baz
|
a3120e27f3
|
Create NakatomiSaveGame class
|
2024-05-21 22:06:57 +01:00 |
baz
|
e475a6a365
|
Create NakatomiSaveFileInfo struct
|
2024-05-21 22:06:47 +01:00 |
baz
|
b4faa6ce0c
|
Update BuildSettingsVersion to V5
|
2024-05-21 22:02:12 +01:00 |
baz
|
7c0d00a4a5
|
Use WeaponPickupTemplate when spawning WeaponPickup
|
2024-05-20 19:33:49 +01:00 |
baz
|
d200298ea6
|
Create WeaponPickupUserWidget
|
2024-05-17 17:34:45 +01:00 |
baz
|
6417470a92
|
Update project to UE5.4
|
2024-05-14 00:27:02 +01:00 |
baz
|
e97ed90ffd
|
Replace SkeletalMesh with SkeletalMeshComponent
|
2024-05-10 18:03:22 +01:00 |
baz
|
126a9e116a
|
Fix weapon switching
|
2024-05-02 22:39:34 +01:00 |
baz
|
e50d8701fd
|
Add Quit Button functionality
|
2024-05-02 01:22:31 +01:00 |
baz
|
63b3ec0819
|
Fix Level Switching Crash
|
2024-04-23 23:30:48 +01:00 |
baz
|
98cadd5952
|
Make FUNCTIONS in LevelManager BlueprintCallable
|
2024-04-19 19:30:18 +01:00 |
baz
|
a25f08b832
|
Replace health number with symbols
|
2024-04-11 00:34:24 +01:00 |
baz
|
0e6ac1fc2f
|
Disable DebugLines for shots
|
2024-04-10 01:31:48 +01:00 |
baz
|
c0d57dac8e
|
Check for Player in OnOverlapBegin on ALevelKeyPickup
|
2024-04-10 01:28:51 +01:00 |
baz
|
35a8247bf6
|
Add WeaponSpreadModifier to EnemyCharacters
|
2024-04-09 21:20:35 +01:00 |
baz
|
ab85d8990b
|
Force 16:9 in windowed mode and remove 4k option
|
2024-04-04 23:33:02 +01:00 |
baz
|
9cdb60ac81
|
Disbale check for Command Line Overrides when applying settings
|
2024-04-04 23:25:56 +01:00 |
baz
|
bad9a639d9
|
Disable resolution button when fullscreen is ticked
|
2024-04-04 23:16:18 +01:00 |
baz
|
cf41b2e456
|
Update OptionsMenu widget delegates
|
2024-04-04 01:36:02 +01:00 |
baz
|
86cf69bec5
|
Update PauseMenu widget delegates
|
2024-04-04 01:35:47 +01:00 |
baz
|
3bd680ca16
|
Add OnClicked Sound Functionality
|
2024-04-03 23:59:29 +01:00 |
baz
|
2981ca4f79
|
Add Unhovered Sound Stuff
|
2024-04-03 23:24:33 +01:00 |
baz
|
71889f9578
|
Move Generic Hovered functionality to InteractiveWidget class
|
2024-04-03 22:58:09 +01:00 |
baz
|
4c795a3a27
|
Create parent InteractiveWidget for UserWidgets
|
2024-04-03 22:49:34 +01:00 |
baz
|
a86c56fccb
|
Add MenuMain hover text functionality
|
2024-04-03 22:38:11 +01:00 |
baz
|
2fb940610c
|
Add OnHovered Sound2D in PauseMenuUIWidget
|
2024-04-03 00:24:11 +01:00 |
baz
|
16efcc8fd7
|
Add OnHovered Sound2D in OptionsUIWidget
|
2024-04-03 00:15:59 +01:00 |
baz
|
4a74fc1007
|
Add UFUNCTION to play Sound2D when button is hovered in UMainMenuUIWidget
|
2024-04-03 00:01:00 +01:00 |
baz
|
abf02796a6
|
Fix bug with bullet hit detectionn
|
2024-03-22 20:12:18 +00:00 |
baz
|
78ce84936c
|
Remove unused NextGameLevel variable
|
2024-03-12 20:32:01 +00:00 |
baz
|
95aa4285e3
|
Move NextLevel referene to LevelEndTriggerVolume
|
2024-03-12 20:12:20 +00:00 |
baz
|
1b32434d98
|
Fix static mesh inhabiting the incorrect position
|
2024-03-12 19:56:17 +00:00 |
baz
|
e2e32e0092
|
Reparent LevelKeyPickup to StaticMeshPickup
|
2024-03-12 17:46:07 +00:00 |
baz
|
d87a31ab61
|
Reparent HealthPickup to StaticMeshPickup
|
2024-03-12 17:45:45 +00:00 |
baz
|
b7bb5c6673
|
Create StaticMeshPickup
|
2024-03-12 17:45:08 +00:00 |
baz
|
9dc2fff2ed
|
Checfk if all keys have been collected in LevelEndTriggerVolume
|
2024-03-11 22:09:42 +00:00 |
baz
|
cffef34d9b
|
IncrementCollectedLevelKeys instead of InitialLevelKeys
|
2024-03-11 21:14:13 +00:00 |
baz
|
532bcc7e66
|
Create LevelKeyPickup
|
2024-03-11 21:01:50 +00:00 |
baz
|
a183445aba
|
Create LevelManager
|
2024-03-11 20:01:56 +00:00 |
baz
|
7d8015acf0
|
Play animation when Updating Health
|
2024-03-10 23:07:33 +00:00 |
baz
|
5e0433905f
|
Rotate Healthbar to face Player Camera in Tick
|
2024-03-09 03:52:14 +00:00 |
baz
|
a43ec2c068
|
Add getter for player CameraComponent
|
2024-03-09 03:51:34 +00:00 |
baz
|
fdfa37a346
|
UpdateHealthbar on BindOwner
|
2024-03-09 03:51:16 +00:00 |
baz
|
e30e644b58
|
Add Healthbar to EnemyCharacter
|
2024-03-08 02:33:40 +00:00 |
baz
|
ed3747037c
|
Spawn ParticleSystem OnHit NakatomiCharacter
|
2024-03-07 17:16:15 +00:00 |
baz
|
e1ae4f60a8
|
Add OnDamagedHitNiagaraSystem to NakatomiCharacter
|
2024-03-07 17:02:20 +00:00 |
baz
|
76fb2475d2
|
Use NiagaraSystem to spawn Particle Effects on bullet impact
|
2024-03-07 02:10:11 +00:00 |
baz
|
cda5b81484
|
Change UParticleSystem usage to UNiagaraSystem
|
2024-03-07 02:09:36 +00:00 |
baz
|
2470daa098
|
Add Niagara to build dependency modules
|
2024-03-07 02:09:04 +00:00 |
baz
|
baf54dd6f5
|
Fix minor bugs
|
2024-03-06 02:04:57 +00:00 |