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6fb2e6ae8c
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glitchy courtyard
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2021-05-10 21:27:55 +01:00 |
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c18e1937d2
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adjust some prefabs
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2021-05-10 12:55:00 +01:00 |
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e2c410410a
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test build lighting
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2021-05-10 11:23:54 +01:00 |
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ca454bb258
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complete boost level sequence
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2021-05-01 02:01:57 +01:00 |
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94d6c95998
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wip
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2021-04-28 21:37:39 +01:00 |
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780df95b8a
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lighting experiments
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2021-04-28 00:50:24 +01:00 |
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3cd4fdb0fe
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design second boost level
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2021-04-28 00:27:47 +01:00 |
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a7ada25aa1
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give baz a drink and improve cameras
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2021-04-27 22:41:30 +01:00 |
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913c4d2231
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import baz and disable dir lights in freeze rooms
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2021-04-27 03:39:14 +01:00 |
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4fdeabc7f0
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buncha level design, prefabs and stuff
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2021-04-27 00:57:07 +01:00 |
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51437264fc
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wip
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2021-04-26 19:12:54 +01:00 |
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0d6854cf0c
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create more environment prefabs
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2021-04-26 17:32:35 +01:00 |
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5201402bce
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Merge branch 'main' into feature/glitch
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2021-04-25 23:52:51 +01:00 |
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Novvator
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f91b7918b3
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moved char to starting position
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2021-04-25 20:08:52 +01:00 |
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3344196f49
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camera pass and start temple prefab
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2021-04-25 05:16:35 +01:00 |
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b192263344
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add vertex floatiness uwu
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2021-04-25 00:59:37 +01:00 |
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b91e97984f
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bunch of glitchy graphics stuff idk
|
2021-04-24 02:06:03 +01:00 |
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Novvator
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71a3b48a78
|
doors now close when the player dies, changes in main to make it work
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2021-04-21 16:42:11 +01:00 |
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3a2296e1bf
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remove trap from opening courtyard and add floor
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2021-04-16 20:42:10 +01:00 |
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bff72788e6
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make puzzle more forgiving
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2021-04-16 20:28:21 +01:00 |
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9d9de550e1
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tune bloom and match controls to prompt
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2021-04-16 20:19:19 +01:00 |
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7c7ca3c48c
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artefact control prefabs
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2021-04-16 19:55:34 +01:00 |
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120e7574d0
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add gloves lol
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2021-04-16 19:31:49 +01:00 |
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338868d041
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Merge branch 'main' into feature/menus
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2021-04-16 16:39:06 +01:00 |
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9bb1b4e9df
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added artefact description writing
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2021-04-16 16:26:42 +01:00 |
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c3312b7d93
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disable cheats on player
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2021-04-16 15:03:50 +01:00 |
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6ef4923b3d
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make freeze 3 playable without boost
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2021-04-16 15:00:37 +01:00 |
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6cb0d90ee8
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remove random walkway intersecting level
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2021-04-16 14:18:19 +01:00 |
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cf8d58690d
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added new freeze voice lines
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2021-04-16 14:00:46 +01:00 |
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0708d9fd40
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create freeze artefact and move dialogue trigger
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2021-04-16 13:16:11 +01:00 |
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Novvator
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f2644a1a39
|
changed player to his original starting position
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2021-04-16 01:00:06 +01:00 |
|
Novvator
|
45e5d4cbe3
|
small change
|
2021-04-16 00:58:16 +01:00 |
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Novvator
|
7fec70745b
|
added freeze levels in main
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2021-04-16 00:57:25 +01:00 |
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2bdfa81a7a
|
vastly improve lighting
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2021-04-15 17:19:54 +01:00 |
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717fd1c428
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integrate boost level design
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2021-04-15 14:44:06 +01:00 |
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07c89104f9
|
fixed time freeze not working
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2021-04-13 15:33:59 +01:00 |
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fffb50a6a2
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Merge branch 'RollingBoulder' into 'main'
Rolling boulder
See merge request kernel-panic/revival!52
|
2021-03-25 19:19:26 +00:00 |
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6e74da102c
|
minor fixes
|
2021-03-25 19:00:13 +00:00 |
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7041d71c6f
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fix safe zone scale and appearance in builds
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2021-03-25 17:24:17 +00:00 |
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317a1ea53b
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settings tweaked
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2021-03-24 11:52:01 +00:00 |
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9bcde1e028
|
added music triggers
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2021-03-24 11:50:07 +00:00 |
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733e3f0b59
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commited player w/ cheats enabled oopsie
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2021-03-23 11:52:33 +00:00 |
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da33cc4a4a
|
updated animation controller, got new anims in-game
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2021-03-23 11:48:43 +00:00 |
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eb82f4d95d
|
cursor
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2021-03-15 18:30:52 +00:00 |
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b5a3054b5f
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fixed weird subtitle issues
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2021-03-15 17:15:18 +00:00 |
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0712af572f
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Merge branch 'main' into Camera2ndPass
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2021-03-15 16:36:48 +00:00 |
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b57ee3dcb1
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applied changes to prefabs
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2021-03-15 16:35:38 +00:00 |
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Programmer-DField
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a07f31fbf2
|
Final check over before merge request.
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2021-03-15 12:56:45 +00:00 |
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Programmer-DField
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b724107be4
|
Added the cursor script to the camera prefab. One problem is that the cursor needs to be visible and contained to the window in the artifiact screen. Will catch up with Cinder about this.
|
2021-03-15 12:52:43 +00:00 |
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Programmer-DField
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148f153ea5
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Added a script to the scene that both hides and locks the cursor. You can now operatee the camera without this being seen on screen.
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2021-03-15 12:27:02 +00:00 |
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