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							e77b6cce35
							
						
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							Create AI TaskFireWeapon node
						
						
						
						
						
						
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						2023-03-13 22:54:27 +00:00 | 
					
					
						
						
							
							
							
						
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							bf742b0224
							
						
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							Create OnFire, CalculateHits and ProcessHits functions in EnemyCharacter
						
						
						
						
						
						
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						2023-03-13 22:22:56 +00:00 | 
					
					
						
						
							
							
							
						
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							60deefdf96
							
						
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							Make OnFire a virtual function
						
						
						
						
						
						
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						2023-03-13 22:01:21 +00:00 | 
					
					
						
						
							
							
							
						
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							f7216d25f9
							
						
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							Change CalculateHits and ProcessHits from public to protected
						
						
						
						
						
						
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						2023-03-13 21:56:23 +00:00 | 
					
					
						
						
							
							
							
						
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							403eff6029
							
						
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							Move hit processing to ProcessHits
						
						
						
						
						
						
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						2023-03-13 21:47:42 +00:00 | 
					
					
						
						
							
							
							
						
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							187b067e88
							
						
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							Create virtual functions for CalculateHits and ProcessHits in NakatomiCharacter
						
						
						
						
						
						
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						2023-03-13 21:45:56 +00:00 | 
					
					
						
						
							
							
							
						
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							ba6c614116
							
						
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							Change TargetArmLength and SocketOffset in CameraBoomComponent on PlayerCharacter
						
						
						
						
						
						
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						2023-03-13 01:39:43 +00:00 | 
					
					
						
						
							
							
							
						
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							83d5ba31f4
							
						
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							Add Get Random Location task
						
						
						
						
						
						
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						2023-02-16 18:28:25 +00:00 | 
					
					
						
						
							
							
							
						
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							2f8da66aa4
							
						
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							Add BeginPlay method to EnemyAIController
						
						
						
						
						
						
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						2023-02-16 18:28:08 +00:00 | 
					
					
						
						
							
							
							
						
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							9ed5da5792
							
						
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							Add  Perception Source Stimuli to PlayerCharacter
						
						
						
						
						
						
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						2023-02-16 18:27:34 +00:00 | 
					
					
						
						
							
							
							
						
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							40db233d6c
							
						
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							Add AI Modules to build script
						
						
						
						
						
						
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						2023-02-16 18:27:10 +00:00 | 
					
					
						
						
							
							
							
						
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							8b89f8e851
							
						
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							Cleanup RandomWeaponParameters
						
						
						
						
						
						
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						2023-02-12 21:27:53 +00:00 | 
					
					
						
						
							
							
							
						
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							44f69a4355
							
						
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							Move Inventory Methods to base Character class
						
						
						
						
						
						
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						2023-02-12 20:33:08 +00:00 | 
					
					
						
						
							
							
							
						
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							ecff0b36a8
							
						
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							Set WeaponProperties in WeaponPickup when dying
						
						
						
						
						
						
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						2023-02-12 20:32:03 +00:00 | 
					
					
						
						
							
							
							
						
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							84fbd00bea
							
						
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							Cleanup RandomWeaponParameters
						
						
						
						
						
						
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						2023-02-12 20:31:29 +00:00 | 
					
					
						
						
							
							
							
						
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							ec9617fe51
							
						
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							Add Methods  to Pick Weapon Mesh, Sound and Impact Field
						
						
						
						
						
						
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						2023-02-12 20:29:59 +00:00 | 
					
					
						
						
							
							
							
						
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							bc26d04f83
							
						
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							Store WeaponProperties in WeaponPickup
						
						
						
						
						
						
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						2023-02-12 20:28:30 +00:00 | 
					
					
						
						
							
							
							
						
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							296074d97f
							
						
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							Change Weapon SkeletalMesh to SkeletalMeshComponent
						
						
						
						
						
						
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						2023-02-12 20:27:38 +00:00 | 
					
					
						
						
							
							
							
						
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							e83659123e
							
						
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							Add RandomWeapon Class
						
						
						
						
						
						
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						2023-02-12 20:26:22 +00:00 | 
					
					
						
						
							
							
							
						
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							4363d2ad23
							
						
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							Change default WeaponPickup rotation speed to 50
						
						
						
						
						
						
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						2023-02-10 23:29:07 +00:00 | 
					
					
						
						
							
							
							
						
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							2585404169
							
						
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							Add public methods to set Weapon in WeaponPickup
						
						
						
						
						
						
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						2023-02-10 23:20:36 +00:00 | 
					
					
						
						
							
							
							
						
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							0e95cf7239
							
						
					 | 
					
						
						
							
							Add RandomWeaponParameters to EnemyCharacter
						
						
						
						
						
						
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						2023-02-09 23:22:41 +00:00 | 
					
					
						
						
							
							
							
						
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							66d923f1a9
							
						
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							Change RandomWeaponParameters from UObject to UActorComponent
						
						
						
						
						
						
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						2023-02-09 23:17:05 +00:00 | 
					
					
						
						
							
							
							
						
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							4582493b8e
							
						
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							Move SetInventoryToDefault call to base character BeginPlay
						
						
						
						
						
						
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						2023-02-09 22:11:25 +00:00 | 
					
					
						
						
							
							
							
						
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							d56e25ad62
							
						
					 | 
					
						
						
							
							Move weapon and inventory logic to base Character class
						
						
						
						
						
						
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						2023-02-09 21:56:52 +00:00 | 
					
					
						
						
							
							
							
						
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							84807d6416
							
						
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							Add extra Random Weapon Parameters
						
						
						
						
						
						
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						2023-02-09 00:50:30 +00:00 | 
					
					
						
						
							
							
							
						
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							4f65c38e0b
							
						
					 | 
					
						
						
							
							Create RandomWeapon class
						
						
						
						
						
						
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						2023-02-08 02:37:22 +00:00 | 
					
					
						
						
							
							
							
						
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							3bf351782d
							
						
					 | 
					
						
						
							
							Move WeaponProperties to its own file
						
						
						
						
						
						
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						2023-02-08 02:36:38 +00:00 | 
					
					
						
						
							
							
							
						
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							5c18442131
							
						
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							Change platform RequestExit from Generic to Windows
						
						
						
						
						
						
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						2023-02-06 01:30:57 +00:00 | 
					
					
						
						
							
							
							
						
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							8e59d1a8b7
							
						
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							Add basic Player HUD
						
						
						
						
						
						
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						2023-02-06 01:07:01 +00:00 | 
					
					
						
						
							
							
							
						
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							f6894fc519
							
						
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							Stop Destructable from producing errors
						
						
						
						
						
						
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						2023-02-03 01:31:42 +00:00 | 
					
					
						
						
							
							
							
						
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							8a54837ad6
							
						
					 | 
					
						
						
							
							Damage EnemyCharacter in CalculateHits
						
						
						
						
						
						
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						2023-02-03 01:31:23 +00:00 | 
					
					
						
						
							
							
							
						
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							e06e724c0c
							
						
					 | 
					
						
						
							
							Update HealthComponent Functionality
						
						
						
						
						
						
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						2023-02-03 01:30:24 +00:00 | 
					
					
						
						
							
							
							
						
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							7a7f158816
							
						
					 | 
					
						
						
							
							Add EnemyAIController class
						
						
						
						
						
						
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						2023-02-03 01:29:38 +00:00 | 
					
					
						
						
							
							
							
						
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							33e0d24d34
							
						
					 | 
					
						
						
							
							Add EnemyCharacter class
						
						
						
						
						
						
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						2023-02-03 01:29:14 +00:00 | 
					
					
						
						
							
							
							
						
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							f2824be7b9
							
						
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							Add FieldSystemEngine and GeometryCollectionEngine to build file
						
						
						
						
						
						
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						2023-01-31 21:35:27 +00:00 | 
					
					
						
						
							
							
							
						
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							f88752f5a5
							
						
					 | 
					
						
						
							
							Change WeaponDamage to float from int
						
						
						
						
						
						
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						2023-01-31 21:34:36 +00:00 | 
					
					
						
						
							
							
							
						
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							a0c125c424
							
						
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							Spawn FieldSystemActor at Hit Result Impact Point
						
						
						
						
						
						
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						2023-01-31 21:27:36 +00:00 | 
					
					
						
						
							
							
							
						
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							97c937d212
							
						
					 | 
					
						
						
							
							Add NakatomiFieldSystemActor to Weapon
						
						
						
						
						
						
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						2023-01-31 21:26:45 +00:00 | 
					
					
						
						
							
							
							
						
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							934055d0ed
							
						
					 | 
					
						
						
							
							Add NakatomiFieldSystemActor
						
						
						
						
						
						
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						2023-01-31 21:25:28 +00:00 | 
					
					
						
						
							
							
							
						
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							cb969be97c
							
						
					 | 
					
						
						
							
							Update Weapon Pickup Defaults
						
						
						
						
						
						
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						2023-01-25 00:28:00 +00:00 | 
					
					
						
						
							
							
							
						
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							ac9c8981b9
							
						
					 | 
					
						
						
							
							Fix out of range array crashes when removing weapon from inventory
						
						
						
						
						
						
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						2023-01-24 02:54:17 +00:00 | 
					
					
						
						
							
							
							
						
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					| 
						
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							a3456fce0f
							
						
					 | 
					
						
						
							
							Add logic for removing weapons from inventory
						
						
						
						
						
						
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						2023-01-18 22:41:10 +00:00 | 
					
					
						
						
							
							
							
						
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							7c44598084
							
						
					 | 
					
						
						
							
							Play Weapon Fire Sound in OnFire
						
						
						
						
						
						
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						2023-01-18 00:35:06 +00:00 | 
					
					
						
						
							
							
							
						
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							a266215e98
							
						
					 | 
					
						
						
							
							Decrement Weapon AmmoCount in OnFire
						
						
						
						
						
						
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						2023-01-18 00:10:39 +00:00 | 
					
					
						
						
							
							
							
						
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							ba7457dca9
							
						
					 | 
					
						
						
							
							Add Ammo counts to Weapon
						
						
						
						
						
						
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						2023-01-18 00:10:10 +00:00 | 
					
					
						
						
							
							
							
						
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					| 
						
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							495e08ec74
							
						
					 | 
					
						
						
							
							Filter Hits by Actor Tag
						
						
						
						
						
						
					 | 
					
						2023-01-16 23:14:03 +00:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					| 
						
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							26d9daf73d
							
						
					 | 
					
						
						
							
							Add "Player" Actor Tag to PlayerCharacter
						
						
						
						
						
						
					 | 
					
						2023-01-16 23:13:24 +00:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					| 
						
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							19a5054271
							
						
					 | 
					
						
						
							
							Create Destructible Actor Class
						
						
						
						
						
						
					 | 
					
						2023-01-16 23:12:35 +00:00 | 
					
					
						
						
							
							
							
						
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					| 
						
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							3007c56580
							
						
					 | 
					
						
						
							
							UseCurrentWeapon properties in CalculateHits
						
						
						
						
						
						
					 | 
					
						2023-01-13 21:25:19 +00:00 | 
					
					
						
						
							
							
							
						
					 |