cyndrdev
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9c4a16ec55
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dialogue juice
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2021-03-11 11:48:17 +00:00 |
Cat Flynn
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d5de30107f
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reset falling floor trap position on player respawn
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2021-03-10 18:26:33 +00:00 |
Cat Flynn
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762bbf6486
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wip
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2021-03-10 17:41:09 +00:00 |
cyndrdev
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1d06cf5fb4
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backend for playerpref audio
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2021-03-08 15:13:19 +00:00 |
cyndrdev
|
50685f7d43
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merged main properly
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2021-03-05 19:33:23 +00:00 |
Cat Flynn
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dd98fd5c40
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speed up walk anim
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2021-03-05 18:08:55 +00:00 |
Cat Flynn
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6e8f8c313f
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update player in main scene
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2021-03-05 18:06:37 +00:00 |
Cat Flynn
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ec8648b67c
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Merge branch 'main' into feature/falling-floor-trap-integration
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2021-03-05 16:36:03 +00:00 |
Cat Flynn
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43a01934bc
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update trap prefab
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2021-03-05 16:32:21 +00:00 |
Cat Flynn
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e016e2b122
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clean up trap floor prefab
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2021-03-05 16:24:50 +00:00 |
Cat Flynn
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afdf5ce87b
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Merge branch 'main' into feature/audio-integration
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2021-03-05 15:39:03 +00:00 |
Cat Flynn
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f5262cda2c
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implement vo lines via programmer instrument lol
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2021-03-05 15:34:52 +00:00 |
Cat Flynn
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1aee232cb6
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artefact registration, register event listeners after awake event
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2021-03-05 13:26:15 +00:00 |
Programmer-DField
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1a47208d3f
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Added the Arrow wall functionality. The arrow will fire in a specified direction at a specified speed. The arrow will destory itself on contact with the player immediately and after a specified time when colliding with any other game object (to give the effect the arrow is stuck in the wall). If the arrow collides with the player they will die, and be respawned at the last safe position.
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2021-03-04 23:31:22 +00:00 |
Cat Flynn
|
427ca62821
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place artefacts and add dialogue triggers
|
2021-03-04 18:53:12 +00:00 |
Cat Flynn
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fe1e69fa94
|
add safe and kill planes
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2021-03-04 16:55:29 +00:00 |
CharlieTinley
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45ec2145ef
|
minor bug fixes
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2021-03-03 21:36:35 +00:00 |
Cat Flynn
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e772598beb
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add level geometry to main scene
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2021-03-03 20:29:55 +00:00 |
Novvator
|
faf6c30b3e
|
small fixes
|
2021-03-03 16:45:09 +00:00 |
cyndrdev
|
ad40b0195e
|
made main use new cameras
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2021-03-02 19:06:17 +00:00 |
Cat Flynn
|
bdbbaa32a8
|
trigger dialogue after artefact ui is dismissed
|
2021-03-02 18:27:56 +00:00 |
Cat Flynn
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0281749075
|
Merge branch 'main' into artefactUI
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2021-03-02 18:20:23 +00:00 |
Novvator
|
e79053ebb5
|
bug fix in InputSettings UpdateMode
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2021-03-02 17:50:27 +00:00 |
Novvator
|
af34631ed8
|
artefactUI now works
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2021-03-02 16:33:31 +00:00 |
Novvator
|
81ef58415a
|
artefactUI test
|
2021-03-01 18:09:21 +00:00 |
Novvator
|
a8d79c2b10
|
Changes in Artefact inheritance
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2021-02-25 20:12:08 +00:00 |
Novvator
|
7e06b98577
|
Added Artefact inheritance
PowerArtefacts now can unlock PlayerPowers
|
2021-02-25 14:21:35 +00:00 |
cyndrdev
|
6f8ed8ee6d
|
power tweaks, scene & prefab fixes
|
2021-02-22 17:11:15 +00:00 |
Cinder Foster-Smith
|
96860632ff
|
Feature/character controller
|
2021-02-15 18:09:32 +00:00 |
cyndrdev
|
a4906a35d4
|
gameflow
|
2021-02-12 09:32:10 +00:00 |
cyndrdev
|
7fefaae405
|
basic camera controller
|
2021-01-27 12:06:17 +00:00 |
cyndrdev
|
ab7cd608cb
|
basic player controller and input handling
|
2021-01-27 11:27:56 +00:00 |