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ktyl
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revival
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1a47208d3f
revival
/
game
History
Programmer-DField
1a47208d3f
Added the Arrow wall functionality. The arrow will fire in a specified direction at a specified speed. The arrow will destory itself on contact with the player immediately and after a specified time when colliding with any other game object (to give the effect the arrow is stuck in the wall). If the arrow collides with the player they will die, and be respawned at the last safe position.
2021-03-04 23:31:22 +00:00
..
Assets
Added the Arrow wall functionality. The arrow will fire in a specified direction at a specified speed. The arrow will destory itself on contact with the player immediately and after a specified time when colliding with any other game object (to give the effect the arrow is stuck in the wall). If the arrow collides with the player they will die, and be respawned at the last safe position.
2021-03-04 23:31:22 +00:00
FMOD Project
dont ignore banks lol
2021-02-22 17:55:00 +00:00
Packages
Merge branch 'main' into Checkpoints
2021-02-15 18:58:35 +00:00
ProjectSettings
As before
2021-03-01 18:03:57 +00:00
.gitignore
ignore FMOD cache
2021-02-23 09:27:10 +00:00
.vsconfig
Added a safezone that reports the position of the player whenever they are within the area.
2021-02-15 09:44:04 +00:00
nuget.config
Feature/import dialogue
2021-02-15 13:42:14 +00:00
packages.config
Feature/import dialogue
2021-02-15 13:42:14 +00:00