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								 Dom Harris | 6be4af17b5 | scrub mode for cai | 2021-01-14 12:45:18 +00:00 |  | 
			
				
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								 Dom Harris | 5efcff1bac | aaaaaaa | 2021-01-11 12:45:37 +00:00 |  | 
			
				
					|  | d8fd4b5a0a | improve enemy collision, slidies, difficulty curve | 2021-01-11 11:46:46 +00:00 |  | 
			
				
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								 Dom Harris | 672b5c36fd | menu | 2021-01-11 10:01:41 +00:00 |  | 
			
				
					|  | d9ab84bf16 | update spawn patterns | 2021-01-11 05:13:57 +00:00 |  | 
			
				
					|  | 73d3a6bfc2 | correctly position enemies and obstacles in a cubic funnel | 2021-01-11 02:13:08 +00:00 |  | 
			
				
					|  | 832a2f69d7 | Merge branch 'main' into fix-materials | 2021-01-10 17:59:04 +00:00 |  | 
			
				
					|  | 061fc57898 | update accessibility setup in scene | 2021-01-10 17:57:08 +00:00 |  | 
			
				
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								 Dom Harris | 74f27e1dbc | obstacle spawner shit | 2021-01-10 17:41:15 +00:00 |  | 
			
				
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								 Dom Harris | 60f39951a5 | fixed stupid wraparound issue | 2021-01-10 17:34:30 +00:00 |  | 
			
				
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								 Dom Harris | 99e949cd9b | score? Scoregit push --set-upstream origin score-n-shit | 2021-01-10 17:15:58 +00:00 |  | 
			
				
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								 Dom Harris | 01607da25e | Boppin score UI | 2021-01-10 16:51:34 +00:00 |  | 
			
				
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								 Dom Harris | c9f00f2f03 | fixa the bullet spawning and make it Cool and Fun™️ | 2021-01-10 15:20:28 +00:00 |  | 
			
				
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								 Dom Harris | f67ff54403 | no more spin | 2021-01-10 14:56:55 +00:00 |  | 
			
				
					|  | 1df2866dcf | unity dumb | 2021-01-10 06:00:10 +00:00 |  | 
			
				
					|  | b0804f2181 | tube | 2021-01-10 05:55:45 +00:00 |  | 
			
				
					|  | 8ae6993dab | add subtractive ground | 2021-01-09 18:45:52 +00:00 |  | 
			
				
					|  | cc2150a88e | add camera shake | 2021-01-09 18:18:55 +00:00 |  | 
			
				
					|  | af752bdb68 | convert ship to prefab | 2021-01-09 17:43:50 +00:00 |  | 
			
				
					|  | 3eab5bfde7 | Merge branch 'main' into enemy-graphics | 2021-01-09 17:42:19 +00:00 |  | 
			
				
					|  | e4fcf297b6 | pulse enemy graphics in time with music | 2021-01-09 17:29:48 +00:00 |  | 
			
				
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								 Dom Harris | 1fb39d43fe | some things ig, not entirely sure what | 2021-01-09 17:09:19 +00:00 |  | 
			
				
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								 Dom Harris | 3ee23e6164 | added horizontal input serialized float | 2021-01-09 16:52:16 +00:00 |  | 
			
				
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								 Dom Harris | 09c763043d | made it feel like a game <3 | 2021-01-09 16:18:29 +00:00 |  | 
			
				
					|  | f98f80c57f | fix materials | 2021-01-09 05:47:15 +00:00 |  | 
			
				
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								 Dom Harris | 3df705dfe5 | fixed audio sync issues | 2021-01-07 10:05:19 +00:00 |  | 
			
				
					|  | eb7826c7c7 | add ship, camera shake and 2nd fractal | 2021-01-07 05:44:42 +00:00 |  | 
			
				
					|  | 2654d6bfbb | fractal audio | 2021-01-07 02:00:17 +00:00 |  | 
			
				
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								 Dom Harris | 41879dad57 | shoot and spawn in time with music | 2021-01-06 15:10:11 +00:00 |  | 
			
				
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								 cainapple | 2858a66892 | Cai added fmod | 2021-01-05 21:07:32 +00:00 |  | 
			
				
					|  | 053402fd7e | save scene | 2021-01-05 20:01:31 +00:00 |  | 
			
				
					|  | 49c4af141b | add fractal tunnel to chiefs scene | 2021-01-05 19:58:27 +00:00 |  | 
			
				
					|  | 6ab5c4d6fa | add fractal tunnel | 2021-01-05 19:51:34 +00:00 |  | 
			
				
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								 Dom Harris | 08a969571f | targeting and shooting | 2021-01-05 17:13:29 +00:00 |  | 
			
				
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								 Dom Harris | cc08bf1ca4 | shooty shooty multithreaded mode | 2021-01-05 12:10:20 +00:00 |  | 
			
				
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								 Dom Harris | b919be0309 | added some temporary crosshairs from opengameart, plus a little bit of movement tweaking | 2021-01-04 17:07:57 +00:00 |  | 
			
				
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								 Dom Harris | 8986a351e7 | first pass player movement | 2021-01-04 16:49:48 +00:00 |  | 
			
				
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								 Dom Harris | 641f250e3d | initial setup | 2021-01-04 15:19:09 +00:00 |  |