2022-12-03 18:56:36 +01:00
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package main
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import (
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2022-12-21 00:28:30 +01:00
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"archive/zip"
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"bufio"
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"errors"
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"fmt"
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"io"
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"io/fs"
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"os"
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"path/filepath"
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2022-12-25 18:38:21 +01:00
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"sauce.pizzawednes.day/kayomn/ini-grinder"
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)
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2022-12-25 18:31:35 +01:00
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const appName = "modman"
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var errGameNotFound = errors.New("game not found")
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2022-12-05 14:13:58 +01:00
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2022-12-25 18:31:35 +01:00
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var gamesIniPath = filepath.Join(configDirPath(), "games.ini")
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func CleanGameMods(gameName string) error {
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var deployDirPath, pathError = gameDataPath(gameName)
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2022-12-25 18:31:35 +01:00
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if pathError != nil {
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return pathError
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2022-12-05 14:13:58 +01:00
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}
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2022-12-25 18:31:35 +01:00
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// Loop over overwrite dir and move files back.
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var cacheDirPath = filepath.Join(cacheDirPath(), gameName)
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var stageDirPath = filepath.Join(cacheDirPath, "staged")
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2022-12-25 18:31:35 +01:00
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if walkError := filepath.WalkDir(stageDirPath, func(
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path string, dirEntry fs.DirEntry, err error) error {
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if err != nil {
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return err
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2022-12-22 00:32:30 +01:00
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}
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2022-12-25 18:31:35 +01:00
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if dirEntry.IsDir() {
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return nil
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}
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2022-12-05 14:13:58 +01:00
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2022-12-25 18:31:35 +01:00
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var relativePath, relativeError = filepath.Rel(stageDirPath, path)
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if relativeError != nil {
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return relativeError
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}
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2022-12-05 14:13:58 +01:00
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2022-12-25 18:31:35 +01:00
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if removeError := os.Remove(filepath.Join(
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deployDirPath, relativePath)); removeError != nil {
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if !(os.IsNotExist(removeError)) {
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return removeError
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2022-12-21 00:28:30 +01:00
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}
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2022-12-25 18:31:35 +01:00
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}
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2022-12-25 18:31:35 +01:00
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return nil
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}); walkError != nil {
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if !(os.IsNotExist(walkError)) {
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return walkError
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2022-12-21 00:28:30 +01:00
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}
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}
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2022-12-05 14:13:58 +01:00
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2022-12-25 18:31:35 +01:00
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if removeError := os.RemoveAll(stageDirPath); removeError != nil {
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return removeError
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}
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2022-12-25 18:31:35 +01:00
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var overwriteDirPath = filepath.Join(cacheDirPath, "overwritten")
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2022-12-25 18:31:35 +01:00
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if walkError := filepath.WalkDir(overwriteDirPath, func(
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path string, dirEntry fs.DirEntry, err error) error {
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if err != nil {
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return err
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}
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2022-12-25 18:31:35 +01:00
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if dirEntry.IsDir() {
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return nil
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}
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2022-12-25 18:31:35 +01:00
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var relativePath, relativeError = filepath.Rel(overwriteDirPath, path)
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2022-12-25 18:31:35 +01:00
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if relativeError != nil {
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return relativeError
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}
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2022-12-25 18:31:35 +01:00
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if renameError := os.Rename(path, filepath.Join(
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deployDirPath, relativePath)); renameError != nil {
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return renameError
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}
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2022-12-25 18:31:35 +01:00
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return nil
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}); walkError != nil {
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if !(os.IsNotExist(walkError)) {
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return walkError
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2022-12-23 15:58:59 +01:00
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}
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2022-12-05 14:13:58 +01:00
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}
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2022-12-25 18:31:35 +01:00
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if removeError := os.RemoveAll(overwriteDirPath); removeError != nil {
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return removeError
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}
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2022-12-21 00:28:30 +01:00
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2022-12-25 18:31:35 +01:00
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return nil
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}
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2022-12-25 18:31:35 +01:00
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func CreateGame(gameName string, gameDataPath string) error {
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var gameDataPaths = make(map[string]string)
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2022-12-25 18:31:35 +01:00
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if fileInfo, statError := os.Stat(gameDataPath); statError == nil {
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if !(fileInfo.IsDir()) {
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return fmt.Errorf("game data path must be a valid directory")
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}
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} else {
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return statError
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}
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2022-12-25 18:31:35 +01:00
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if iniFile, openError := os.Open(gamesIniPath); openError == nil {
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defer func() {
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if closeError := iniFile.Close(); closeError != nil {
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panic(closeError)
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}
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}()
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2022-12-25 18:31:35 +01:00
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var parser = ini.NewParser(iniFile)
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for entry := parser.Parse(); !(parser.IsEnd()); entry = parser.Parse() {
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var section = parser.Section()
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2022-12-25 18:31:35 +01:00
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if section == gameName {
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return fmt.Errorf("`%s` is already used by a game", section)
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}
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if entry.Key == "path" {
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gameDataPaths[section] = entry.Value
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}
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}
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if parseError := parser.Err(); parseError != nil {
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return parseError
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}
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} else if !(os.IsNotExist(openError)) {
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return openError
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}
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2022-12-03 19:27:53 +01:00
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2022-12-25 18:31:35 +01:00
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gameDataPaths[gameName] = gameDataPath
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return saveGames(gameDataPaths)
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}
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2022-12-25 18:31:35 +01:00
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func DeployGameMods(gameName string, modArchivePaths []string) error {
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var deployDirPath, pathError = gameDataPath(gameName)
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2022-12-25 18:31:35 +01:00
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if pathError != nil {
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return pathError
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}
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2022-12-25 18:31:35 +01:00
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var overwrittenFilePaths = make(map[string]bool)
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var cacheDirPath = filepath.Join(cacheDirPath(), gameName)
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var overwriteDirPath = filepath.Join(cacheDirPath, "overwritten")
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2022-12-25 18:31:35 +01:00
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if walkError := filepath.WalkDir(overwriteDirPath, func(
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path string, dirEntry fs.DirEntry, err error) error {
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2022-12-25 18:31:35 +01:00
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if err != nil {
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return err
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}
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2022-12-25 18:31:35 +01:00
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if !(dirEntry.IsDir()) {
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var relativePath, relativeError = filepath.Rel(overwriteDirPath, path)
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2022-12-22 00:32:30 +01:00
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2022-12-25 18:31:35 +01:00
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if relativeError != nil {
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return relativeError
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2022-12-22 00:32:30 +01:00
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}
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2022-12-25 18:31:35 +01:00
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overwrittenFilePaths[relativePath] = true
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}
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2022-12-25 18:31:35 +01:00
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return nil
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}); walkError != nil {
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if !(os.IsNotExist(walkError)) {
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return walkError
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2022-12-22 00:32:30 +01:00
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}
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}
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2022-12-25 18:31:35 +01:00
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var stageDirPath = filepath.Join(cacheDirPath, "staged")
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2022-12-22 00:32:30 +01:00
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2022-12-25 18:31:35 +01:00
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for _, archivePath := range modArchivePaths {
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var archiveExtension = filepath.Ext(archivePath)
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2022-12-25 18:31:35 +01:00
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if len(archiveExtension) == 0 {
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return fmt.Errorf("cannot infer archive format: `%s`", archivePath)
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}
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2022-12-25 18:31:35 +01:00
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switch archiveExtension[1:] {
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case "zip":
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var zipReadCloser, openError = zip.OpenReader(archivePath)
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2022-12-25 18:31:35 +01:00
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if openError != nil {
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return openError
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}
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2022-12-25 18:31:35 +01:00
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defer func() {
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if closeError := zipReadCloser.Close(); closeError != nil {
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// Zip read closer will not have any pending I/O operations nor is it possible
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// to have already been closed.
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panic(closeError)
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}
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}()
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2022-12-25 18:31:35 +01:00
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for _, zipFile := range zipReadCloser.File {
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var stagePath = filepath.Join(stageDirPath, zipFile.Name)
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2022-12-22 01:34:41 +01:00
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2022-12-25 18:31:35 +01:00
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if dirError := os.MkdirAll(
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filepath.Dir(stagePath), os.ModePerm); dirError != nil {
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2022-12-23 15:58:59 +01:00
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2022-12-25 18:31:35 +01:00
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return dirError
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}
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2022-12-25 18:31:35 +01:00
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if zipFile.FileInfo().IsDir() {
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// All work is done for creating a directory, rest is just for files.
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continue
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}
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var entryReadCloser, openError = zipFile.Open()
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if openError != nil {
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return openError
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}
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defer func() {
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if closeError := entryReadCloser.Close(); closeError != nil {
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// Zip entry read closer will not have any pending I/O operations nor is it
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// possible to have already been closed.
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panic(closeError)
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}
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}()
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if stagingFile, createError := os.Create(stagePath); createError == nil {
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if _, copyError := io.Copy(stagingFile, entryReadCloser); copyError != nil {
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stagingFile.Sync()
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stagingFile.Close()
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return copyError
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}
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if syncError := stagingFile.Sync(); syncError != nil {
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stagingFile.Close()
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return syncError
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}
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if closeError := stagingFile.Close(); closeError != nil {
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return closeError
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}
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} else {
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return createError
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}
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2022-12-23 15:58:59 +01:00
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}
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2022-12-25 18:31:35 +01:00
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default:
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return fmt.Errorf("unrecognized archive format: `%s`", archivePath)
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2022-12-23 15:58:59 +01:00
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}
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2022-12-22 01:34:41 +01:00
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}
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2022-12-25 18:31:35 +01:00
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if walkError := filepath.WalkDir(stageDirPath, func(
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path string, dirEntry fs.DirEntry, err error) error {
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2022-12-22 01:34:41 +01:00
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2022-12-25 18:31:35 +01:00
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if dirEntry.IsDir() {
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return nil
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}
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2022-12-22 01:34:41 +01:00
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2022-12-25 18:31:35 +01:00
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var relativePath, relativeError = filepath.Rel(stageDirPath, path)
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2022-12-22 01:34:41 +01:00
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2022-12-25 18:31:35 +01:00
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if relativeError != nil {
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return relativeError
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}
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2022-12-22 01:34:41 +01:00
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2022-12-25 18:31:35 +01:00
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var deployFilePath = filepath.Join(deployDirPath, relativePath)
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if dirError := os.MkdirAll(filepath.Dir(deployFilePath), os.ModePerm); dirError != nil {
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return dirError
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2022-12-22 01:34:41 +01:00
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}
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2022-12-25 18:31:35 +01:00
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if isOverwrittenFilePath := overwrittenFilePaths[relativePath]; !(isOverwrittenFilePath) {
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var ovewriteFilePath = filepath.Join(overwriteDirPath, relativePath)
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if _, statError := os.Stat(ovewriteFilePath); statError == nil {
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if dirError := os.MkdirAll(
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filepath.Dir(ovewriteFilePath), os.ModePerm); dirError != nil {
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return dirError
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|
|
}
|
|
|
|
|
|
|
|
if renameError := os.Rename(deployFilePath, ovewriteFilePath); renameError != nil {
|
|
|
|
return renameError
|
|
|
|
}
|
|
|
|
} else if !(os.IsNotExist(statError)) {
|
|
|
|
return statError
|
|
|
|
}
|
2022-12-22 01:34:41 +01:00
|
|
|
}
|
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
if linkError := os.Link(path, deployFilePath); linkError != nil {
|
2022-12-25 19:57:28 +01:00
|
|
|
if !(os.IsNotExist(linkError)) {
|
|
|
|
return linkError
|
|
|
|
}
|
2022-12-22 01:34:41 +01:00
|
|
|
}
|
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
return nil
|
|
|
|
}); walkError != nil {
|
|
|
|
if !(os.IsNotExist(walkError)) {
|
|
|
|
return walkError
|
2022-12-22 01:34:41 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
|
2023-01-02 15:41:32 +01:00
|
|
|
func LoadGames() (map[string]string, error) {
|
|
|
|
var gameDataPaths = make(map[string]string)
|
|
|
|
|
|
|
|
if iniFile, openError := os.Open(gamesIniPath); openError == nil {
|
|
|
|
defer func() {
|
|
|
|
if closeError := iniFile.Close(); closeError != nil {
|
|
|
|
panic(closeError)
|
|
|
|
}
|
|
|
|
}()
|
|
|
|
|
|
|
|
var parser = ini.NewParser(iniFile)
|
|
|
|
|
|
|
|
for entry := parser.Parse(); !(parser.IsEnd()); entry = parser.Parse() {
|
|
|
|
var section = parser.Section()
|
|
|
|
|
|
|
|
if entry.Key == "path" {
|
|
|
|
gameDataPaths[section] = entry.Value
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if parseError := parser.Err(); parseError != nil {
|
|
|
|
return gameDataPaths, parseError
|
|
|
|
}
|
|
|
|
} else if !(os.IsNotExist(openError)) {
|
|
|
|
return gameDataPaths, openError
|
|
|
|
}
|
|
|
|
|
|
|
|
return gameDataPaths, nil
|
|
|
|
}
|
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
func RemoveGame(gameName string) error {
|
2022-12-25 20:00:00 +01:00
|
|
|
if cleanError := CleanGameMods(gameName); cleanError != nil {
|
|
|
|
return cleanError
|
|
|
|
}
|
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
var gameDataPaths = make(map[string]string)
|
2022-12-03 18:56:36 +01:00
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
if iniFile, openError := os.Open(gamesIniPath); openError == nil {
|
|
|
|
if (openError != nil) && !(os.IsNotExist(openError)) {
|
|
|
|
return openError
|
|
|
|
}
|
2022-12-03 18:56:36 +01:00
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
defer func() {
|
|
|
|
if closeError := iniFile.Close(); closeError != nil {
|
|
|
|
panic(closeError)
|
|
|
|
}
|
|
|
|
}()
|
2022-12-03 18:56:36 +01:00
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
var parser = ini.NewParser(iniFile)
|
2022-12-03 18:56:36 +01:00
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
for entry := parser.Parse(); !(parser.IsEnd()); entry = parser.Parse() {
|
|
|
|
var section = parser.Section()
|
2022-12-03 18:56:36 +01:00
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
if (section != gameName) && (entry.Key == "path") {
|
|
|
|
gameDataPaths[section] = entry.Value
|
|
|
|
}
|
|
|
|
}
|
2022-12-03 18:56:36 +01:00
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
if parseError := parser.Err(); parseError != nil {
|
|
|
|
return parseError
|
|
|
|
}
|
|
|
|
} else if !(os.IsNotExist(openError)) {
|
|
|
|
return openError
|
|
|
|
}
|
2022-12-03 18:56:36 +01:00
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
return saveGames(gameDataPaths)
|
2022-12-21 00:28:30 +01:00
|
|
|
}
|
2022-12-03 18:56:36 +01:00
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
func cacheDirPath() string {
|
2022-12-23 15:58:59 +01:00
|
|
|
return fallbackPath(os.UserCacheDir, "cache")
|
|
|
|
}
|
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
func configDirPath() string {
|
2022-12-23 15:58:59 +01:00
|
|
|
return fallbackPath(os.UserConfigDir, "config")
|
|
|
|
}
|
|
|
|
|
|
|
|
func fallbackPath(getFalliblePath func() (string, error), fallbackSubdir string) string {
|
|
|
|
var path, pathError = getFalliblePath()
|
2022-12-03 18:56:36 +01:00
|
|
|
|
|
|
|
if pathError != nil {
|
2022-12-23 15:58:59 +01:00
|
|
|
// Fallback to homedir.
|
|
|
|
path, pathError = os.UserHomeDir()
|
|
|
|
|
|
|
|
if pathError != nil {
|
|
|
|
// User home dir should exist / be accessible.
|
|
|
|
panic(pathError)
|
|
|
|
}
|
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
return filepath.Join(path, appName, fallbackSubdir)
|
2022-12-03 18:56:36 +01:00
|
|
|
}
|
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
return filepath.Join(path, appName)
|
2022-12-23 15:58:59 +01:00
|
|
|
}
|
2022-12-03 18:56:36 +01:00
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
func gameDataPath(gameName string) (string, error) {
|
|
|
|
var gamesFile, openError = os.Open(gamesIniPath)
|
2022-12-23 16:49:29 +01:00
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
if (openError != nil) && !(os.IsNotExist(openError)) {
|
|
|
|
return "", openError
|
2022-12-03 18:56:36 +01:00
|
|
|
}
|
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
defer func() {
|
|
|
|
if closeError := gamesFile.Close(); closeError != nil {
|
|
|
|
panic(closeError)
|
2022-12-23 15:58:59 +01:00
|
|
|
}
|
2022-12-25 18:31:35 +01:00
|
|
|
}()
|
2022-12-23 15:58:59 +01:00
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
var parser = ini.NewParser(gamesFile)
|
2022-12-23 15:58:59 +01:00
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
for entry := parser.Parse(); !(parser.IsEnd()); entry = parser.Parse() {
|
|
|
|
if (parser.Section() == gameName) && (entry.Key == "path") {
|
|
|
|
return entry.Value, nil
|
2022-12-23 15:58:59 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
if parseError := parser.Err(); parseError != nil {
|
|
|
|
return "", parseError
|
2022-12-23 15:58:59 +01:00
|
|
|
}
|
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
return "", errGameNotFound
|
|
|
|
}
|
2022-12-23 15:58:59 +01:00
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
func saveGames(gameDataPaths map[string]string) error {
|
|
|
|
if iniFile, createError := os.Create(gamesIniPath); createError == nil {
|
|
|
|
var iniWriter = bufio.NewWriter(iniFile)
|
|
|
|
var iniBuilder = ini.NewBuilder(iniWriter)
|
2022-12-23 15:58:59 +01:00
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
for name, dataPath := range gameDataPaths {
|
|
|
|
iniBuilder.Section(name)
|
|
|
|
iniBuilder.KeyValue("path", dataPath)
|
2022-12-23 15:58:59 +01:00
|
|
|
}
|
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
if flushError := iniWriter.Flush(); flushError != nil {
|
|
|
|
iniFile.Close()
|
2022-12-23 15:58:59 +01:00
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
return flushError
|
2022-12-23 15:58:59 +01:00
|
|
|
}
|
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
if syncError := iniFile.Sync(); syncError != nil {
|
|
|
|
iniFile.Close()
|
2022-12-23 15:58:59 +01:00
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
return syncError
|
2022-12-23 15:58:59 +01:00
|
|
|
}
|
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
if closeError := iniFile.Close(); closeError != nil {
|
|
|
|
return closeError
|
2022-12-23 15:58:59 +01:00
|
|
|
}
|
2022-12-25 18:31:35 +01:00
|
|
|
} else {
|
|
|
|
return createError
|
2022-12-03 18:56:36 +01:00
|
|
|
}
|
|
|
|
|
2022-12-25 18:31:35 +01:00
|
|
|
return nil
|
2022-12-03 18:56:36 +01:00
|
|
|
}
|