baz
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1e91cd48aa
|
misc schanges
|
2024-02-29 17:27:23 +00:00 |
baz
|
d19ff8180b
|
new worker
|
2024-02-29 17:27:09 +00:00 |
baz
|
45106c47cb
|
Move and make Worker Blackboard generic
|
2024-02-29 17:16:41 +00:00 |
baz
|
e89c8cd087
|
Move generic behavior trees into dedicated folder
|
2024-02-29 17:16:15 +00:00 |
baz
|
6a30ddae07
|
Refine Ranged Enemy functionality and hide on low health
|
2024-02-27 23:18:07 +00:00 |
baz
|
cc21d38a0f
|
Add Weapon Cooldown Decorator
|
2024-02-27 21:44:07 +00:00 |
baz
|
8603f2421b
|
Break behaviour tree components into individual behaviour trees
|
2024-02-27 20:45:09 +00:00 |
baz
|
e0fc0030f9
|
Add Find Cover EQS and Behaviour Tree tasks
|
2024-02-19 22:14:27 +00:00 |
baz
|
9e81450656
|
Update Worker Blackboard and Behaviour Tree
|
2024-02-19 21:55:18 +00:00 |
baz
|
7bb9c1ccee
|
Add Strafe EQS
|
2024-02-19 21:54:42 +00:00 |
baz
|
cc3b05d8b8
|
Misc Enemy Updates
|
2024-02-19 21:54:11 +00:00 |
baz
|
6ef43d5fea
|
Add MoveToIdealRange Task
|
2024-02-19 21:53:46 +00:00 |
baz
|
73581f3d41
|
Add IsWithinRange Decorator
|
2024-02-19 21:53:33 +00:00 |
baz
|
78d363bc09
|
Add new Sprint enemy movement speed
|
2024-02-19 21:53:19 +00:00 |
baz
|
a1832e352e
|
Make hearing and damaged perception events
|
2024-02-14 20:35:26 +00:00 |
baz
|
7313dccdff
|
Add new Perception Senses
|
2024-02-13 21:23:15 +00:00 |
baz
|
db4d6beb4c
|
Create AI State Enum
|
2024-02-12 21:18:07 +00:00 |
baz
|
594ef5f158
|
Create Has Patrol Route Decorator
|
2024-02-09 21:16:09 +00:00 |
baz
|
a8d9ca1783
|
Create Set Movement Speed Task
|
2024-02-09 21:15:55 +00:00 |
baz
|
275f86b03f
|
Add default GetSplinePointAtWorld function
|
2024-02-09 18:22:12 +00:00 |
baz
|
25c421cc67
|
Add CurrentPatrolRoute reference to EnemyCharacter
|
2024-02-09 18:21:40 +00:00 |
baz
|
0e60ae2976
|
Create Move Along Patrol Route task
|
2024-02-09 18:21:18 +00:00 |
baz
|
b381da2744
|
Create PatrolRoute
|
2024-02-08 23:41:11 +00:00 |
baz
|
dcd292cb48
|
Create Clear Focus Task
|
2024-02-08 21:51:36 +00:00 |