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a1ed800b60
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Add Upgrades to Pentagram
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2025-04-16 15:04:00 +01:00 |
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488387767b
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Port Fire Wand to new ProjectileWeapon implementation
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2025-04-16 14:37:42 +01:00 |
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43dad6b126
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Add Upgrades to Magic Wand
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2025-04-16 14:34:34 +01:00 |
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78ebf0624f
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Mess with Level Up Screen
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2025-04-15 22:52:14 +01:00 |
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7497f8edce
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Add Upgrades to Lightning Ring
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2025-04-15 22:12:09 +01:00 |
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a05a24dc62
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Finalise base implementation of the Lightning Ring weapon
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2025-04-15 21:49:05 +01:00 |
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f3f4ad0409
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Set Max Level on Fire Wand weapon
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2025-04-15 21:23:16 +01:00 |
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3d2826087e
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Add Knife upgrades
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2025-04-15 21:22:59 +01:00 |
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c5435718de
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Allow for multiple projectiles to be spawned per weapon activation
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2025-04-15 21:22:50 +01:00 |
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e4d1e05fea
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Increase default projectile speed
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2025-04-15 21:22:18 +01:00 |
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e0ba69c694
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Add Garlic Upgrade Descriptions
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2025-04-15 19:53:30 +01:00 |
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ac28d47763
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Add Fire Wand upgrades
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2025-04-14 20:48:06 +01:00 |
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becca8b54e
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Remove coins from level
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2025-04-14 20:36:18 +01:00 |
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a5ae074c2b
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Implement WeaponAction PlaySound
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2025-04-09 23:55:10 +01:00 |
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210e8ab3c9
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Update Targets
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2025-04-09 23:54:43 +01:00 |
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4e04a7e822
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Add Project Icon
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2025-04-09 02:33:34 +01:00 |
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ccf6ce1ac2
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Upgrade project to Unreal 5.5
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2025-04-09 02:30:19 +01:00 |
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4af26afe06
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Add Player Damaged and Death Sounds
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2025-04-07 23:40:01 +01:00 |
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8af6871538
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Move Pickup Sounds to Sub-Folder
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2025-04-07 23:23:34 +01:00 |
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486991daf0
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Add Enemy Damaged and Death sounds
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2025-04-07 23:23:18 +01:00 |
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12291c9b19
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Constrain player to viewable area
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2025-04-04 22:57:43 +01:00 |
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64a21df059
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Switch to Timeline for game Timer
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2025-04-04 22:08:11 +01:00 |
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2c3a66cbd4
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Add Enemy Attacks
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2025-04-02 23:48:25 +01:00 |
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f44915e5f0
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Fix mysterious timeline playback issues
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2025-03-26 21:31:53 +00:00 |
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b42e6d6223
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Add Meshes
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2025-03-26 21:13:52 +00:00 |
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3f75cb5db9
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Replace Pickup Sprite Component with Static Mesh Component
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2025-03-19 01:42:36 +00:00 |
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cc671d5b70
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Add Player Mesh
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2025-03-17 22:03:49 +00:00 |
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3477676851
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Detatch Camera from Player
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2025-03-17 21:38:13 +00:00 |
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4c584372cc
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Clean up OnDeath function
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2025-02-16 22:30:35 +00:00 |
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f74ae1d263
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Make pickups pooled
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2025-02-16 22:29:37 +00:00 |
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c133ccd1e9
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Constrain VampireCharacter actors to XY axis in Character Movement Component
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2025-02-15 00:30:46 +00:00 |
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bd510f297c
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Add Garlic specific weapon upgrades
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2025-02-15 00:26:40 +00:00 |
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9f7d2bf4c7
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Make UpgradeWeapon overrideable for child classes
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2025-02-15 00:26:17 +00:00 |
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55ec2cbfda
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Make transform calculations only calculate if enemy is loaded
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2025-02-15 00:25:29 +00:00 |
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bd01f3312d
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Make HealthComponent VisibleAnywhere
|
2025-02-15 00:23:55 +00:00 |
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f3c2da70d0
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Constrain garlic pushback to XY axis
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2025-02-15 00:22:44 +00:00 |
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70f474c5ee
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Smoothly rotate the mesh in the direction they are moving
|
2025-02-10 20:36:44 +00:00 |
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5289b0c765
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Update LevelUpWidget with new font
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2025-02-08 15:53:37 +00:00 |
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118fc73e07
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Update UpgradeButtonTemplate with new font
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2025-02-08 15:53:28 +00:00 |
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d6292222b6
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Update HUDWidget with new font
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2025-02-08 15:53:16 +00:00 |
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efa982d325
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Add TurretRoad font
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2025-02-08 15:53:03 +00:00 |
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f5345cc4ed
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Add gold count to HUDWidget
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2025-02-08 15:36:29 +00:00 |
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bac9f7c5e7
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Clean up GarlicFireWeaponAction
Closes #15
|
2025-02-08 15:21:08 +00:00 |
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78355d6bf4
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Select upto three random options on level uop
|
2025-02-07 20:32:38 +00:00 |
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23d74eddfb
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Add new weapon option to level up screen
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2025-02-06 23:51:22 +00:00 |
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318297e22c
|
Update Copyright notice
|
2025-02-05 23:12:03 +00:00 |
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804597fbff
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Add Health and Gold Options to Level Up menu when there are no upgrades left
|
2025-02-05 23:05:16 +00:00 |
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2d11a5c5bc
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Change access level for IncrementHealth
|
2025-02-05 23:04:28 +00:00 |
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09e71d2a71
|
Delete UpgradeLog.htm
|
2025-02-04 08:56:09 +01:00 |
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1a10ab6dad
|
Update README.md
|
2025-02-04 08:51:43 +01:00 |
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