Unlock TerrainInstance max limit

This commit is contained in:
kayomn 2023-01-11 11:38:32 +00:00
parent 422361b278
commit c061864c37
2 changed files with 4 additions and 6 deletions

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editor.scn (Stored with Git LFS)

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@ -1,8 +1,6 @@
@tool
class_name TerrainInstance3D extends GeometryInstance3D
const _TERRAIN_MAX := 1024
var _mesh := PlaneMesh.new()
var _material := ShaderMaterial.new()
@ -16,8 +14,8 @@ var size: Vector2i = Vector2i.ZERO:
return size
set(value):
var width := clampi(value.x, 0, _TERRAIN_MAX)
var height := clampi(value.y, 0, _TERRAIN_MAX)
var width := maxi(value.x, 0)
var height := maxi(value.y, 0)
if (width != size.x) or (height != size.y):
if (width == 0) and (height == 0):