revival/game/Assets/Scripts
cyndrdev c96036b304 Merge branch 'main' into feature/boost-level-integration 2021-04-16 12:26:47 +01:00
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Artefacts power freeze now works + UI indicator 2021-03-13 02:01:20 +00:00
Audio added music triggers 2021-03-24 11:50:07 +00:00
Camera improve camera controls 2021-04-15 19:32:09 +01:00
Checkpoint respawn in middle of safe zone 2021-03-25 11:58:40 +00:00
Death & Respawn remove extraneous debug logs 2021-03-12 17:46:01 +00:00
Demo basic player controller and input handling 2021-01-27 11:27:56 +00:00
Dialogue platform-specific input prompt above nearby artefacts 2021-03-12 18:29:36 +00:00
Flow animation and audio event on falling platforms 2021-03-17 18:31:33 +00:00
Input platform-specific input prompt above nearby artefacts 2021-03-12 18:29:36 +00:00
Player fixed time freeze not working 2021-04-13 15:33:59 +01:00
PressurePlate use events to link plate and door 2021-04-15 15:11:02 +01:00
Settings made stuff look good 2021-03-08 17:05:33 +00:00
Traps Merge branch '97-rolling-boulders-freeze' into 'main' 2021-04-13 15:03:47 +00:00
UI added ui clicks 2021-03-25 12:19:44 +00:00
Util integrate boost level design 2021-04-15 14:44:06 +01:00
Artefacts.meta Added Artefacts - Artefact Inventory (tracking system) 2021-02-14 15:08:59 +00:00
Audio.meta added audio stuffs 2021-03-05 18:22:18 +00:00
Camera.meta basic camera controller 2021-01-27 12:06:17 +00:00
Checkpoint.meta Added a safezone that reports the position of the player whenever they are within the area. 2021-02-15 09:44:04 +00:00
Death & Respawn.meta Added a safezone that reports the position of the player whenever they are within the area. 2021-02-15 09:44:04 +00:00
Demo.meta basic player controller and input handling 2021-01-27 11:27:56 +00:00
Dialogue.meta Feature/import dialogue 2021-02-15 13:42:14 +00:00
Flow.meta gameflow 2021-02-12 09:32:10 +00:00
GraphicsSettings.cs added graphics adjustment 2021-03-08 16:26:33 +00:00
GraphicsSettings.cs.meta added graphics adjustment 2021-03-08 16:26:33 +00:00
Input.meta basic player controller and input handling 2021-01-27 11:27:56 +00:00
Player.meta basic player controller and input handling 2021-01-27 11:27:56 +00:00
PressurePlate.meta Added pressure plate and secret door prefab 2021-04-11 23:17:49 +01:00
Settings.meta backend for playerpref audio 2021-03-08 15:13:19 +00:00
Traps.meta Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome. 2021-02-26 14:50:30 +00:00
UI.meta Added a safezone that reports the position of the player whenever they are within the area. 2021-02-15 09:44:04 +00:00
Util.meta initial commit 2021-01-25 19:44:17 +00:00