Fix Garlic weapon #15

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opened 2025-02-07 21:39:08 +01:00 by baz · 0 comments
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At the moment we are handling the movement of enemies at the same time as we damage weapons. That means that when they die they are moved outside of our damage radius and then the pick up is spawned out side of reach. When we kill an enemy we shouldn't move them.

At the moment we are handling the movement of enemies at the same time as we damage weapons. That means that when they die they are moved outside of our damage radius and then the pick up is spawned out side of reach. When we kill an enemy we shouldn't move them.
baz added this to the Minimum Viable Product Checklist project 2025-02-07 21:39:17 +01:00
baz referenced this issue from a commit 2025-02-08 16:21:13 +01:00
baz closed this issue 2025-02-08 16:21:13 +01:00
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Reference: baz/vampires#15
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