Programmer-DField
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d299976da2
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More fine tuning of the rigs. Enabled the Y-axis recentering.
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2021-03-15 12:15:55 +00:00 |
Programmer-DField
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65d46f7f18
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Adjusted height of rigs to give a better view ahead, above, and below.
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2021-03-15 12:06:53 +00:00 |
Programmer-DField
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59d5f6b53c
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Made changes to the collision for the camera. In a tight area the camera will now move toward the player.
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2021-03-15 11:28:46 +00:00 |
Programmer-DField
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ab8999b105
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Fine tuned look ahead smoothing.
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2021-03-15 11:19:42 +00:00 |
Programmer-DField
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5473a5fc10
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Added look ahead to each rig. Top, middle and bottom. The camera now pans towards direction of travel without having any input in the look direction.
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2021-03-15 10:03:20 +00:00 |
Programmer-DField
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29ec4cf76c
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Testing radius of lower rig.
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2021-03-12 23:07:54 +00:00 |
Programmer-DField
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9f3ec84ad8
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Changed the height of the middle rig on the follow cam. This is now closer to player shoulder height. Also lowered the radius of the middle rig so it is now closer to the player. Added a small amount of look ahead time and smoothness (This will need to be configured more once the actual player model is in place). THis setting turn the camera toward the direction the player is moving (Cinder mentioned this in an earlier meeting).
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2021-03-12 16:39:27 +00:00 |
Programmer-DField
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8a81d12da5
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Moved the follow target to be inline with the player model's shoulders.
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2021-03-12 16:25:36 +00:00 |
cyndrdev
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ba3d232088
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made button bois pretty
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2021-03-12 00:39:08 +00:00 |
cyndrdev
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8e62127c71
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added new whooshes
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2021-03-12 00:18:10 +00:00 |
cyndrdev
|
ecd6bab441
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juiced artefact unlock screen
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2021-03-11 19:34:32 +00:00 |
cyndrdev
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599ff42a13
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fixed main menu
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2021-03-11 15:51:09 +00:00 |
cyndrdev
|
720d3cc325
|
artefact preview
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2021-03-11 15:50:19 +00:00 |
cyndrdev
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4883623740
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made artefact preview work
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2021-03-11 13:31:35 +00:00 |
cyndrdev
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43f5a68d45
|
artefact ui overhaul
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2021-03-11 13:12:19 +00:00 |
cyndrdev
|
a76d00efa9
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fixed scaling issues
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2021-03-11 12:15:05 +00:00 |
cyndrdev
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a28207bbcd
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added fade boi
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2021-03-11 12:02:34 +00:00 |
cyndrdev
|
9c4a16ec55
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dialogue juice
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2021-03-11 11:48:17 +00:00 |
Cat Flynn
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d5de30107f
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reset falling floor trap position on player respawn
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2021-03-10 18:26:33 +00:00 |
Cat Flynn
|
762bbf6486
|
wip
|
2021-03-10 17:41:09 +00:00 |
cyndrdev
|
30df2a4b71
|
branding™️
|
2021-03-08 17:34:51 +00:00 |
cyndrdev
|
da08bdd574
|
oopsie
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2021-03-08 17:19:14 +00:00 |
cyndrdev
|
faa05ad1a8
|
final pretties
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2021-03-08 17:18:43 +00:00 |
cyndrdev
|
24be02e384
|
made stuff look good
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2021-03-08 17:05:33 +00:00 |
cyndrdev
|
aa9526268c
|
added graphics adjustment
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2021-03-08 16:26:33 +00:00 |
cyndrdev
|
1d06cf5fb4
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backend for playerpref audio
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2021-03-08 15:13:19 +00:00 |
cyndrdev
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50685f7d43
|
merged main properly
|
2021-03-05 19:33:23 +00:00 |
cyndrdev
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c86d67031d
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Merge branch 'main' into feature/audio-integration
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2021-03-05 19:23:42 +00:00 |
cyndrdev
|
563f1f0cbf
|
boot flow stuff
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2021-03-05 18:40:20 +00:00 |
cyndrdev
|
34352d95ab
|
added audio stuffs
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2021-03-05 18:22:18 +00:00 |
Cat Flynn
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dd98fd5c40
|
speed up walk anim
|
2021-03-05 18:08:55 +00:00 |
Cat Flynn
|
6e8f8c313f
|
update player in main scene
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2021-03-05 18:06:37 +00:00 |
Cat Flynn
|
ec8648b67c
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Merge branch 'main' into feature/falling-floor-trap-integration
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2021-03-05 16:36:03 +00:00 |
Cat Flynn
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43a01934bc
|
update trap prefab
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2021-03-05 16:32:21 +00:00 |
Cat Flynn
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e016e2b122
|
clean up trap floor prefab
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2021-03-05 16:24:50 +00:00 |
Cinder Foster-Smith
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154d809540
|
Merge branch 'feature/audio-integration' into 'main'
Feature/audio integration
Closes #56
See merge request kernel-panic/revival!32
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2021-03-05 15:48:36 +00:00 |
Cat Flynn
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687762b59e
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Merge branch 'feature/menus' into 'main'
Feature/menus
See merge request kernel-panic/revival!31
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2021-03-05 15:45:02 +00:00 |
Cat Flynn
|
afdf5ce87b
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Merge branch 'main' into feature/audio-integration
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2021-03-05 15:39:03 +00:00 |
Cat Flynn
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f5262cda2c
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implement vo lines via programmer instrument lol
|
2021-03-05 15:34:52 +00:00 |
cyndrdev
|
a5b2f863fe
|
finalised main menu
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2021-03-05 15:29:20 +00:00 |
cyndrdev
|
69e68e4879
|
Merge branch 'main' into feature/menus
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2021-03-05 14:16:58 +00:00 |
Cat Flynn
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1aee232cb6
|
artefact registration, register event listeners after awake event
|
2021-03-05 13:26:15 +00:00 |
Cat Flynn
|
427ca62821
|
place artefacts and add dialogue triggers
|
2021-03-04 18:53:12 +00:00 |
Cat Flynn
|
fe1e69fa94
|
add safe and kill planes
|
2021-03-04 16:55:29 +00:00 |
CharlieTinley
|
45ec2145ef
|
minor bug fixes
|
2021-03-03 21:36:35 +00:00 |
Cat Flynn
|
e772598beb
|
add level geometry to main scene
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2021-03-03 20:29:55 +00:00 |
Novvator
|
faf6c30b3e
|
small fixes
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2021-03-03 16:45:09 +00:00 |
Cat Flynn
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0290806bbc
|
use SO-based references for respawn position and events
|
2021-03-03 12:53:52 +00:00 |
Cat Flynn
|
84c67b7f11
|
Merge branch 'Feature/TrimSheet' into 'main'
ALPHA LEVEL
See merge request kernel-panic/revival!24
|
2021-03-02 21:07:43 +00:00 |
CharlieTinley
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88fd38453b
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Created the ALPHA level with collisions on geometry
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2021-03-02 19:33:54 +00:00 |