|  | 4582493b8e | Move SetInventoryToDefaultcall to base characterBeginPlay | 2023-02-09 22:11:25 +00:00 |  | 
			
				
					|  | d56e25ad62 | Move weapon and inventory logic to base Character class | 2023-02-09 21:56:52 +00:00 |  | 
			
				
					|  | 84807d6416 | Add extra Random Weapon Parameters | 2023-02-09 00:50:30 +00:00 |  | 
			
				
					|  | 4f65c38e0b | Create RandomWeapon class | 2023-02-08 02:37:22 +00:00 |  | 
			
				
					|  | 3bf351782d | Move WeaponProperties to its own file | 2023-02-08 02:36:38 +00:00 |  | 
			
				
					|  | 5c18442131 | Change platform RequestExit from Generic to Windows | 2023-02-06 01:30:57 +00:00 |  | 
			
				
					|  | 8e59d1a8b7 | Add basic Player HUD | 2023-02-06 01:07:01 +00:00 |  | 
			
				
					|  | 3632cf19f0 | Add Test Enemy assets | 2023-02-03 01:32:52 +00:00 |  | 
			
				
					|  | fb8b8dc258 | Add AIModuleto project | 2023-02-03 01:32:20 +00:00 |  | 
			
				
					|  | f6894fc519 | Stop Destructablefrom producing errors | 2023-02-03 01:31:42 +00:00 |  | 
			
				
					|  | 8a54837ad6 | Damage EnemyCharacterinCalculateHits | 2023-02-03 01:31:23 +00:00 |  | 
			
				
					|  | e06e724c0c | Update HealthComponent Functionality | 2023-02-03 01:30:24 +00:00 |  | 
			
				
					|  | 7a7f158816 | Add EnemyAIController class | 2023-02-03 01:29:38 +00:00 |  | 
			
				
					|  | 33e0d24d34 | Add EnemyCharacter class | 2023-02-03 01:29:14 +00:00 |  | 
			
				
					|  | 1ecb6e005a | Add FieldSystem to TestWeapon | 2023-01-31 21:37:35 +00:00 |  | 
			
				
					|  | f2824be7b9 | Add FieldSystemEngineandGeometryCollectionEngineto build file | 2023-01-31 21:35:27 +00:00 |  | 
			
				
					|  | f88752f5a5 | Change WeaponDamagetofloatfromint | 2023-01-31 21:34:36 +00:00 |  | 
			
				
					|  | c45a88bc0c | Add FieldSystemEngine Extension to project modules | 2023-01-31 21:28:10 +00:00 |  | 
			
				
					|  | a0c125c424 | Spawn FieldSystemActor at Hit Result Impact Point | 2023-01-31 21:27:36 +00:00 |  | 
			
				
					|  | 97c937d212 | Add NakatomiFieldSystemActortoWeapon | 2023-01-31 21:26:45 +00:00 |  | 
			
				
					|  | 934055d0ed | Add NakatomiFieldSystemActor | 2023-01-31 21:25:28 +00:00 |  | 
			
				
					|  | cb969be97c | Update Weapon Pickup Defaults | 2023-01-25 00:28:00 +00:00 |  | 
			
				
					|  | ac9c8981b9 | Fix out of range array crashes when removing weapon from inventory | 2023-01-24 02:54:17 +00:00 |  | 
			
				
					|  | 08a8774a24 | Update Default Editor Settings | 2023-01-23 02:14:39 +00:00 |  | 
			
				
					|  | a3456fce0f | Add logic for removing weapons from inventory | 2023-01-18 22:41:10 +00:00 |  | 
			
				
					|  | 7c44598084 | Play Weapon Fire Sound in OnFire | 2023-01-18 00:35:06 +00:00 |  | 
			
				
					|  | a266215e98 | Decrement Weapon AmmoCount in OnFire | 2023-01-18 00:10:39 +00:00 |  | 
			
				
					|  | ba7457dca9 | Add Ammo counts to Weapon | 2023-01-18 00:10:10 +00:00 |  | 
			
				
					|  | 495e08ec74 | Filter Hits by Actor Tag | 2023-01-16 23:14:03 +00:00 |  | 
			
				
					|  | 26d9daf73d | Add "Player"Actor Tag to PlayerCharacter | 2023-01-16 23:13:24 +00:00 |  | 
			
				
					|  | 19a5054271 | Create Destructible Actor Class | 2023-01-16 23:12:35 +00:00 |  | 
			
				
					|  | fc71693a42 | Add Starter Content Explosion Particle Effect | 2023-01-16 23:11:50 +00:00 |  | 
			
				
					|  | 42decff31b | Add Starter Content Shapes | 2023-01-16 23:11:12 +00:00 |  | 
			
				
					|  | 3007c56580 | Use CurrentWeaponproperties inCalculateHits | 2023-01-13 21:25:19 +00:00 |  | 
			
				
					|  | 4712d405d5 | Add max health check to SetCurrentHealth | 2023-01-13 21:14:08 +00:00 |  | 
			
				
					|  | a90c447ce9 | Add extra weapon firing logic | 2023-01-13 21:11:07 +00:00 |  | 
			
				
					|  | 90fcf30ce5 | Fix formatting | 2023-01-13 19:45:40 +00:00 |  | 
			
				
					|  | b955732fb8 | Add Weapon from Weapon Pickup to Current Inventory | 2023-01-12 23:53:02 +00:00 |  | 
			
				
					|  | 0f0ab4c6e7 | Make Weapon Properties Blueprint Editable | 2023-01-12 23:17:54 +00:00 |  | 
			
				
					|  | ada4178123 | Add attach weapon to hand socket | 2023-01-12 23:17:34 +00:00 |  | 
			
				
					|  | 7c979f613a | Disable Nanite Pretty cool but destroys my pc, i prefer to not have my GPU run at 100% 24/7 | 2023-01-12 02:15:01 +00:00 |  | 
			
				
					|  | 56d4269ecf | Add Idle, Walking, Running and Jumping Animations | 2023-01-11 01:50:35 +00:00 |  | 
			
				
					|  | 854797141e | Update PlayerCharacterwalking speed | 2023-01-11 01:48:44 +00:00 |  | 
			
				
					|  | b59171df27 | Invert Camera Pitch Movement | 2023-01-11 01:48:29 +00:00 |  | 
			
				
					|  | 27ac40b3c9 | Add Basic Shooter Animations | 2023-01-10 22:31:00 +00:00 |  | 
			
				
					|  | 35c365388e | Add basic Y_Botanimations | 2023-01-10 20:47:54 +00:00 |  | 
			
				
					|  | 0865aa925e | Add Y_BotCharacter assets | 2023-01-10 20:47:37 +00:00 |  | 
			
				
					|  | f556d1d176 | Add OnComponentBeginOverlapdelegate toAWeaponPickup | 2023-01-09 22:48:53 +00:00 |  | 
			
				
					|  | 2d48d7c703 | Add barebones weapon pickup | 2023-01-06 01:33:26 +00:00 |  | 
			
				
					|  | 86b34b7226 | Add Weapon Switching Input Action and Callback | 2023-01-05 01:53:32 +00:00 |  |