Cat Flynn
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ae4a3d5535
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fix broken materials
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2021-04-27 21:15:38 +01:00 |
Cat Flynn
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77d43c1c00
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Merge branch 'main' into feature/level-design
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2021-04-27 21:10:23 +01:00 |
Cat Flynn
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8eb20a6fe8
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more material fixing
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2021-04-27 21:08:01 +01:00 |
Cat Flynn
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72bfc8eb8f
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fix material imports
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2021-04-27 21:02:38 +01:00 |
Cat Flynn
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e6100db30f
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Merge branch 'main' into feature/trim2
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2021-04-27 20:44:34 +01:00 |
Cat Flynn
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0464502d56
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environment prefabs in preparation for merge
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2021-04-27 20:36:29 +01:00 |
Cat Flynn
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d9c4710984
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camera improvements
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2021-04-27 20:11:54 +01:00 |
CharlieTinley
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aac16946d1
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Trim 2 assets, with materials and lighting changes
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2021-04-27 13:02:36 +01:00 |
Cat Flynn
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913c4d2231
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import baz and disable dir lights in freeze rooms
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2021-04-27 03:39:14 +01:00 |
Cat Flynn
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4fdeabc7f0
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buncha level design, prefabs and stuff
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2021-04-27 00:57:07 +01:00 |
Cat Flynn
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a941c7105f
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forgot to save scene lol
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2021-04-26 20:39:38 +01:00 |
Cat Flynn
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3fc21c21a0
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import arrow flurry
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2021-04-26 20:33:57 +01:00 |
Cat Flynn
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51437264fc
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wip
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2021-04-26 19:12:54 +01:00 |
Cat Flynn
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0d6854cf0c
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create more environment prefabs
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2021-04-26 17:32:35 +01:00 |
Cat Flynn
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5201402bce
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Merge branch 'main' into feature/glitch
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2021-04-25 23:52:51 +01:00 |
Cat Flynn
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9c8ff85cf1
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bunch of glitchy stuff, temple prefab
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2021-04-25 23:44:43 +01:00 |
Novvator
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f91b7918b3
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moved char to starting position
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2021-04-25 20:08:52 +01:00 |
Cat Flynn
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3344196f49
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camera pass and start temple prefab
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2021-04-25 05:16:35 +01:00 |
Cat Flynn
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b192263344
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add vertex floatiness uwu
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2021-04-25 00:59:37 +01:00 |
Cat Flynn
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b91e97984f
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bunch of glitchy graphics stuff idk
|
2021-04-24 02:06:03 +01:00 |
Novvator
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71a3b48a78
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doors now close when the player dies, changes in main to make it work
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2021-04-21 16:42:11 +01:00 |
Cat Flynn
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3a2296e1bf
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remove trap from opening courtyard and add floor
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2021-04-16 20:42:10 +01:00 |
Cat Flynn
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bff72788e6
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make puzzle more forgiving
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2021-04-16 20:28:21 +01:00 |
Cat Flynn
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9d9de550e1
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tune bloom and match controls to prompt
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2021-04-16 20:19:19 +01:00 |
Cat Flynn
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7c7ca3c48c
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artefact control prefabs
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2021-04-16 19:55:34 +01:00 |
Cat Flynn
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120e7574d0
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add gloves lol
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2021-04-16 19:31:49 +01:00 |
Cat Flynn
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9912ed67db
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Merge branch 'feature/freeze-vfx' into 'main'
made freeze have some neat sfx & vfx
See merge request kernel-panic/revival!69
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2021-04-16 16:47:57 +00:00 |
cyndrdev
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338868d041
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Merge branch 'main' into feature/menus
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2021-04-16 16:39:06 +01:00 |
cyndrdev
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28ac0b38cf
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added written artefact description
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2021-04-16 16:36:49 +01:00 |
cyndrdev
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9bb1b4e9df
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added artefact description writing
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2021-04-16 16:26:42 +01:00 |
cyndrdev
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a669c02858
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triggers for freeze sfx & vfx
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2021-04-16 15:43:19 +01:00 |
cyndrdev
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6ec3f5f99b
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added freeze postfx
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2021-04-16 15:31:10 +01:00 |
Cat Flynn
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1d00bffd70
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update freeze input actions
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2021-04-16 15:12:30 +01:00 |
Cat Flynn
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c3312b7d93
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disable cheats on player
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2021-04-16 15:03:50 +01:00 |
Cat Flynn
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6ef4923b3d
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make freeze 3 playable without boost
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2021-04-16 15:00:37 +01:00 |
Cat Flynn
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3bc0b48c74
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Merge branch 'main' into 95-freeze-sequence
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2021-04-16 14:23:37 +01:00 |
Cat Flynn
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e75681c0b3
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Merge branch 'main' into 95-freeze-sequence
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2021-04-16 14:18:35 +01:00 |
Cat Flynn
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6cb0d90ee8
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remove random walkway intersecting level
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2021-04-16 14:18:19 +01:00 |
Cat Flynn
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024653a354
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freeze artefact
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2021-04-16 14:17:41 +01:00 |
Cat Flynn
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12fccff6cd
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make it possible to complete freeze level 2 without boost
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2021-04-16 14:17:12 +01:00 |
cyndrdev
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116b1140df
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added implementation for freeze first use dialogue
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2021-04-16 14:06:52 +01:00 |
cyndrdev
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cf8d58690d
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added new freeze voice lines
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2021-04-16 14:00:46 +01:00 |
Cat Flynn
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0708d9fd40
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create freeze artefact and move dialogue trigger
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2021-04-16 13:16:11 +01:00 |
cyndrdev
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e9bcb45b41
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fixed bug #127
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2021-04-16 13:15:54 +01:00 |
cyndrdev
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c96036b304
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Merge branch 'main' into feature/boost-level-integration
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2021-04-16 12:26:47 +01:00 |
cyndrdev
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13ca75f3d3
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applied cam changes to prefab
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2021-04-16 12:17:15 +01:00 |
Novvator
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f2644a1a39
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changed player to his original starting position
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2021-04-16 01:00:06 +01:00 |
Novvator
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45e5d4cbe3
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small change
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2021-04-16 00:58:16 +01:00 |
Novvator
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7fec70745b
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added freeze levels in main
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2021-04-16 00:57:25 +01:00 |
Novvator
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8af98dc169
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Merge branch 'feature/boost-level-integration' of https://gitlab.badbrain.dev/kernel-panic/game into 95-freeze-sequence
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2021-04-15 21:47:45 +01:00 |
Novvator
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44935911a5
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finalized the freeze levels and made a small change to the RollingBoulder
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2021-04-15 20:31:09 +01:00 |
Cat Flynn
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77ce74c45a
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matrginally improve courtyard collision geometry
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2021-04-15 19:36:53 +01:00 |
Cat Flynn
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5cdd4e376f
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improve camera controls
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2021-04-15 19:32:09 +01:00 |
Cat Flynn
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2bdfa81a7a
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vastly improve lighting
|
2021-04-15 17:19:54 +01:00 |
Novvator
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15e69799b9
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Merge branch 'main' of https://gitlab.badbrain.dev/kernel-panic/game into 95-freeze-sequence
# Conflicts:
# game/Assets/Prefabs/Puzzles.meta
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2021-04-15 16:34:05 +01:00 |
Cat Flynn
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e7e4bbde07
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Merge branch '115-secret-door-pressure-plate' into 'main'
Added pressure plate and secret door prefab
See merge request kernel-panic/revival!64
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2021-04-15 14:21:17 +00:00 |
Cat Flynn
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85fe992fa1
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use events to link plate and door
also removed unnecessary prefabs and moved animations to animation
folder
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2021-04-15 15:11:02 +01:00 |
Cat Flynn
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717fd1c428
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integrate boost level design
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2021-04-15 14:44:06 +01:00 |
Novvator
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577070a551
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added PressurePlate test scene
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2021-04-15 00:43:20 +01:00 |
Cat Flynn
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abde0ea9af
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Merge branch '97-rolling-boulders-freeze' into 'main'
rolling boulders now obey to freeze
Closes #97
See merge request kernel-panic/revival!62
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2021-04-13 15:03:47 +00:00 |
Cat Flynn
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db7c86e790
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Merge branch 'main' into 97-rolling-boulders-freeze
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2021-04-13 15:52:02 +01:00 |
Cat Flynn
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8ef7a1d88b
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Merge branch 'main' into 98-arrow-wall-freeze
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2021-04-13 15:46:22 +01:00 |
cyndrdev
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07c89104f9
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fixed time freeze not working
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2021-04-13 15:33:59 +01:00 |
Novvator
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586fa97d56
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Added pressure plate and secret door prefab
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2021-04-11 23:17:49 +01:00 |
Novvator
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75cf0b6b5c
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applied it to the prefab
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2021-04-06 15:31:08 +01:00 |
Novvator
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0e96d83445
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rolling boulders now obey to freeze
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2021-04-06 15:29:41 +01:00 |
Novvator
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203b2e9c82
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arrow wall obeys to the freeze ability
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2021-04-06 14:25:53 +01:00 |
Cinder Foster-Smith
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fffb50a6a2
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Merge branch 'RollingBoulder' into 'main'
Rolling boulder
See merge request kernel-panic/revival!52
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2021-03-25 19:19:26 +00:00 |
Cinder Foster-Smith
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35fd443bd0
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Merge branch 'fix/safe-zone-spawn-pos' into 'main'
respawn in middle of safe zone
Closes #117
See merge request kernel-panic/revival!58
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2021-03-25 19:04:48 +00:00 |
cyndrdev
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1e5022e3e8
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Merge branch 'main' into RollingBoulder
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2021-03-25 19:00:32 +00:00 |
cyndrdev
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6e74da102c
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minor fixes
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2021-03-25 19:00:13 +00:00 |
Cat Flynn
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7041d71c6f
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fix safe zone scale and appearance in builds
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2021-03-25 17:24:17 +00:00 |
Cat Flynn
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c489c8ef49
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Merge branch 'feature/menus' into 'main'
ui sounds :)
See merge request kernel-panic/revival!59
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2021-03-25 17:19:26 +00:00 |
cyndrdev
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b26abcc081
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beta time babey
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2021-03-25 12:20:32 +00:00 |
cyndrdev
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a841238f56
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added ui clicks
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2021-03-25 12:19:44 +00:00 |
Cat Flynn
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368cb90464
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respawn in middle of safe zone
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2021-03-25 11:58:40 +00:00 |
cyndrdev
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242ccb6fcb
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Merge branch 'main' into feature/menus
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2021-03-25 11:27:13 +00:00 |
Cat Flynn
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01e8c30439
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Merge branch 'main' into feature/boost-puzzle-design
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2021-03-25 11:24:50 +00:00 |
cyndrdev
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50955a19d0
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Merge branch 'main' into RollingBoulder
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2021-03-25 11:15:17 +00:00 |
Cat Flynn
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e2a4d6dd45
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fix compile errors
|
2021-03-25 10:51:22 +00:00 |
Cat Flynn
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94959bcb71
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Merge branch 'main' into feature/boost-puzzle-design
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2021-03-25 10:43:47 +00:00 |
Cat Flynn
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122d0e1ff3
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implement falling platform chain
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2021-03-24 16:54:34 +00:00 |
Novvator
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fa579d5ce3
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added the 3 freeze levels - need rolling boulder and door lever
|
2021-03-24 15:27:38 +00:00 |
Cinder Foster-Smith
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cfa6ac4027
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Merge branch '14-power_freeze' into 'main'
Resolve "glove: freeze"
See merge request kernel-panic/revival!47
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2021-03-24 12:54:04 +00:00 |
cyndrdev
|
1611962ae9
|
messy messy merge >n<
|
2021-03-24 12:45:19 +00:00 |
cyndrdev
|
317a1ea53b
|
settings tweaked
|
2021-03-24 11:52:01 +00:00 |
cyndrdev
|
9bcde1e028
|
added music triggers
|
2021-03-24 11:50:07 +00:00 |
Cat Flynn
|
832449c01d
|
remove editor namespace lol
|
2021-03-23 15:09:19 +00:00 |
Cat Flynn
|
a83cad4a2a
|
create 3rd boost puzzle
|
2021-03-23 15:03:18 +00:00 |
cyndrdev
|
733e3f0b59
|
commited player w/ cheats enabled oopsie
|
2021-03-23 11:52:33 +00:00 |
cyndrdev
|
da33cc4a4a
|
updated animation controller, got new anims in-game
|
2021-03-23 11:48:43 +00:00 |
LojZa33
|
9ae930df56
|
Animations
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2021-03-22 23:34:02 +01:00 |
Cat Flynn
|
927a1b9dd7
|
create killbox prefab
|
2021-03-22 16:45:42 +00:00 |
Cat Flynn
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0fdc569380
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Merge branch 'main' into feature/boost-puzzle-design
|
2021-03-22 15:59:28 +00:00 |
cyndrdev
|
dd1924143f
|
fixed menus not working with keeb / controller
|
2021-03-22 02:20:38 +00:00 |
Cat Flynn
|
91be3b97b9
|
redesign arrow wall trap objects
|
2021-03-18 17:25:34 +00:00 |
Programmer-DField
|
49d1fc481a
|
Disabled mesh renderer and box collider on target for rolling boulder prefab. Also added the Mover script to the prefab.
|
2021-03-18 12:54:32 +00:00 |
Programmer-DField
|
914f7e584b
|
Further cleaning of code in both scripts.
|
2021-03-18 12:48:09 +00:00 |
Programmer-DField
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b0b5c09c54
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Cleaned up the script so it now works independant of gravity. Added a second Mover script that controls the speed and direction the boulder moves once triggered. Added a target to the prefab as this is the point at which the boulder moves towards.
|
2021-03-18 12:34:08 +00:00 |
Programmer-DField
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1b02a15353
|
Made changes to the RollingBoulder script. The trap now works much more simply. The player enters a trigger and this sets the rigidbody to use gravity setting the boulder on its journey down the ramp. Player death works as with other traps. I need to speak with Cat as he mentioned using physics may not be the best, by this I assume he means gravity, so I need some advice on a different solution.
|
2021-03-17 22:07:33 +00:00 |