save scene
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49c4af141b
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@ -558,6 +558,67 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 859797326}
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m_CullTransparentMesh: 1
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--- !u!1001 &1077224733
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PrefabInstance:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Modification:
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propertyPath: m_RootOrder
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objectReference: {fileID: 0}
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- target: {fileID: 3397488660859550701, guid: 1f82f952c53fc7449a0091cf29ba3def, type: 3}
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 3397488660859550701, guid: 1f82f952c53fc7449a0091cf29ba3def, type: 3}
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propertyPath: m_LocalEulerAnglesHint.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 3397488660859550701, guid: 1f82f952c53fc7449a0091cf29ba3def, type: 3}
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propertyPath: m_LocalEulerAnglesHint.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 3397488660859550701, guid: 1f82f952c53fc7449a0091cf29ba3def, type: 3}
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 1f82f952c53fc7449a0091cf29ba3def, type: 3}
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--- !u!1 &1173812004
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GameObject:
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m_ObjectHideFlags: 0
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@ -930,7 +991,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!81 &1421772843
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AudioListener:
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m_ObjectHideFlags: 0
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