Commit Graph

  • 6cb41ec630 Update .gitignore main baz 2024-12-19 08:28:09 +0100
  • a86ecd79a8 Delete UpgradeLog.htm baz 2024-12-19 08:27:31 +0100
  • 9436d16875 Set timeline start point OnOverlap baz 2024-11-25 02:38:50 +0000
  • 3642b9418b Make SphereComponent a UPROPERTY baz 2024-11-25 02:36:39 +0000
  • 3e14d6f6e3 Simplify moving to player character baz 2024-11-25 02:13:47 +0000
  • e07abfbcfc Get Previous Movement Direction using Inputable interface baz 2024-11-22 00:29:50 +0000
  • dc5e4bb3a2 Move WeaponInventoryComponent to base character class baz 2024-11-22 00:22:21 +0000
  • eae0dbb802 Update Player blueprints baz 2024-11-22 00:19:22 +0000
  • a08696819d Handle inputs using Inputable interface baz 2024-11-22 00:19:03 +0000
  • 09d795600c Projectile Weapon OnBeginOverlap refactor baz 2024-11-18 02:37:53 +0000
  • e55d62ff05 Remove some casts baz 2024-11-18 02:23:30 +0000
  • e694e647b0 VampirePlayerController cleanup baz 2024-11-17 21:47:10 +0000
  • 929c4fa0f3 Clear timer in OnUnPossess baz 2024-11-17 21:45:29 +0000
  • a13cad7320 Move timer binding to code timer baz 2024-11-17 21:43:49 +0000
  • 366dbbfda8 Move updates from Bindings to Events baz 2024-11-17 20:02:59 +0000
  • 4386f0e383 Bind updating of EXPBar in code baz 2024-11-16 02:22:41 +0000
  • 0c90ade615 Move Widget from PlayerCharacter to PlayerController baz 2024-11-16 02:22:14 +0000
  • 6106a2dae6 Update EXPComponent delegate usage baz 2024-11-16 02:19:24 +0000
  • dd8cc06e33 Make delegates DYNAMIC_MULTICAST baz 2024-11-16 02:18:36 +0000
  • 0bdda47b8b Disable outer sphere component visibility baz 2024-11-16 02:17:56 +0000
  • 3b2301b270 Add include baz 2024-11-16 01:35:26 +0000
  • 0c688fb86a Bind TakeDamage onto OnTakeAnyDamage baz 2024-11-16 01:35:21 +0000
  • 18702cea0c Use timeline for updating pickup position baz 2024-11-14 22:49:59 +0000
  • ee0a537621 Update remaining includes baz 2024-11-14 18:39:20 +0000
  • 2ae5c4ec74 Update Widgets includes baz 2024-11-13 23:50:42 +0000
  • 1507846810 Refactor Weapon includes baz 2024-11-13 23:47:47 +0000
  • 4fa8210707 Update Projectile to use a ProjectileMovementComponent baz 2024-11-13 23:39:08 +0000
  • fc93e35ef1 Change GarlicWeapon to use a timer per OverlappedEnemy baz 2024-09-05 00:36:44 +0100
  • c3bbb1ac6e Add Healthbar to player baz 2024-08-28 02:38:31 +0100
  • b0c46c615b Add Sound Effects to pickups baz 2024-08-25 03:42:55 +0100
  • 3382a62b71 Add Gold Coin Sprite baz 2024-08-25 03:21:24 +0100
  • b49d77f298 Add Gem Sprites baz 2024-08-25 03:19:25 +0100
  • 2959c68ffe Switch VampireAIController to using CrowdFollowingComponent baz 2024-08-25 03:02:07 +0100
  • f6bbc7e8f0 Add Bat sprite to EnemyCharacter baz 2024-08-23 02:14:20 +0100
  • c9c1753233 Add PaperFlipbookComponent to VampireCharacter class baz 2024-08-23 02:14:07 +0100
  • d6f728e376 Add Wild Grass Texture baz 2024-08-23 01:17:52 +0100
  • 3a729caab0 Add Enemy Batching baz 2024-08-22 22:11:24 +0100
  • 2ad6b53ab3 Add Kill Counter baz 2024-08-21 01:28:16 +0100
  • 1bc85f970a Bind EXP Bar value baz 2024-08-20 23:32:48 +0100
  • 45b2120cb5 Add Leveling to EXPComponent baz 2024-08-20 23:32:24 +0100
  • 079fba5d8b Create EXP Pickups baz 2024-08-16 02:14:53 +0100
  • 841880e364 Make EXP Blueprint viewable baz 2024-08-16 02:14:39 +0100
  • ab8f0a2f32 Add PaperSpriteComponent to APickup baz 2024-08-16 02:14:29 +0100
  • 707728940a Create basic HUD baz 2024-08-14 00:19:47 +0100
  • 0d5858f421 Make EnemyCharacters drop EXP Pickup in OnDeath baz 2024-08-02 02:12:41 +0100
  • 850ebb973e Make gun weapon fire to the corner of the screen rather than diagonally baz 2024-08-02 01:45:48 +0100
  • 64dc8ec7d1 Switch Projectile weapons to Box Collider instead of Sphere Component baz 2024-08-01 01:53:45 +0100
  • 410dd9caf7 Add Pentagram Weapon baz 2024-07-31 17:05:54 +0100
  • bc4dedf177 Add Lightning Ring baz 2024-07-31 16:04:56 +0100
  • 66a07e621d Add Gun Weapon baz 2024-07-31 15:27:45 +0100
  • d9dba81c7e Add Knife Weapon baz 2024-07-31 15:04:31 +0100
  • b8f08e83cc Add Fire Wand Weapon baz 2024-07-31 14:31:29 +0100
  • b054db1478 Create Projectile Weapon class baz 2024-07-31 14:19:50 +0100
  • 3f089caa33 Update level baz 2024-07-31 01:59:52 +0100
  • 316e4049f8 Update Magic Wand properties baz 2024-07-31 01:59:47 +0100
  • 14d675d929 Add Magic Wand Weapon to player inventory baz 2024-07-31 01:58:18 +0100
  • 0e81f48630 Add Magic Wand Weapon baz 2024-07-31 01:58:09 +0100
  • 6ef61f94b5 Move garlic weapon to subfolderr baz 2024-07-31 01:57:52 +0100
  • 7102040635 Make FireWeaponAction a BlueprintNativeEvent baz 2024-07-22 00:51:27 +0100
  • 26edffa233 Move Garlic out of PlayerCharacter to GarlicWeapon baz 2024-07-19 01:02:47 +0100
  • 8e1dd981ce Add Weapon Inventory Component to Player Character baz 2024-07-18 01:40:09 +0100
  • f25e6366f5 Add Weapon Inventory Component baz 2024-07-18 01:39:58 +0100
  • d185f032bb Add Weapon class baz 2024-07-18 01:39:49 +0100
  • 686294ab41 Add parameters to Event Delegates baz 2024-07-18 01:39:27 +0100
  • addeb47c04 Smooth MoveTo Player baz 2024-07-15 23:41:24 +0100
  • 7f693b9155 Slow enemies down baz 2024-06-27 21:38:35 +0100
  • 8d4c4bc0bd Move enemies away from player when taking damage baz 2024-06-27 20:57:43 +0100
  • 24d5eb9eaf Spawn enemy outside of camera view baz 2024-06-27 17:46:27 +0100
  • 2e59bb6e0e Add enemy spawning baz 2024-06-26 00:17:14 +0100
  • a4d66dc45d Remove UE_LOG baz 2024-06-26 00:16:41 +0100
  • 03023ed494 Fix Collision profiles between weapons and pickups baz 2024-06-25 02:13:02 +0100
  • cafb8206e5 IncrementEXP when player overlaps baz 2024-06-24 21:42:44 +0100
  • 7f6e41cb50 IncrementGold when Player overlaps baz 2024-06-24 21:42:33 +0100
  • 2d078ec48c Add GetGoldComponent function baz 2024-06-24 21:42:03 +0100
  • 0092c3831f Add Get EXPComponent function baz 2024-06-24 21:41:49 +0100
  • e8d7c49a4e Add Pickup Movement baz 2024-06-24 21:31:42 +0100
  • 97201d8b6a Make OnBeginOverlap a UFUNCTION() baz 2024-06-24 21:21:32 +0100
  • 9b0cfbecc3 Add Pickup classes baz 2024-06-19 17:24:36 +0100
  • b576bb4a19 Add Gold Component baz 2024-06-19 16:55:26 +0100
  • 619c82bd01 Add basic Garlic weapon baz 2024-06-19 02:29:19 +0100
  • 6e24728a8b uhhh baz 2024-06-19 02:29:05 +0100
  • 16a5b98945 Fix Input baz 2024-06-15 00:46:18 +0100
  • df6ee9f7f6 Add Default Level baz 2024-06-15 00:44:26 +0100
  • 0917e54fdd Create Test Enemy baz 2024-06-15 00:43:54 +0100
  • 141ac232f0 Add basic ai functionality baz 2024-06-14 23:19:05 +0100
  • 3bd49b0b90 Add AI boilerplate baz 2024-06-12 21:42:22 +0100
  • e06b1738c2 Move HealthComponent to base Character class baz 2024-06-12 21:35:12 +0100
  • 8bf01234a0 Add EXPComponent baz 2024-06-12 19:06:51 +0100
  • a0a503f836 Add HealthComponent baz 2024-06-12 18:29:05 +0100
  • c6059578ac Add basic PlayerCharacter baz 2024-06-12 00:34:24 +0100
  • 90a0a4c515 Update Project settings baz 2024-06-12 00:34:11 +0100
  • d0d1b9f57f Add empty unreal project baz 2024-06-10 20:18:07 +0100
  • 32a2a52ad4 Init commit baz 2024-06-10 19:26:41 +0100