Cat Flynn
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41ed852d04
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build lighting and some env design
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2021-05-10 18:14:00 +01:00 |
Cat Flynn
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be1c8ff740
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Merge branch 'main' into feature/freeze-level-design
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2021-05-10 17:22:38 +01:00 |
Cat Flynn
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f5630b4140
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fix falling floor
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2021-05-10 16:58:47 +01:00 |
Cinder Foster-Smith
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6a59bb1afd
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Merge branch 'feature/level-design' into 'main'
Feature/level design
Closes #138
See merge request kernel-panic/revival!78
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2021-05-10 15:51:16 +00:00 |
Cat Flynn
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3302a9adb0
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Merge branch 'main' into feature/level-design
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2021-05-10 15:12:45 +01:00 |
Cinder Foster-Smith
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e3fb789cc3
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Merge branch 'feature/arrow-flurry-audio' into 'main'
arrow juice
Closes #111, #133, and #113
See merge request kernel-panic/revival!74
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2021-05-10 13:59:12 +00:00 |
Cat Flynn
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ac26f07288
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Merge branch 'main' into feature/level-design
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2021-05-10 12:55:29 +01:00 |
Cat Flynn
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c18e1937d2
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adjust some prefabs
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2021-05-10 12:55:00 +01:00 |
Cat Flynn
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e2c410410a
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test build lighting
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2021-05-10 11:23:54 +01:00 |
Cat Flynn
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ca454bb258
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complete boost level sequence
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2021-05-01 02:01:57 +01:00 |
Cat Flynn
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93861ef0a4
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apply trim to boost gauntlet
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2021-04-29 02:24:00 +01:00 |
Cat Flynn
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94d6c95998
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wip
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2021-04-28 21:37:39 +01:00 |
Cat Flynn
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5da4fc500a
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fix renderer
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2021-04-28 15:42:56 +01:00 |
Cat Flynn
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a46d19a620
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import arrow model and fix particle emission
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2021-04-28 14:45:37 +01:00 |
Cat Flynn
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ac6bf175d1
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Merge branch 'main' into feature/arrow-flurry-audio
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2021-04-28 14:43:47 +01:00 |
Cat Flynn
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780df95b8a
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lighting experiments
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2021-04-28 00:50:24 +01:00 |
Cat Flynn
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3cd4fdb0fe
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design second boost level
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2021-04-28 00:27:47 +01:00 |
Cat Flynn
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a7ada25aa1
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give baz a drink and improve cameras
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2021-04-27 22:41:30 +01:00 |
Cat Flynn
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7b581796af
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Merge branch 'main' into feature/level-design
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2021-04-27 21:16:49 +01:00 |
Cat Flynn
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ae4a3d5535
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fix broken materials
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2021-04-27 21:15:38 +01:00 |
Cat Flynn
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77d43c1c00
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Merge branch 'main' into feature/level-design
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2021-04-27 21:10:23 +01:00 |
Cat Flynn
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8eb20a6fe8
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more material fixing
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2021-04-27 21:08:01 +01:00 |
Cat Flynn
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23cc05c293
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Merge branch 'main' into fix/materials
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2021-04-27 21:03:53 +01:00 |
Cat Flynn
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72bfc8eb8f
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fix material imports
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2021-04-27 21:02:38 +01:00 |
Cat Flynn
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6e6fcd6ee8
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fix material imports
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2021-04-27 21:02:02 +01:00 |
Cat Flynn
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9397c75c40
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Merge branch 'feature/trim2' into 'main'
Trim 2 assets, with materials and lighting changes
See merge request kernel-panic/revival!75
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2021-04-27 19:55:48 +00:00 |
Cat Flynn
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e6100db30f
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Merge branch 'main' into feature/trim2
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2021-04-27 20:44:34 +01:00 |
Cat Flynn
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0464502d56
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environment prefabs in preparation for merge
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2021-04-27 20:36:29 +01:00 |
Cat Flynn
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d9c4710984
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camera improvements
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2021-04-27 20:11:54 +01:00 |
CharlieTinley
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aac16946d1
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Trim 2 assets, with materials and lighting changes
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2021-04-27 13:02:36 +01:00 |
Cat Flynn
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913c4d2231
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import baz and disable dir lights in freeze rooms
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2021-04-27 03:39:14 +01:00 |
Cat Flynn
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4fdeabc7f0
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buncha level design, prefabs and stuff
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2021-04-27 00:57:07 +01:00 |
Cat Flynn
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a941c7105f
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forgot to save scene lol
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2021-04-26 20:39:38 +01:00 |
Cat Flynn
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3fc21c21a0
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import arrow flurry
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2021-04-26 20:33:57 +01:00 |
Cat Flynn
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51437264fc
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wip
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2021-04-26 19:12:54 +01:00 |
Cat Flynn
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0d6854cf0c
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create more environment prefabs
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2021-04-26 17:32:35 +01:00 |
Cat Flynn
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5201402bce
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Merge branch 'main' into feature/glitch
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2021-04-25 23:52:51 +01:00 |
Cat Flynn
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9c8ff85cf1
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bunch of glitchy stuff, temple prefab
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2021-04-25 23:44:43 +01:00 |
Cat Flynn
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5a899f6877
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Merge branch 'move_char_in_main' into 'main'
moved character to starting position
See merge request kernel-panic/revival!72
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2021-04-25 19:20:00 +00:00 |
Novvator
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f91b7918b3
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moved char to starting position
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2021-04-25 20:08:52 +01:00 |
Cat Flynn
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3344196f49
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camera pass and start temple prefab
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2021-04-25 05:16:35 +01:00 |
Cat Flynn
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39998a30e4
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update gitattributes
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2021-04-25 05:14:58 +01:00 |
Cat Flynn
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b192263344
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add vertex floatiness uwu
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2021-04-25 00:59:37 +01:00 |
Cat Flynn
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b91e97984f
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bunch of glitchy graphics stuff idk
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2021-04-24 02:06:03 +01:00 |
Cat Flynn
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88b2b9aa10
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Merge branch '129-secret-door-close' into 'main'
doors now close when the player dies, changes in main to make it work
Closes #129
See merge request kernel-panic/revival!71
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2021-04-22 13:42:15 +00:00 |
Novvator
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71a3b48a78
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doors now close when the player dies, changes in main to make it work
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2021-04-21 16:42:11 +01:00 |
Cat Flynn
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ebff7d05eb
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update readme
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2021-04-16 20:42:48 +01:00 |
Cat Flynn
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3a2296e1bf
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remove trap from opening courtyard and add floor
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2021-04-16 20:42:10 +01:00 |
Cat Flynn
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bff72788e6
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make puzzle more forgiving
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2021-04-16 20:28:21 +01:00 |
Cat Flynn
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9d9de550e1
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tune bloom and match controls to prompt
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2021-04-16 20:19:19 +01:00 |