|  | e811f48d42 | Merge branch 'feature/arrow-wall-graphics' into fix/arrow-trap-scale | 2021-05-11 16:35:41 +01:00 |  | 
			
				
					|  | 957310bf0f | block unused door in courtyard | 2021-05-11 13:53:22 +01:00 |  | 
			
				
					|  | cbe71cdcea | add jetpack | 2021-05-11 01:48:24 +01:00 |  | 
			
				
					|  | 44ca53b755 | add teleporter | 2021-05-10 23:29:49 +01:00 |  | 
			
				
					|  | aaff82b0d1 | Merge branch 'main' into feature/teleport | 2021-05-10 22:50:57 +01:00 |  | 
			
				
					|  | 9dc3b26516 | Merge branch 'main' into feature/courtyard-glitch | 2021-05-10 21:28:32 +01:00 |  | 
			
				
					|  | 6fb2e6ae8c | glitchy courtyard | 2021-05-10 21:27:55 +01:00 |  | 
			
				
					|  | 763bd202c4 | Merge branch 'feature/blink-rework' into 'main' sorted environment node into prefabs
See merge request kernel-panic/revival!82 | 2021-05-10 19:25:52 +00:00 |  | 
			
				
					|  | 184d2ef899 | Merge branch 'fix/noise-textures' into 'main' delete unused noise textures lole
See merge request kernel-panic/revival!81 | 2021-05-10 19:25:17 +00:00 |  | 
			
				
					|  | 41ed852d04 | build lighting and some env design | 2021-05-10 18:14:00 +01:00 |  | 
			
				
					|  | 1637f9b038 | Merge branch '119-final-level' into 'main' Resolve "level design: all together now"
Closes #119
See merge request kernel-panic/revival!79 | 2021-05-10 16:29:03 +00:00 |  | 
			
				
					|  | be1c8ff740 | Merge branch 'main' into feature/freeze-level-design | 2021-05-10 17:22:38 +01:00 |  | 
			
				
					|  | 4ac0da2c08 | sorted environment node into prefabs | 2021-05-10 17:16:56 +01:00 |  | 
			
				
					|  | a8c004aec3 | delete unused noise textures lole | 2021-05-10 17:05:51 +01:00 |  | 
			
				
					|  | f5630b4140 | fix falling floor | 2021-05-10 16:58:47 +01:00 |  | 
			
				
					|  | 3302a9adb0 | Merge branch 'main' into feature/level-design | 2021-05-10 15:12:45 +01:00 |  | 
			
				
					|  | 5b2886db5e | add arrow tips to wall | 2021-05-10 15:07:54 +01:00 |  | 
			
				
					|  | e3fb789cc3 | Merge branch 'feature/arrow-flurry-audio' into 'main' arrow juice
Closes #111, #133, and #113
See merge request kernel-panic/revival!74 | 2021-05-10 13:59:12 +00:00 |  | 
			
				
					|  | c18e1937d2 | adjust some prefabs | 2021-05-10 12:55:00 +01:00 |  | 
			
				
					|  | e2c410410a | test build lighting | 2021-05-10 11:23:54 +01:00 |  | 
			
				
					| 
							
							
								 Novvator | 609e25b158 | added prefab of the final level | 2021-05-09 13:56:25 +01:00 |  | 
			
				
					|  | ca454bb258 | complete boost level sequence | 2021-05-01 02:01:57 +01:00 |  | 
			
				
					|  | 93861ef0a4 | apply trim to boost gauntlet | 2021-04-29 02:24:00 +01:00 |  | 
			
				
					|  | 94d6c95998 | wip | 2021-04-28 21:37:39 +01:00 |  | 
			
				
					|  | 1eab207201 | wip | 2021-04-28 19:26:24 +01:00 |  | 
			
				
					|  | 5590a93171 | start work on tunnel teleport | 2021-04-28 15:58:11 +01:00 |  | 
			
				
					|  | 5da4fc500a | fix renderer | 2021-04-28 15:42:56 +01:00 |  | 
			
				
					|  | a46d19a620 | import arrow model and fix particle emission | 2021-04-28 14:45:37 +01:00 |  | 
			
				
					|  | ac6bf175d1 | Merge branch 'main' into feature/arrow-flurry-audio | 2021-04-28 14:43:47 +01:00 |  | 
			
				
					|  | 780df95b8a | lighting experiments | 2021-04-28 00:50:24 +01:00 |  | 
			
				
					|  | 3cd4fdb0fe | design second boost level | 2021-04-28 00:27:47 +01:00 |  | 
			
				
					|  | a7ada25aa1 | give baz a drink and improve cameras | 2021-04-27 22:41:30 +01:00 |  | 
			
				
					| 
							
							
								 Novvator | 4285e6b518 | wip | 2021-04-27 21:31:20 +01:00 |  | 
			
				
					|  | 7b581796af | Merge branch 'main' into feature/level-design | 2021-04-27 21:16:49 +01:00 |  | 
			
				
					|  | ae4a3d5535 | fix broken materials | 2021-04-27 21:15:38 +01:00 |  | 
			
				
					|  | 77d43c1c00 | Merge branch 'main' into feature/level-design | 2021-04-27 21:10:23 +01:00 |  | 
			
				
					|  | 8eb20a6fe8 | more material fixing | 2021-04-27 21:08:01 +01:00 |  | 
			
				
					|  | 72bfc8eb8f | fix material imports | 2021-04-27 21:02:38 +01:00 |  | 
			
				
					|  | e6100db30f | Merge branch 'main' into feature/trim2 | 2021-04-27 20:44:34 +01:00 |  | 
			
				
					|  | 0464502d56 | environment prefabs in preparation for merge | 2021-04-27 20:36:29 +01:00 |  | 
			
				
					|  | d9c4710984 | camera improvements | 2021-04-27 20:11:54 +01:00 |  | 
			
				
					| 
							
							
								 CharlieTinley | aac16946d1 | Trim 2 assets, with materials and lighting changes | 2021-04-27 13:02:36 +01:00 |  | 
			
				
					|  | 913c4d2231 | import baz and disable dir lights in freeze rooms | 2021-04-27 03:39:14 +01:00 |  | 
			
				
					|  | 4fdeabc7f0 | buncha level design, prefabs and stuff | 2021-04-27 00:57:07 +01:00 |  | 
			
				
					|  | a941c7105f | forgot to save scene lol | 2021-04-26 20:39:38 +01:00 |  | 
			
				
					|  | 3fc21c21a0 | import arrow flurry | 2021-04-26 20:33:57 +01:00 |  | 
			
				
					|  | 51437264fc | wip | 2021-04-26 19:12:54 +01:00 |  | 
			
				
					|  | 0d6854cf0c | create more environment prefabs | 2021-04-26 17:32:35 +01:00 |  | 
			
				
					|  | 5201402bce | Merge branch 'main' into feature/glitch | 2021-04-25 23:52:51 +01:00 |  | 
			
				
					|  | 9c8ff85cf1 | bunch of glitchy stuff, temple prefab | 2021-04-25 23:44:43 +01:00 |  |