kayomn
|
73de050628
|
Adjust scale of noise UV for terrain shading
|
2023-01-16 23:48:56 +00:00 |
kayomn
|
81abb0d8d9
|
Fix errors in editable terrain painting calculations
|
2023-01-16 23:48:13 +00:00 |
kayomn
|
0b19b97293
|
Various editor and editor GUI fixes
|
2023-01-16 18:54:06 +00:00 |
kayomn
|
9982cae13b
|
Add cobbled limestone terrain
|
2023-01-16 18:25:35 +00:00 |
kayomn
|
b800041173
|
Add more style appropriate terrain assets
|
2023-01-16 17:44:14 +00:00 |
kayomn
|
a296f010a2
|
Fix paint selection not resetting in editor UI
|
2023-01-16 01:43:24 +00:00 |
kayomn
|
aa12a9ef2b
|
Refactor editor UI logic and structure
|
2023-01-16 00:58:11 +00:00 |
kayomn
|
8613d41550
|
Expose player controller frozen property in editor
|
2023-01-16 00:57:17 +00:00 |
kayomn
|
b06837f819
|
Fix duplicated G texture channel reading
|
2023-01-13 18:11:49 +00:00 |
kayomn
|
91790f4589
|
Fix mismatched shader uniform property in TerrainInstance3D
|
2023-01-13 18:00:13 +00:00 |
kayomn
|
6a4cb1a431
|
Fix leaky abstractions in EditableTerrain
|
2023-01-13 17:32:48 +00:00 |
kayomn
|
64d0280b1f
|
Refactor terrain map code into own file
|
2023-01-13 10:08:56 +00:00 |
kayomn
|
e0a7006be3
|
Make terrain selector close when toolbox is minimized
|
2023-01-13 09:10:28 +00:00 |
kayomn
|
808a3a2c3e
|
Make terrain edit menu close when the 'new' button is clicked
|
2023-01-13 00:46:09 +00:00 |
kayomn
|
1765ed9947
|
Add initial support for hardcoded terrain switching
|
2023-01-13 00:36:09 +00:00 |
kayomn
|
0ab18050ad
|
Fix terrain brush always being active
|
2023-01-12 16:52:33 +00:00 |
kayomn
|
2c6d01f146
|
Fix unchecked division by zero when painting terrain
|
2023-01-12 16:05:19 +00:00 |
kayomn
|
96c1d69e9c
|
Fix inaccurate terrain smoothness sampling causing crash
|
2023-01-12 15:59:01 +00:00 |
kayomn
|
68308b4ea4
|
Fix editor terrain brush cursor not visualising scale
|
2023-01-12 15:55:09 +00:00 |
kayomn
|
16571d6efa
|
Replace hardcoded brush with support for raster brush masks
|
2023-01-12 15:47:42 +00:00 |
kayomn
|
82b30d0d70
|
Merge pull request 'Editor Terrain Size Options' (#1) from editor-terrain-size-options into main
Reviewed-on: #1
|
2023-01-12 02:36:56 +01:00 |
kayomn
|
be2c385263
|
Fix regression in editor theming
|
2023-01-12 01:32:42 +00:00 |
kayomn
|
fec1ac28b7
|
Add missing doc comments to editor-local code
|
2023-01-12 01:30:37 +00:00 |
kayomn
|
038d5684a5
|
Fix wording of PlayerController.screen_to_plane doc comment
|
2023-01-12 01:28:00 +00:00 |
kayomn
|
80724c4f21
|
Split popup overlay from map wizard in editor
|
2023-01-12 01:19:17 +00:00 |
kayomn
|
09fb0e7e0a
|
Add new close / cancel icon
|
2023-01-12 01:15:41 +00:00 |
kayomn
|
0dc5288e45
|
Fix player controller incompatibility with editor menus
|
2023-01-12 00:43:23 +00:00 |
kayomn
|
58d9a0b8c5
|
Fix default editor terrain size
|
2023-01-11 16:59:32 +00:00 |
kayomn
|
a20c7ff70d
|
Increase detail of terrain geometry
|
2023-01-11 16:58:58 +00:00 |
kayomn
|
9acfdcb16b
|
Add 'new map' button
|
2023-01-11 13:51:53 +00:00 |
kayomn
|
c3c9a9dab6
|
Add terrain creation wizard
|
2023-01-11 12:08:25 +00:00 |
kayomn
|
c061864c37
|
Unlock TerrainInstance max limit
|
2023-01-11 11:38:32 +00:00 |
kayomn
|
422361b278
|
Fix TerrainInstance size limits
|
2023-01-11 11:37:49 +00:00 |
kayomn
|
5c4ff2b4ca
|
Improve terrain shading appearance
|
2023-01-10 18:02:26 +00:00 |
kayomn
|
0ba6f3e421
|
Clean up smooth brush logic
|
2023-01-10 15:52:45 +00:00 |
kayomn
|
ab3bac24d7
|
Fix user experience bugs in editor
|
2023-01-10 15:34:07 +00:00 |
kayomn
|
72d295e266
|
Adjust normal map calculations for terrain shading
|
2023-01-10 01:45:50 +00:00 |
kayomn
|
9a144705f5
|
Initial commit
|
2023-01-10 01:36:09 +00:00 |