initial commit
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2021-01-04 13:47:11 +00:00 |
Scripts.meta
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initial commit
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2021-01-04 13:47:11 +00:00 |
Settings.meta
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initial commit
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2021-01-04 13:47:11 +00:00 |
Shaders.meta
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add fractal tunnel
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2021-01-05 19:51:34 +00:00 |
StreamingAssets.meta
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Cai added fmod
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2021-01-05 21:07:32 +00:00 |
TextMesh Pro.meta
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shooty shooty multithreaded mode
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2021-01-05 12:10:20 +00:00 |
Textures.meta
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add fractal tunnel
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2021-01-05 19:51:34 +00:00 |
Utils.meta
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first pass player movement
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2021-01-04 16:49:48 +00:00 |
Weapons.meta
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shooty shooty multithreaded mode
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2021-01-05 12:10:20 +00:00 |